Player Matchup

Sobek
Sobek
BeardBoy10
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,197 Elo+
Party 2
Danzaburou
Danzaburou
Gunnnh
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,245 Elo+
Solo
Guan Yu
Guan Yu
RequescaTemPache
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,226 Elo+
Party 3
Loki
Loki
aarkine
Loki
Level 105
God Stats
9W - 9L
1,625 SR
Queue Stats
129W - 113L
1,555 Elo+
Party 2
Sol
Sol
Папуасыч
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,226 Elo+
Party 3
Team Averages
Level 26
1,525 SR
1,290 Elo+

VS

Team Averages
Level 18
1,573 SR
1,500 Elo+
Kukulkan
Kukulkan
Blood4Doom
Kukulkan
Level 20
God Stats
0W - 1L
1,643 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
FunPlopper
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
Kojar
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kojolo
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
iDNS
Neith
Level 27
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
2 / 3 / 9
6,455
461
3,956
10,879
7,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Gunnnh
Danzaburou
13
8 / 3 / 6
9,326
666
9,485
8,219
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 6 / 9
7,137
510
5,836
9,174
6,564
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
aarkine
Loki
15
12 / 2 / 8
9,486
678
11,198
10,880
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
4 / 5 / 8
7,411
529
7,954
9,604
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blood4Doom
Kukulkan
11
5 / 7 / 4
7,659
547
8,374
9,108
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 8
6,434
460
4,830
13,366
7,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
Kojar
Bakasura
13
6 / 6 / 0
8,127
581
4,608
13,707
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Kojolo
Danzaburou
11
5 / 8 / 1
7,517
537
8,541
10,719
2,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
iDNS
Neith
12
3 / 5 / 4
7,327
523
6,669
6,765
2,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
31
Kills
19
19
Deaths
34
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
3
9
2.17
L
Kukulkan
Blood4Doom
Kukulkan
5
7
4
1
L
0
8
8
0.5
W
Danzaburou
Gunnnh
Danzaburou
8
3
6
3.67
L
Bakasura
Kojar
Bakasura
6
6
0
1
L
Danzaburou
Kojolo
Danzaburou
5
8
1
0.69
W
5
6
9
1.58
W
Loki
aarkine
Loki
12
2
8
8
L
Neith
iDNS
Neith
3
5
4
1
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,429
Damage
33,022
48,756
Taken
53,665
24,509
Mitigated
20,804
10,168
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,956
971
0
1,609
10,879
7,997
237
4,188
6,691
12,616
0
L
Kukulkan
Blood4Doom
Kukulkan
8,374
1,532
0
115
9,108
2,564
450
3,181
5,629
31,953
0
L
4,830
656
0
1,833
13,366
7,687
127
3,904
9,252
10,682
0
W
Danzaburou
Gunnnh
Danzaburou
9,485
4,712
0
1,249
8,219
3,210
482
2,348
5,841
0
43,545
L
Bakasura
Kojar
Bakasura
4,608
3,443
0
2,991
13,707
5,880
0
1,383
12,306
0
50,334
L
Danzaburou
Kojolo
Danzaburou
8,541
3,768
0
1,257
10,719
2,432
1,022
2,715
7,908
0
32,834
W
5,836
1,281
595
2,232
9,174
6,564
763
1,633
7,481
0
19,736
W
Loki
aarkine
Loki
11,198
4,601
0
1,681
10,880
3,964
642
1,393
9,467
0
62,624
L
Neith
iDNS
Neith
6,669
3,896
0
1,758
6,765
2,241
270
824
5,903
0
30,791
W
7,954
2,861
0
2,802
9,604
2,774
3,034
3,642
5,941
31,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,815
Gold Earned
37,064
276
Minions Killed
270
0
Camps Cleared
0
1,405,438
Distance Traveled
1,392,876
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,455
461
14
1
0
286,713
0
L
Kukulkan
7,659
547
51
4
0
273,539
4
L
Ares
6,434
460
14
1
0
279,601
4
W
Danzaburou
9,326
666
76
5
0
242,096
0
L
Bakasura
8,127
581
87
6
0
306,168
5
L
Danzaburou
7,517
537
58
4
0
243,292
0
W
Guan Yu
7,137
510
27
2
0
291,265
4
W
Loki
9,486
678
103
7
0
311,370
5
L
Neith
7,327
523
60
4
0
290,276
0
W
Sol
7,411
529
56
4
0
273,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role