Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
MIDFULL
Zhong Kui
Level 17
God Stats
12W - 8L
1,642 SR
Queue Stats
18W - 17L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YoniBradPitt
Ah Muzen Cab
Level 105
God Stats
1W - 3L
1,317 SR
Queue Stats
216W - 203L
1,489 Elo+
Solo
Scylla
Scylla
zThegodlynoobz
Scylla
Level 100
God Stats
4W - 6L
1,369 SR
Queue Stats
635W - 552L
1,454 Elo+
Party 1
Team Averages
Level 102
1,466 SR
1,493 Elo+

VS

Team Averages
Level 53
1,455 SR
1,464 Elo+
Susano
Susano
JeováBR
Susano
Level 47
God Stats
17W - 20L
1,418 SR
Queue Stats
350W - 346L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
VygotskyBR
Gilgamesh
Level 47
God Stats
15W - 25L
1,498 SR
Queue Stats
174W - 170L
1,514 Elo+
Solo
Chang'e
Chang'e
felipegamer21010
Chang'e
Level 44
God Stats
2W - 3L
1,101 SR
Queue Stats
224W - 264L
1,446 Elo+
Party 2
Yemoja
Yemoja
henrinox
Yemoja
Level 105
God Stats
11W - 10L
1,530 SR
Queue Stats
435W - 444L
1,443 Elo+
Solo
Medusa
Medusa
limao_horlandes5
Medusa
Level 21
God Stats
1W - 1L
1,729 SR
Queue Stats
23W - 22L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
5 / 3 / 7
10,534
554
10,158
14,116
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
 
Gilgamesh
13
3 / 4 / 8
9,040
476
6,347
16,328
13,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
MIDFULL
Zhong Kui
17
7 / 3 / 11
10,536
555
16,379
14,248
12,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
YoniBradPitt
Ah Muzen Cab
16
3 / 2 / 4
10,110
532
6,586
11,969
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 3 / 2
10,565
556
10,729
11,882
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JeováBR
Susano
15
5 / 3 / 2
9,221
485
9,571
14,759
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
VygotskyBR
Gilgamesh
17
5 / 4 / 1
10,538
555
12,839
19,296
14,449
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 7 / 3
8,252
434
7,013
15,649
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
henrinox
Yemoja
13
0 / 4 / 3
7,989
420
2,799
12,184
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 4 / 2
8,669
456
8,948
10,170
3,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
22
Kills
15
15
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
3
7
2.83
W
Gilgamesh
 
Gilgamesh
3
4
8
1.75
L
Susano
JeováBR
Susano
5
3
2
2
W
Zhong Kui
MIDFULL
Zhong Kui
7
3
11
4.17
L
Gilgamesh
VygotskyBR
Gilgamesh
5
4
1
1.38
W
Ah Muzen Cab
YoniBradPitt
Ah Muzen Cab
3
2
4
2.5
L
2
7
3
0.5
L
Yemoja
henrinox
Yemoja
0
4
3
0.38
L
3
4
2
1
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,199
Damage
41,170
68,543
Taken
72,058
41,881
Mitigated
33,461
25,061
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,158
2,844
0
5,516
14,116
7,548
0
1,153
12,840
0
76,619
W
Gilgamesh
 
Gilgamesh
6,347
1,438
0
2,135
16,328
13,714
0
3,577
12,548
0
32,248
L
Susano
JeováBR
Susano
9,571
2,262
0
3,176
14,759
5,793
0
4,416
10,273
185
57,802
W
Zhong Kui
MIDFULL
Zhong Kui
16,379
785
0
6,301
14,248
12,320
422
4,729
9,420
57,882
0
L
Gilgamesh
VygotskyBR
Gilgamesh
12,839
1,534
0
4,922
19,296
14,449
0
6,938
11,743
4,999
65,824
W
Ah Muzen Cab
YoniBradPitt
Ah Muzen Cab
6,586
1,852
0
5,853
11,969
4,160
2,113
1,902
10,017
0
78,603
L
7,013
386
1,186
5,559
15,649
4,749
123
6,147
9,425
38,589
0
L
Yemoja
henrinox
Yemoja
2,799
500
853
1,686
12,184
5,414
766
6,641
5,463
39,913
0
L
8,948
2,965
0
1,490
10,170
3,056
867
2,339
7,817
0
49,185
W
10,729
2,424
0
5,256
11,882
4,139
1,024
409
10,943
64,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,785
Gold Earned
44,669
516
Minions Killed
488
0
Camps Cleared
0
1,817,616
Distance Traveled
1,670,627
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,534
554
122
6
0
399,806
3
W
Gilgamesh
9,040
476
39
2
0
317,952
6
L
Susano
9,221
485
84
4
0
411,624
7
W
Zhong Kui
10,536
555
96
5
0
374,976
4
L
Gilgamesh
10,538
555
139
7
0
377,785
2
W
Ah Muzen Cab
10,110
532
131
7
0
367,448
2
L
Chang'e
8,252
434
77
4
0
319,157
1
L
Yemoja
7,989
420
82
4
0
253,882
4
L
Medusa
8,669
456
106
6
0
308,179
1
W
Scylla
10,565
556
128
7
0
357,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role