Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alamete
Nemesis
Level 88
God Stats
17W - 16L
1,539 SR
Queue Stats
291W - 299L
1,395 Elo+
Solo
Chronos
Chronos
Evanescence2
Chronos
Level 158
God Stats
22W - 16L
1,620 SR
Queue Stats
336W - 343L
1,482 Elo+
Solo
Team Averages
Level 116
1,532 SR
1,476 Elo+

VS

Team Averages
Level 99
1,514 SR
1,466 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DimonII
Danzaburou
Level 82
God Stats
20W - 15L
1,489 SR
Queue Stats
549W - 568L
1,450 Elo+
Solo
King Arthur
King Arthur
KidGameurTTV
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
lucius84
Fenrir
Level 59
God Stats
1W - 2L
1,581 SR
Queue Stats
64W - 81L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 1 / 1
6,191
619
2,958
5,771
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
 
Apollo
11
1 / 0 / 2
6,027
603
1,787
3,134
907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
 
Kukulkan
10
4 / 1 / 1
5,798
580
3,593
3,120
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Alamete
Nemesis
11
1 / 0 / 2
6,179
618
4,533
3,993
2,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Evanescence2
Chronos
12
2 / 1 / 3
6,792
679
4,395
6,306
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 0 / 1
5,746
575
2,193
4,459
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
 
He Bo
10
2 / 3 / 0
5,687
569
3,183
6,066
2,193
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DimonII
Danzaburou
10
0 / 0 / 0
5,530
553
1,439
4,597
1,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
KidGameurTTV
King Arthur
8
0 / 3 / 0
4,557
456
1,593
6,617
2,832
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
lucius84
Fenrir
7
0 / 5 / 1
4,513
451
878
7,076
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
1
3.5
W
Apollo
 
Apollo
1
0
2
2
W
Kukulkan
 
Kukulkan
4
1
1
4.5
L
Loki
 
Loki
1
0
1
1.5
L
He Bo
 
He Bo
2
3
0
0.67
W
Nemesis
Alamete
Nemesis
1
0
2
2
L
Danzaburou
DimonII
Danzaburou
0
0
0
0
W
Chronos
Evanescence2
Chronos
2
1
3
3.5
L
King Arthur
KidGameurTTV
King Arthur
0
3
0
0
L
Fenrir
lucius84
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,266
Damage
9,286
22,324
Taken
28,815
8,953
Mitigated
10,419
8,736
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,958
809
0
2,036
5,771
2,487
0
773
4,998
0
35,323
W
Apollo
 
Apollo
1,787
886
0
1,544
3,134
907
372
0
3,134
0
33,345
W
Kukulkan
 
Kukulkan
3,593
151
0
0
3,120
888
419
353
2,767
24,982
0
L
Loki
 
Loki
2,193
272
0
410
4,459
1,192
0
352
3,988
0
29,894
L
He Bo
 
He Bo
3,183
239
0
1,419
6,066
2,193
0
3,450
2,570
25,928
0
W
Nemesis
Alamete
Nemesis
4,533
1,938
0
2,196
3,993
2,196
0
0
3,993
0
23,639
L
Danzaburou
DimonII
Danzaburou
1,439
380
0
2,224
4,597
1,332
0
835
3,626
0
35,085
W
Chronos
Evanescence2
Chronos
4,395
1,418
0
2,960
6,306
2,475
333
2,202
4,104
34,009
3,748
L
King Arthur
KidGameurTTV
King Arthur
1,593
310
0
1,440
6,617
2,832
29
0
5,996
0
12,065
L
Fenrir
lucius84
Fenrir
878
0
0
1,028
7,076
2,870
0
2,482
4,406
0
9,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
26,033
344
Minions Killed
238
0
Camps Cleared
0
982,884
Distance Traveled
975,024
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,191
619
67
7
0
209,703
1
W
Apollo
6,027
603
75
8
0
201,617
2
W
Kukulkan
5,798
580
59
6
0
193,465
4
L
Loki
5,746
575
60
6
0
220,129
3
L
He Bo
5,687
569
52
5
0
193,034
3
W
Nemesis
6,179
618
56
6
0
177,101
1
L
Danzaburou
5,530
553
78
8
0
177,540
2
W
Chronos
6,792
679
87
9
0
200,998
2
L
King Arthur
4,557
456
30
3
0
200,790
2
L
Fenrir
4,513
451
18
2
0
183,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role