Player Matchup

Sylvanus
Sylvanus
AstroPaz
Sylvanus
Level 129
God Stats
30W - 28L
1,635 SR
Queue Stats
282W - 254L
1,592 Elo+
Solo
Ra
Ra
Evilasasin49
Ra
Level 116
God Stats
6W - 7L
1,634 SR
Queue Stats
379W - 373L
1,565 Elo+
Solo
Khepri
Khepri
TheDandiedFrizz
Khepri
Level 128
God Stats
1W - 2L
1,780 SR
Queue Stats
86W - 92L
1,479 Elo+
Solo
Thanatos
Thanatos
marandco
Thanatos
Level 103
God Stats
0W - 1L
1,799 SR
Queue Stats
13W - 12L
1,580 Elo+
Solo
Skadi
Skadi
you_play_fortman
Skadi
Level 114
God Stats
39W - 24L
1,641 SR
Queue Stats
235W - 196L
1,592 Elo+
Solo
Team Averages
Level 118
1,698 SR
1,562 Elo+

VS

Team Averages
Level 116
1,540 SR
1,573 Elo+
Chiron
Chiron
Jirumaru
Chiron
Level 65
God Stats
9W - 4L
1,273 SR
Queue Stats
348W - 363L
1,551 Elo+
Solo
Cabrakan
Cabrakan
UberStache
Cabrakan
Level 125
God Stats
179W - 139L
1,667 SR
Queue Stats
800W - 717L
1,602 Elo+
Solo
Janus
Janus
iBlueFlxme
Janus
Level 125
God Stats
59W - 65L
1,559 SR
Queue Stats
805W - 776L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
tokimatu210
Erlang Shen
Level 129
God Stats
18W - 15L
1,615 SR
Queue Stats
844W - 837L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
xia-c
Sylvanus
Level 135
God Stats
87W - 73L
1,587 SR
Queue Stats
955W - 959L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AstroPaz
Sylvanus
11
2 / 1 / 0
6,468
647
5,982
8,603
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 5 / 0
5,671
567
3,007
5,531
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 0
4,520
452
1,356
7,166
2,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
marandco
Thanatos
9
1 / 4 / 1
5,364
536
2,587
8,004
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
5,153
515
3,547
4,793
1,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jirumaru
Chiron
10
1 / 1 / 1
5,605
561
2,589
4,154
1,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
UberStache
Cabrakan
10
0 / 2 / 3
5,357
536
5,719
8,505
6,178
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
13
10 / 0 / 3
7,558
756
8,740
4,185
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
tokimatu210
Erlang Shen
9
1 / 1 / 3
5,288
529
2,550
5,456
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
xia-c
Sylvanus
9
1 / 0 / 5
5,199
520
3,087
4,979
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
13
13
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AstroPaz
Sylvanus
2
1
0
2
L
1
5
0
0.2
W
Chiron
Jirumaru
Chiron
1
1
1
1.5
L
0
1
0
0
W
Cabrakan
UberStache
Cabrakan
0
2
3
0.75
W
Janus
10
0
3
11.5
L
Thanatos
marandco
Thanatos
1
4
1
0.38
W
Erlang Shen
tokimatu210
Erlang Shen
1
1
3
2.5
W
Sylvanus
xia-c
Sylvanus
1
0
5
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,479
Damage
22,685
34,097
Taken
27,279
12,595
Mitigated
13,201
13,660
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AstroPaz
Sylvanus
5,982
2,050
0
4,219
8,603
4,068
35
5,775
2,828
31,642
7,496
L
3,007
519
295
961
5,531
2,033
0
3,529
2,002
34,014
0
W
Chiron
Jirumaru
Chiron
2,589
871
373
1,033
4,154
1,256
0
171
3,978
0
35,605
L
1,356
138
0
1,920
7,166
2,338
0
2,632
4,534
15,613
0
W
Cabrakan
UberStache
Cabrakan
5,719
1,102
0
2,987
8,505
6,178
0
4,645
3,860
28,673
0
W
Janus
8,740
1,076
0
1,271
4,185
1,328
64
1,221
2,964
50,727
0
L
Thanatos
marandco
Thanatos
2,587
386
0
4,946
8,004
2,712
0
3,468
4,536
0
19,177
W
Erlang Shen
tokimatu210
Erlang Shen
2,550
1,196
0
2,477
5,456
2,212
211
1,635
3,821
0
28,260
W
Sylvanus
xia-c
Sylvanus
3,087
952
2,844
2,988
4,979
2,227
215
1,743
3,236
18,208
7,145
L
3,547
1,187
0
1,319
4,793
1,444
0
1,565
3,228
0
30,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,176
Gold Earned
29,007
288
Minions Killed
363
0
Camps Cleared
0
910,803
Distance Traveled
983,531
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,468
647
76
8
0
165,146
3
L
Ra
5,671
567
84
8
0
194,913
3
W
Chiron
5,605
561
69
7
0
171,660
5
L
Khepri
4,520
452
18
2
0
186,223
3
W
Cabrakan
5,357
536
67
7
0
191,407
3
W
Janus
7,558
756
106
11
0
206,152
5
L
Thanatos
5,364
536
46
5
0
192,129
3
W
Erlang Shen
5,288
529
63
6
0
224,862
4
W
Sylvanus
5,199
520
58
6
0
189,450
0
L
Skadi
5,153
515
64
6
0
172,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role