Player Matchup

Bellona
Bellona
Ahemme
Bellona
Level 99
God Stats
10W - 7L
1,608 SR
Queue Stats
197W - 186L
1,506 Elo+
Party 1
Agni
Agni
Spellshards
Agni
Level 114
God Stats
4W - 8L
1,416 SR
Queue Stats
283W - 303L
1,494 Elo+
Party 1
Anhur
Anhur
VooKa
Anhur
Level 160
God Stats
6W - 5L
1,629 SR
Queue Stats
76W - 57L
1,672 Elo+
Party 2
Sobek
Sobek
Yambizzle
Sobek
Level 86
God Stats
20W - 29L
1,430 SR
Queue Stats
257W - 282L
1,517 Elo+
Party 2
Erlang Shen
Erlang Shen
dræberfrede
Erlang Shen
Level 87
God Stats
19W - 8L
1,713 SR
Queue Stats
227W - 209L
1,593 Elo+
Party 1
Team Averages
Level 109
1,559 SR
1,557 Elo+

VS

Team Averages
Level 103
1,521 SR
1,503 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Corppu
Mercury
Level 87
God Stats
0W - 1L
1,532 SR
Queue Stats
132W - 121L
1,510 Elo+
Solo
Odin
Odin
GodOfSn0re
Odin
Level 66
God Stats
40W - 33L
1,499 SR
Queue Stats
315W - 344L
1,535 Elo+
Solo
Cerberus
Cerberus
Keidg
Cerberus
Level 147
God Stats
0W - 3L
1,502 SR
Queue Stats
65W - 65L
1,502 Elo+
Solo
Chiron
Chiron
ManzApple
Chiron
Level 55
God Stats
11W - 10L
1,571 SR
Queue Stats
186W - 187L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ahemme
Bellona
10
1 / 0 / 0
5,527
790
1,942
2,936
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 1
5,345
764
2,419
1,803
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
VooKa
Anhur
8
1 / 0 / 0
4,624
661
1,612
2,076
394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Yambizzle
Sobek
5
0 / 2 / 2
4,118
588
1,014
5,931
2,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
dræberfrede
Erlang Shen
8
2 / 0 / 4
5,270
753
2,885
4,176
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
4
0 / 0 / 0
3,282
469
0
813
232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Corppu
Mercury
7
0 / 3 / 0
4,039
577
1,025
4,445
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,017
574
915
4,380
1,857
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Keidg
Cerberus
5
1 / 1 / 1
3,628
518
1,487
3,826
1,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
ManzApple
Chiron
7
1 / 1 / 1
4,235
605
2,902
3,568
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Bellona
Ahemme
Bellona
1
0
0
1
L
Mercury
Corppu
Mercury
0
3
0
0
L
0
1
0
0
L
Cerberus
Keidg
Cerberus
1
1
1
1.5
L
Chiron
ManzApple
Chiron
1
1
1
1.5
W
2
0
1
2.5
W
Anhur
VooKa
Anhur
1
0
0
1
W
Sobek
Yambizzle
Sobek
0
2
2
0.5
W
Erlang Shen
dræberfrede
Erlang Shen
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,872
Damage
6,329
16,922
Taken
17,032
7,927
Mitigated
5,194
7,316
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
439
813
232
0
64
749
0
7,431
W
Bellona
Ahemme
Bellona
1,942
504
0
1,538
2,936
2,051
0
0
2,812
0
25,984
L
Mercury
Corppu
Mercury
1,025
188
0
1,425
4,445
1,126
0
959
3,486
0
17,046
L
915
195
0
1,548
4,380
1,857
0
0
4,380
0
13,398
L
Cerberus
Keidg
Cerberus
1,487
229
0
925
3,826
1,364
0
2,206
1,620
6,479
0
L
Chiron
ManzApple
Chiron
2,902
1,369
177
1,356
3,568
615
0
204
3,364
0
21,069
W
2,419
684
0
848
1,803
515
400
202
1,601
24,907
0
W
Anhur
VooKa
Anhur
1,612
1,138
0
1,301
2,076
394
0
84
1,992
0
24,276
W
Sobek
Yambizzle
Sobek
1,014
411
0
1,501
5,931
2,865
0
1,078
4,853
5,415
0
W
Erlang Shen
dræberfrede
Erlang Shen
2,885
1,241
0
2,128
4,176
2,102
12
123
4,053
0
30,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,884
Gold Earned
19,201
225
Minions Killed
158
0
Camps Cleared
0
713,242
Distance Traveled
597,806
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,282
469
14
2
0
28,615
1
W
Bellona
5,527
790
73
10
0
163,336
1
L
Mercury
4,039
577
43
6
0
145,488
3
L
Odin
4,017
574
45
6
0
131,534
2
L
Cerberus
3,628
518
14
2
0
130,753
2
L
Chiron
4,235
605
42
6
0
161,416
1
W
Agni
5,345
764
46
7
0
140,089
3
W
Anhur
4,624
661
38
5
0
130,611
3
W
Sobek
4,118
588
12
2
0
123,024
2
W
Erlang Shen
5,270
753
56
8
0
156,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role