Player Matchup

Achilles
Achilles
Exempelar
Achilles
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
39W - 42L
1,534 Elo+
Solo
Cthulhu
Cthulhu
HayZeusCries
Cthulhu
Level 12
God Stats
9W - 16L
1,540 SR
Queue Stats
15W - 20L
1,455 Elo+
Party 2
Erlang Shen
Erlang Shen
PowerHalf
Erlang Shen
Level 16
God Stats
19W - 14L
1,733 SR
Queue Stats
158W - 166L
1,534 Elo+
Solo
Medusa
Medusa
RogueShinobi14
Medusa
Level 28
God Stats
26W - 15L
1,678 SR
Queue Stats
263W - 282L
1,519 Elo+
Party 2
Baba Yaga
Baba Yaga
W4ney
Baba Yaga
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 32L
1,487 Elo+
Solo
Team Averages
Level 17
1,590 SR
1,506 Elo+

VS

Team Averages
Level 18
1,610 SR
1,479 Elo+
Nemesis
Nemesis
Begistator
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,098 Elo+
Solo
Ymir
Ymir
Elveix
Ymir
Level 7
God Stats
1W - 0L
1,653 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Rafaelmth
Cupid
Level 45
God Stats
6W - 0L
1,591 SR
Queue Stats
48W - 48L
1,516 Elo+
Party 1
Hel
Hel
TheMaldening
Hel
Level 13
God Stats
5W - 1L
1,807 SR
Queue Stats
37W - 12L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
Waloom
Gilgamesh
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
89W - 63L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Exempelar
Achilles
9
0 / 3 / 0
5,100
392
1,634
9,442
5,708
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
HayZeusCries
Cthulhu
8
0 / 5 / 0
4,867
374
3,901
8,755
4,883
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
PowerHalf
Erlang Shen
10
1 / 6 / 0
5,952
458
5,002
10,688
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 3 / 0
5,549
427
7,076
6,111
2,183
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
W4ney
Baba Yaga
8
0 / 7 / 0
4,980
383
1,700
9,263
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Begistator
Nemesis
9
1 / 0 / 7
6,032
464
3,505
3,762
1,213
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Elveix
Ymir
9
1 / 0 / 3
6,315
486
2,322
8,697
6,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Rafaelmth
Cupid
11
3 / 1 / 4
6,619
509
5,630
6,391
1,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
13 / 0 / 2
9,108
701
10,655
5,936
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Waloom
Gilgamesh
15
6 / 0 / 0
8,805
677
10,947
8,474
6,145
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
24
24
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Begistator
Nemesis
1
0
7
4.5
W
Ymir
Elveix
Ymir
1
0
3
2.5
L
Achilles
Exempelar
Achilles
0
3
0
0
L
Cthulhu
HayZeusCries
Cthulhu
0
5
0
0
L
Erlang Shen
PowerHalf
Erlang Shen
1
6
0
0.17
W
Cupid
Rafaelmth
Cupid
3
1
4
5
L
0
3
0
0
W
13
0
2
14
L
Baba Yaga
W4ney
Baba Yaga
0
7
0
0
W
Gilgamesh
Waloom
Gilgamesh
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,313
Damage
33,059
44,259
Taken
33,260
21,119
Mitigated
18,400
7,732
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Begistator
Nemesis
3,505
1,434
0
629
3,762
1,213
1,536
777
2,985
0
11,233
W
Ymir
Elveix
Ymir
2,322
326
0
1,091
8,697
6,852
84
2,331
6,366
9,771
0
L
Achilles
Exempelar
Achilles
1,634
831
0
1,882
9,442
5,708
0
1,089
7,905
0
17,024
L
Cthulhu
HayZeusCries
Cthulhu
3,901
304
0
778
8,755
4,883
84
2,082
6,673
15,246
0
L
Erlang Shen
PowerHalf
Erlang Shen
5,002
2,433
0
2,230
10,688
5,252
0
3,284
7,273
0
36,752
W
Cupid
Rafaelmth
Cupid
5,630
2,863
587
2,445
6,391
1,799
725
755
5,636
0
36,087
L
7,076
2,506
0
1,560
6,111
2,183
0
2,585
3,526
0
31,953
W
10,655
726
937
4,398
5,936
2,391
1,840
1,642
4,294
58,733
0
L
Baba Yaga
W4ney
Baba Yaga
1,700
324
0
1,282
9,263
3,093
0
5,085
4,133
18,469
0
W
Gilgamesh
Waloom
Gilgamesh
10,947
4,179
0
3,648
8,474
6,145
0
96
8,378
9,177
48,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
36,879
219
Minions Killed
343
0
Camps Cleared
0
1,126,640
Distance Traveled
1,245,184
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,032
464
22
2
0
237,772
3
W
Ymir
6,315
486
7
1
0
250,209
1
L
Achilles
5,100
392
33
3
0
244,339
0
L
Cthulhu
4,867
374
26
2
0
237,824
1
L
Erlang Shen
5,952
458
67
5
0
246,201
1
W
Cupid
6,619
509
83
6
0
206,640
1
L
Medusa
5,549
427
62
5
0
225,344
4
W
Hel
9,108
701
116
9
0
291,068
2
L
Baba Yaga
4,980
383
31
2
0
172,932
3
W
Gilgamesh
8,805
677
115
9
0
259,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role