Player Matchup

Achilles
Achilles
DeeranDee
Achilles
Level 47
God Stats
3W - 3L
1,464 SR
Queue Stats
60W - 77L
1,359 Elo+
Party 3
Thanatos
Thanatos
Marduk94
Thanatos
Level 48
God Stats
2W - 2L
1,509 SR
Queue Stats
61W - 78L
1,370 Elo+
Party 3
Medusa
Medusa
MuumiMamma01
Medusa
Level 20
God Stats
2W - 4L
1,535 SR
Queue Stats
36W - 33L
1,133 Elo+
Party 1
Athena
Athena
muumipeikkonen00
Athena
Level 83
God Stats
20W - 21L
1,426 SR
Queue Stats
145W - 173L
1,376 Elo+
Party 1
Charybdis
Charybdis
熊猫TV一阵雨
Charybdis
Level 86
God Stats
1W - 2L
1,311 SR
Queue Stats
5W - 17L
1,203 Elo+
Solo
Team Averages
Level 57
1,449 SR
1,288 Elo+

VS

Team Averages
Level 83
1,572 SR
1,556 Elo+
Neith
Neith
Orpelo
Neith
Level 26
God Stats
4W - 1L
1,683 SR
Queue Stats
56W - 17L
1,725 Elo+
Party 2
Pele
Pele
Ripuritari
Pele
Level 160
God Stats
10W - 5L
1,557 SR
Queue Stats
508W - 396L
1,638 Elo+
Party 2
Nu Wa
Nu Wa
TibeTron
Nu Wa
Level 21
God Stats
24W - 12L
1,354 SR
Queue Stats
126W - 85L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
kettukehveli
Jormungandr
Level 151
God Stats
6W - 3L
1,602 SR
Queue Stats
299W - 214L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
АРКАНА123
Sylvanus
Level 57
God Stats
14W - 8L
1,665 SR
Queue Stats
262W - 291L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeeranDee
Achilles
9
1 / 2 / 0
5,102
510
2,155
6,860
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Marduk94
Thanatos
11
3 / 2 / 1
6,683
668
2,047
5,212
1,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
7
0 / 9 / 0
4,134
413
2,833
8,119
1,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 6 / 0
4,492
449
2,096
10,201
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 7 / 0
4,444
444
1,596
7,000
1,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Orpelo
Neith
11
8 / 1 / 7
7,064
706
10,363
6,816
2,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 2
6,646
665
4,800
6,474
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
TibeTron
Nu Wa
10
3 / 0 / 4
5,988
599
4,200
2,533
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
kettukehveli
Jormungandr
11
2 / 1 / 0
6,464
646
3,350
5,083
2,759
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
10
7 / 1 / 9
6,753
675
4,885
5,037
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
4
Kills
26
26
Deaths
4
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
DeeranDee
Achilles
1
2
0
0.5
L
Thanatos
Marduk94
Thanatos
3
2
1
1.75
L
Medusa
0
9
0
0
W
Neith
Orpelo
Neith
8
1
7
11.5
W
6
1
2
7
W
Nu Wa
TibeTron
Nu Wa
3
0
4
5
W
Jormungandr
kettukehveli
Jormungandr
2
1
0
2
L
0
6
0
0
W
Sylvanus
7
1
9
11.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,727
Damage
27,598
37,392
Taken
25,943
15,576
Mitigated
13,081
7,567
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DeeranDee
Achilles
2,155
782
0
1,370
6,860
4,373
0
3,509
3,271
0
19,185
L
Thanatos
Marduk94
Thanatos
2,047
394
243
3,873
5,212
1,738
0
1,117
3,979
0
25,228
L
Medusa
2,833
1,146
0
471
8,119
1,148
0
1,403
6,636
0
17,453
W
Neith
Orpelo
Neith
10,363
6,016
0
2,301
6,816
2,175
2,374
922
5,894
0
31,248
W
4,800
1,147
0
1,873
6,474
2,730
212
156
6,318
0
38,178
W
Nu Wa
TibeTron
Nu Wa
4,200
601
0
500
2,533
611
216
54
2,479
21,071
0
W
Jormungandr
kettukehveli
Jormungandr
3,350
1,008
0
1,454
5,083
2,759
0
0
4,665
30,887
0
L
2,096
513
37
1,329
10,201
6,808
0
3,090
6,991
15,037
0
W
Sylvanus
4,885
1,870
1,192
2,597
5,037
4,806
498
964
4,073
21,173
5,550
L
1,596
434
0
244
7,000
1,509
0
2,079
4,621
0
14,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,855
Gold Earned
32,915
182
Minions Killed
291
0
Camps Cleared
0
880,782
Distance Traveled
927,357
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,102
510
50
5
0
173,167
0
L
Thanatos
6,683
668
56
6
0
181,429
0
L
Medusa
4,134
413
30
3
0
178,356
0
W
Neith
7,064
706
61
6
0
160,377
0
W
Pele
6,646
665
73
7
0
227,916
2
W
Nu Wa
5,988
599
32
3
0
200,479
2
W
Jormungandr
6,464
646
76
8
0
175,249
1
L
Athena
4,492
449
21
2
0
187,604
2
W
Sylvanus
6,753
675
49
5
0
163,336
0
L
Charybdis
4,444
444
25
3
0
160,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role