Player Matchup

Ares
Ares
CraZyAsMEX512
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 63L
1,163 Elo+
Solo
Ymir
Ymir
GETUNDERDARiM
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
OakFlea236
Camazotz
Level 18
God Stats
1W - 1L
1,282 SR
Queue Stats
32W - 33L
1,471 Elo+
Solo
Hou Yi
Hou Yi
SnakeHead_VN
Hou Yi
Level 29
God Stats
8W - 9L
1,502 SR
Queue Stats
571W - 580L
1,457 Elo+
Solo
Ra
Ra
otaku-1320
Ra
Level 2
God Stats
2W - 2L
1,286 SR
Queue Stats
10W - 10L
1,163 Elo+
Solo
Team Averages
Level 11
1,414 SR
1,351 Elo+

VS

Team Averages
Level 22
1,512 SR
1,398 Elo+
Ra
Ra
IronRaptor 20
Ra
Level 18
God Stats
1W - 2L
1,512 SR
Queue Stats
393W - 419L
1,308 Elo+
Solo
Odin
Odin
KingAverett
Odin
Level 24
God Stats
24W - 26L
1,581 SR
Queue Stats
177W - 186L
1,428 Elo+
Solo
Tiamat
Tiamat
Shadow-blaze2910
Tiamat
Level 11
God Stats
4W - 13L
1,481 SR
Queue Stats
6W - 17L
1,353 Elo+
Solo
Fafnir
Fafnir
XxElpinguinoxX12
Fafnir
Level 26
God Stats
0W - 1L
1,311 SR
Queue Stats
47W - 50L
1,459 Elo+
Solo
Serqet
Serqet
jake341
Serqet
Level 29
God Stats
25W - 33L
1,678 SR
Queue Stats
120W - 139L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 8
8,221
548
6,366
9,652
7,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 4 / 9
6,769
451
2,989
9,399
6,052
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
OakFlea236
Camazotz
13
8 / 2 / 3
8,361
557
9,701
13,275
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
13
3 / 0 / 5
8,076
538
6,287
5,687
2,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 7
7,218
481
4,159
5,385
1,947
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 1
7,818
521
11,023
8,099
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
2,913
194
0
0
0
10
0 / 5 / 2
6,042
403
2,132
7,436
2,563
11
0 / 4 / 3
6,957
464
4,013
13,498
12,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
jake341
Serqet
8
3 / 8 / 1
6,626
442
6,218
8,842
2,198
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
23
Kills
8
8
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
2
4
9
1.63
L
5
6
1
0.92
L
0
0
0
0
W
Camazotz
OakFlea236
Camazotz
8
2
3
4.75
L
0
5
2
0.2
W
Hou Yi
3
0
5
5.5
L
0
4
3
0.38
L
Serqet
jake341
Serqet
3
8
1
0.44
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,502
Damage
23,386
43,398
Taken
37,875
23,198
Mitigated
20,358
18,229
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,366
412
0
2,778
9,652
7,707
917
3,116
6,536
19,753
0
W
2,989
1,675
0
1,105
9,399
6,052
812
4,637
4,701
8,347
0
L
11,023
1,455
193
1,629
8,099
2,721
472
3,649
4,450
36,781
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Camazotz
OakFlea236
Camazotz
9,701
2,347
0
7,785
13,275
5,355
1,970
4,630
8,459
0
41,075
L
2,132
134
0
467
7,436
2,563
164
3,057
4,379
15,165
0
W
Hou Yi
6,287
4,385
0
2,500
5,687
2,137
2,042
2,319
3,368
0
50,629
L
4,013
543
0
1,225
13,498
12,876
78
4,450
9,048
18,543
0
L
Serqet
jake341
Serqet
6,218
1,165
0
409
8,842
2,198
0
2,358
6,484
0
14,182
W
4,159
674
1,749
2,312
5,385
1,947
1,153
2,405
2,888
27,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,645
Gold Earned
30,356
262
Minions Killed
120
0
Camps Cleared
0
1,435,472
Distance Traveled
952,466
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,221
548
20
1
0
309,030
3
W
Ymir
6,769
451
15
1
0
307,929
2
L
Ra
7,818
521
52
3
0
201,267
0
L
Odin
2,913
194
0
0
0
0
0
W
Camazotz
8,361
557
79
5
0
274,122
0
L
Tiamat
6,042
403
20
1
0
218,477
2
W
Hou Yi
8,076
538
96
6
0
272,710
0
L
Fafnir
6,957
464
25
2
0
260,216
0
L
Serqet
6,626
442
23
2
0
272,506
0
W
Ra
7,218
481
52
3
0
271,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role