Player Matchup

Mulan
Mulan
DaxterBlue
Mulan
Level 28
God Stats
27W - 20L
1,539 SR
Queue Stats
161W - 160L
1,486 Elo+
Party 1
Ra
Ra
Dima201012
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,354 Elo+
Solo
Olorun
Olorun
DummyUmy
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,548 Elo+
Solo
Tiamat
Tiamat
Haiksan
Tiamat
Level 18
God Stats
13W - 11L
1,537 SR
Queue Stats
105W - 102L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
kenbinetti
Danzaburou
Level 21
God Stats
5W - 3L
1,665 SR
Queue Stats
7W - 7L
1,431 Elo+
Solo
Team Averages
Level 16
1,548 SR
1,441 Elo+

VS

Team Averages
Level 16
1,547 SR
1,424 Elo+
Nemesis
Nemesis
D3st1nyWarrior0
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,445 Elo+
Solo
Charybdis
Charybdis
DreadBowlZ
Charybdis
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 36L
1,346 Elo+
Party 2
Ymir
Ymir
Edgar122345
Ymir
Level 7
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 4L
1,511 Elo+
Solo
Ares
Ares
FabledF
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,399 Elo+
Solo
Loki
Loki
Zemske
Loki
Level 13
God Stats
4W - 6L
1,500 SR
Queue Stats
24W - 33L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
12 / 5 / 20
13,827
1,383
20,992
18,303
22,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 10 / 17
10,353
1,035
6,203
10,500
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
DummyUmy
Olorun
19
2 / 4 / 24
11,097
1,110
10,919
10,844
4,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Haiksan
Tiamat
20
2 / 3 / 33
11,872
1,187
18,216
11,462
7,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
kenbinetti
Danzaburou
20
31 / 3 / 13
18,400
1,840
50,021
15,209
6,548
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 10 / 12
13,588
1,359
22,288
23,288
13,834
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
DreadBowlZ
Charybdis
17
4 / 8 / 12
11,726
1,173
15,607
16,884
6,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 11 / 14
11,049
1,105
8,607
31,535
37,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
FabledF
Ares
17
0 / 6 / 14
10,459
1,046
5,825
18,969
22,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Zemske
Loki
17
5 / 14 / 10
11,243
1,124
9,313
23,928
11,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
87
49
Kills
25
25
Deaths
49
107
Assists
62
Player
Kills
Deaths
Assists
KDA
L
12
10
12
1.8
W
Mulan
12
5
20
4.4
W
2
10
17
1.05
L
Charybdis
DreadBowlZ
Charybdis
4
8
12
1.25
W
Olorun
DummyUmy
Olorun
2
4
24
3.5
L
4
11
14
1
L
Ares
FabledF
Ares
0
6
14
1.17
W
Tiamat
Haiksan
Tiamat
2
3
33
6.17
L
Loki
Zemske
Loki
5
14
10
0.71
W
Danzaburou
kenbinetti
Danzaburou
31
3
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,351
Damage
61,640
66,318
Taken
114,604
43,925
Mitigated
91,807
12,811
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,288
10,579
0
3,534
23,288
13,834
0
6,407
16,881
0
41,538
W
Mulan
20,992
2,992
0
1,948
18,303
22,905
0
5,115
13,188
0
33,597
W
6,203
1,489
981
331
10,500
2,783
0
1,316
9,184
12,291
0
L
Charybdis
DreadBowlZ
Charybdis
15,607
8,762
0
1,508
16,884
6,468
0
5,702
11,182
0
32,800
W
Olorun
DummyUmy
Olorun
10,919
6,056
1,099
3,082
10,844
4,113
0
2,622
8,222
27,194
0
L
8,607
1,805
0
0
31,535
37,306
0
11,160
20,375
24,878
0
L
Ares
FabledF
Ares
5,825
424
0
1,001
18,969
22,489
0
7,082
11,887
17,105
0
W
Tiamat
Haiksan
Tiamat
18,216
1,102
0
1,867
11,462
7,576
0
1,338
10,124
23,699
0
L
Loki
Zemske
Loki
9,313
2,552
0
978
23,928
11,710
0
4,987
18,941
0
20,706
W
Danzaburou
kenbinetti
Danzaburou
50,021
42,287
214
3,289
15,209
6,548
0
4,041
11,168
0
86,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,549
Gold Earned
58,065
154
Minions Killed
150
4
Camps Cleared
12
859,834
Distance Traveled
914,733
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,588
1,359
35
4
6
189,770
2
W
Mulan
13,827
1,383
23
2
0
169,619
2
W
Ra
10,353
1,035
17
2
0
138,895
0
L
Charybdis
11,726
1,173
42
4
2
165,363
0
W
Olorun
11,097
1,110
20
2
2
165,628
0
L
Ymir
11,049
1,105
36
4
0
179,286
2
L
Ares
10,459
1,046
7
1
0
188,547
1
W
Tiamat
11,872
1,187
10
1
1
210,423
0
L
Loki
11,243
1,124
30
3
4
191,767
0
W
Danzaburou
18,400
1,840
84
8
1
175,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role