Player Matchup

Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Mitsuro__
Ullr
Level 56
God Stats
3W - 2L
1,148 SR
Queue Stats
220W - 223L
1,473 Elo+
Solo
Persephone
Persephone
RoberWhite
Persephone
Level 100
God Stats
8W - 1L
1,810 SR
Queue Stats
156W - 143L
1,540 Elo+
Solo
Cerberus
Cerberus
TeaRexInACup
Cerberus
Level 142
God Stats
12W - 6L
1,738 SR
Queue Stats
195W - 208L
1,562 Elo+
Solo
Mercury
Mercury
wassox91
Mercury
Level 95
God Stats
2W - 1L
1,725 SR
Queue Stats
61W - 64L
1,567 Elo+
Solo
Team Averages
Level 99
1,584 SR
1,528 Elo+

VS

Team Averages
Level 98
1,456 SR
1,530 Elo+
Hercules
Hercules
ERROR__3
Hercules
Level 114
God Stats
9W - 12L
1,640 SR
Queue Stats
709W - 722L
1,574 Elo+
Solo
Bellona
Bellona
Skullbock
Bellona
Level 132
God Stats
2W - 5L
1,418 SR
Queue Stats
227W - 239L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YoutubeCurly
Ah Muzen Cab
Level 100
God Stats
1W - 4L
1,302 SR
Queue Stats
300W - 290L
1,489 Elo+
Solo
Nu Wa
Nu Wa
nonoam69
Nu Wa
Level 88
God Stats
1W - 4L
1,421 SR
Queue Stats
171W - 152L
1,604 Elo+
Solo
Thor
Thor
riinaae9
Thor
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 121L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 0 / 15
10,361
518
6,757
12,830
10,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
20
5 / 1 / 1
12,731
637
9,473
12,389
5,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
RoberWhite
Persephone
19
6 / 3 / 7
12,338
617
16,504
13,384
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
TeaRexInACup
Cerberus
18
3 / 0 / 6
11,643
582
11,972
14,338
16,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
wassox91
Mercury
20
12 / 4 / 7
12,779
639
20,084
20,387
8,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ERROR__3
Hercules
12
0 / 5 / 2
7,655
383
6,115
21,130
13,106
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Skullbock
Bellona
16
0 / 4 / 0
9,509
475
5,842
19,912
15,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
YoutubeCurly
Ah Muzen Cab
18
1 / 6 / 0
10,669
533
9,178
15,448
5,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
nonoam69
Nu Wa
12
3 / 9 / 1
8,221
411
14,995
13,121
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
14
3 / 7 / 0
9,341
467
6,181
16,531
6,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
30
Kills
7
8
Deaths
31
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
15
11.5
L
Hercules
ERROR__3
Hercules
0
5
2
0.2
W
Ullr
5
1
1
5.5
W
Persephone
RoberWhite
Persephone
6
3
7
3.17
L
Bellona
Skullbock
Bellona
0
4
0
0
W
Cerberus
TeaRexInACup
Cerberus
3
0
6
6
L
Ah Muzen Cab
YoutubeCurly
Ah Muzen Cab
1
6
0
0.17
L
Nu Wa
nonoam69
Nu Wa
3
9
1
0.39
L
Thor
3
7
0
0.43
W
Mercury
wassox91
Mercury
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,790
Damage
42,311
73,328
Taken
86,142
45,126
Mitigated
44,210
23,027
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,757
1,099
385
2,455
12,830
10,345
389
2,796
9,677
20,899
0
L
Hercules
ERROR__3
Hercules
6,115
1,078
330
4,075
21,130
13,106
0
7,226
13,493
0
36,133
W
Ullr
9,473
4,098
0
4,414
12,389
5,553
2,813
1,124
11,158
0
100,061
W
Persephone
RoberWhite
Persephone
16,504
420
391
4,182
13,384
4,709
837
5,386
7,703
87,982
0
L
Bellona
Skullbock
Bellona
5,842
1,386
0
5,002
19,912
15,070
600
9,948
8,931
12,662
52,551
W
Cerberus
TeaRexInACup
Cerberus
11,972
586
0
5,840
14,338
16,168
1,348
3,816
10,260
75,777
0
L
Ah Muzen Cab
YoutubeCurly
Ah Muzen Cab
9,178
3,332
0
5,190
15,448
5,297
705
562
14,886
0
89,519
L
Nu Wa
nonoam69
Nu Wa
14,995
3,275
0
1,471
13,121
3,891
288
9,152
3,514
43,783
0
L
Thor
6,181
1,445
0
1,547
16,531
6,846
0
6,325
9,902
0
57,990
W
Mercury
wassox91
Mercury
20,084
12,551
0
5,360
20,387
8,351
0
3,638
16,478
0
124,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,852
Gold Earned
45,395
737
Minions Killed
515
0
Camps Cleared
0
2,058,617
Distance Traveled
1,826,425
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,361
518
28
1
0
382,719
12
L
Hercules
7,655
383
56
3
0
389,631
2
W
Ullr
12,731
637
200
10
0
364,524
7
W
Persephone
12,338
617
144
7
0
408,312
0
L
Bellona
9,509
475
143
7
0
368,675
4
W
Cerberus
11,643
582
208
10
0
412,648
3
L
Ah Muzen Cab
10,669
533
158
8
0
346,650
1
L
Nu Wa
8,221
411
62
3
0
341,879
3
L
Thor
9,341
467
96
5
0
379,590
5
W
Mercury
12,779
639
157
8
0
490,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role