Player Matchup

Danzaburou
Danzaburou
Syachikochi29
Danzaburou
Level 5
God Stats
8W - 9L
1,237 SR
Queue Stats
11W - 14L
1,194 Elo+
Party 1
Ymir
Ymir
Tsu-Tsu-x
Ymir
Level 14
God Stats
0W - 6L
1,144 SR
Queue Stats
19W - 28L
1,194 Elo+
Party 1
Fenrir
Fenrir
USItaka_0318
Fenrir
Level 17
God Stats
9W - 10L
1,481 SR
Queue Stats
38W - 49L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
nimono_nomono
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 36L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
takkun05040807
Gilgamesh
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,315 Elo+
Party 1
Team Averages
Level 10
1,373 SR
1,320 Elo+

VS

Team Averages
Level 22
1,483 SR
1,327 Elo+
Apollo
Apollo
Dreydreydrey
Apollo
Level 28
God Stats
24W - 17L
1,423 SR
Queue Stats
122W - 119L
1,444 Elo+
Solo
Hera
Hera
MaoriKing2006
Hera
Level 17
God Stats
3W - 2L
1,379 SR
Queue Stats
26W - 26L
1,378 Elo+
Solo
Erlang Shen
Erlang Shen
Quolos_
Erlang Shen
Level 30
God Stats
32W - 20L
1,565 SR
Queue Stats
142W - 189L
1,354 Elo+
Solo
Mercury
Mercury
SnakeHead_VN
Mercury
Level 29
God Stats
12W - 16L
1,550 SR
Queue Stats
571W - 580L
1,450 Elo+
Solo
Cerberus
Cerberus
adrian_trf
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,008 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Syachikochi29
Danzaburou
18
2 / 7 / 1
11,772
436
8,530
18,493
7,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
17
3 / 3 / 3
11,462
425
8,769
25,290
31,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
16
4 / 6 / 1
10,533
390
5,316
21,128
11,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
nimono_nomono
Kukulkan
19
1 / 13 / 2
12,059
447
13,931
17,894
7,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
takkun05040807
Gilgamesh
17
2 / 8 / 1
10,624
393
4,277
23,346
16,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
8 / 2 / 7
16,222
601
24,442
21,599
8,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 2 / 3
15,379
570
16,989
12,759
8,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
Quolos_
Erlang Shen
20
12 / 0 / 1
16,880
625
15,252
15,256
15,808
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
SnakeHead_VN
Mercury
20
5 / 2 / 7
15,151
561
14,091
14,966
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
adrian_trf
Cerberus
16
3 / 6 / 7
12,315
456
7,662
14,427
9,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
12
Kills
36
37
Deaths
12
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
8
2
7
5.75
W
8
2
3
4.75
W
Erlang Shen
Quolos_
Erlang Shen
12
0
1
12.5
W
Mercury
SnakeHead_VN
Mercury
5
2
7
4.25
L
Danzaburou
Syachikochi29
Danzaburou
2
7
1
0.36
L
Ymir
3
3
3
1.5
L
Fenrir
4
6
1
0.75
W
Cerberus
adrian_trf
Cerberus
3
6
7
1.08
L
Kukulkan
nimono_nomono
Kukulkan
1
13
2
0.15
L
Gilgamesh
takkun05040807
Gilgamesh
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,823
Damage
78,436
106,151
Taken
79,007
75,036
Mitigated
48,427
12,211
Healing
21,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
24,442
17,984
188
11,190
21,599
8,515
7,295
8,384
13,215
0
129,137
W
16,989
5,721
0
0
12,759
8,308
2,795
5,892
6,867
106,128
0
W
Erlang Shen
Quolos_
Erlang Shen
15,252
7,328
0
8,139
15,256
15,808
2,190
1,245
14,011
0
131,206
W
Mercury
SnakeHead_VN
Mercury
14,091
6,637
0
691
14,966
6,056
817
2,201
12,765
0
107,912
L
Danzaburou
Syachikochi29
Danzaburou
8,530
4,714
0
4,799
18,493
7,685
714
3,754
14,586
0
81,181
L
Ymir
8,769
509
0
2,753
25,290
31,893
28
6,292
18,762
41,844
0
L
Fenrir
5,316
961
0
2,507
21,128
11,948
0
4,519
16,447
0
68,261
W
Cerberus
adrian_trf
Cerberus
7,662
627
30
1,661
14,427
9,740
619
5,047
9,380
29,887
0
L
Kukulkan
nimono_nomono
Kukulkan
13,931
1,259
0
295
17,894
7,076
1,209
5,752
11,918
76,606
0
L
Gilgamesh
takkun05040807
Gilgamesh
4,277
1,442
0
1,857
23,346
16,434
0
3,559
19,787
0
48,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,450
Gold Earned
75,947
540
Minions Killed
774
0
Camps Cleared
0
2,244,577
Distance Traveled
2,557,632
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,222
601
202
7
0
438,740
3
W
Hera
15,379
570
177
7
0
488,259
0
W
Erlang Shen
16,880
625
195
7
0
491,779
9
W
Mercury
15,151
561
165
6
0
665,072
0
L
Danzaburou
11,772
436
168
6
0
376,132
0
L
Ymir
11,462
425
43
2
0
519,452
7
L
Fenrir
10,533
390
95
4
0
568,129
0
W
Cerberus
12,315
456
35
1
0
473,782
3
L
Kukulkan
12,059
447
147
5
0
386,217
0
L
Gilgamesh
10,624
393
87
3
0
394,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role