Player Matchup

Tsukuyomi
Tsukuyomi
YoungGun1859
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,550 Elo+
Solo
Zeus
Zeus
anjahen06
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Solo
Medusa
Medusa
ban_meliod
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,254 Elo+
Solo
Ratatoskr
Ratatoskr
blag31
Ratatoskr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,207 Elo+
Solo
Loki
Loki
luke3334
Loki
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,456 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,342 Elo+

VS

Team Averages
Level 26
1,570 SR
1,464 Elo+
Bellona
Bellona
HowToHD
Bellona
Level 21
God Stats
1W - 1L
1,251 SR
Queue Stats
43W - 42L
1,298 Elo+
Solo
Fenrir
Fenrir
MrAlex0806XD
Fenrir
Level 42
God Stats
4W - 2L
1,421 SR
Queue Stats
18W - 25L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
SradrianMC
Cthulhu
Level 52
God Stats
7W - 4L
1,565 SR
Queue Stats
45W - 51L
1,409 Elo+
Party 1
Hades
Hades
ZoRDiHDXD
Hades
Level 7
God Stats
4W - 1L
1,937 SR
Queue Stats
11W - 5L
1,692 Elo+
Party 1
Izanami
Izanami
fiferofifista
Izanami
Level 7
God Stats
6W - 3L
1,674 SR
Queue Stats
8W - 6L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
YoungGun1859
Tsukuyomi
16
7 / 13 / 3
10,791
450
15,399
23,758
9,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
17
5 / 13 / 4
11,162
465
16,042
19,335
7,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ban_meliod
Medusa
8
1 / 15 / 4
7,339
306
2,912
13,172
4,050
Ratatoskr
blag31
Ratatoskr
12
1 / 9 / 0
8,804
367
1,557
14,132
6,904
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
11
0 / 11 / 1
7,593
316
2,145
12,707
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HowToHD
Bellona
20
9 / 4 / 8
13,585
566
10,889
18,557
11,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
6 / 4 / 3
13,294
554
4,748
16,597
15,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
SradrianMC
Cthulhu
18
10 / 3 / 19
13,276
553
14,566
27,149
27,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
ZoRDiHDXD
Hades
20
30 / 1 / 8
15,611
650
27,849
17,781
11,950
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
16
6 / 7 / 14
11,675
486
7,374
11,969
4,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
113
14
Kills
61
61
Deaths
19
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bellona
HowToHD
Bellona
9
4
8
3.25
W
Fenrir
6
4
3
1.88
W
Cthulhu
SradrianMC
Cthulhu
10
3
19
6.5
L
Tsukuyomi
YoungGun1859
Tsukuyomi
7
13
3
0.65
W
Hades
ZoRDiHDXD
Hades
30
1
8
34
L
Zeus
5
13
4
0.54
L
Medusa
ban_meliod
Medusa
1
15
4
0.2
L
Ratatoskr
blag31
Ratatoskr
1
9
0
0.11
W
Izanami
6
7
14
1.86
L
Loki
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,055
Damage
65,426
83,104
Taken
92,053
32,191
Mitigated
70,513
8,934
Healing
38,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
HowToHD
Bellona
10,889
3,714
0
4,492
18,557
11,509
914
4,489
14,068
0
102,317
W
Fenrir
4,748
273
227
5,972
16,597
15,324
539
3,592
13,005
0
120,362
W
Cthulhu
SradrianMC
Cthulhu
14,566
1,591
1,816
11,636
27,149
27,308
2,273
6,087
21,062
71,249
0
L
Tsukuyomi
YoungGun1859
Tsukuyomi
15,399
2,967
0
3,433
23,758
9,105
0
11,614
12,144
0
73,128
W
Hades
ZoRDiHDXD
Hades
27,849
3,233
2,735
11,199
17,781
11,950
5,588
5,563
12,218
99,866
0
L
Zeus
16,042
2,214
0
4,081
19,335
7,818
0
9,822
9,513
61,632
0
L
Medusa
ban_meliod
Medusa
2,912
1,205
0
0
13,172
4,050
0
9,589
3,583
0
8,151
L
Ratatoskr
blag31
Ratatoskr
1,557
95
0
664
14,132
6,904
486
2,912
11,220
0
29,211
W
Izanami
7,374
4,517
0
873
11,969
4,422
3,030
5,393
6,576
0
34,634
L
Loki
2,145
708
0
756
12,707
4,314
0
8,868
3,839
0
19,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,689
Gold Earned
67,441
270
Minions Killed
636
0
Camps Cleared
0
1,670,790
Distance Traveled
1,998,750
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,585
566
164
7
0
426,753
0
W
Fenrir
13,294
554
145
6
0
399,411
0
W
Cthulhu
13,276
553
100
4
0
409,556
0
L
Tsukuyomi
10,791
450
92
4
0
365,964
0
W
Hades
15,611
650
164
7
0
393,957
0
L
Zeus
11,162
465
85
4
0
373,720
0
L
Medusa
7,339
306
7
0
0
242,985
3
L
Ratatoskr
8,804
367
47
2
0
360,735
0
W
Izanami
11,675
486
63
3
0
369,073
1
L
Loki
7,593
316
39
2
0
327,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role