Player Matchup

Hel
Hel
AjarCylinder6
Hel
Level 27
God Stats
1W - 2L
1,338 SR
Queue Stats
102W - 114L
1,411 Elo+
Party 3
Achilles
Achilles
Jimgeek
Achilles
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,513 Elo+
Party 2
Fenrir
Fenrir
MesserWar
Fenrir
Level 37
God Stats
16W - 11L
1,405 SR
Queue Stats
185W - 155L
1,534 Elo+
Party 3
Jormungandr
Jormungandr
Xsweg420blazeit
Jormungandr
Level 102
God Stats
8W - 10L
1,630 SR
Queue Stats
90W - 77L
1,550 Elo+
Solo
Medusa
Medusa
jbm97
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,425 Elo+
Party 2
Team Averages
Level 79
1,475 SR
1,487 Elo+

VS

Team Averages
Level 93
1,498 SR
1,605 Elo+
Jormungandr
Jormungandr
Arozomeshygure
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,539 Elo+
Party 1
Hel
Hel
Dakronex
Hel
Level 48
God Stats
1W - 0L
1,732 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DoomsDruid
Nu Wa
Level 43
God Stats
1W - 0L
1,207 SR
Queue Stats
20W - 30L
1,447 Elo+
Solo
Ravana
Ravana
işsiz
Ravana
Level 160
God Stats
1W - 0L
1,304 SR
Queue Stats
41W - 31L
1,655 Elo+
Party 4
Izanami
Izanami
katoteshiku
Izanami
Level 145
God Stats
3W - 0L
1,748 SR
Queue Stats
26W - 4L
1,883 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 17
12,318
1,027
9,062
26,955
23,603
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Jimgeek
Achilles
20
7 / 7 / 18
13,468
1,122
12,351
34,765
45,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
MesserWar
Fenrir
20
9 / 9 / 19
14,227
1,186
18,006
31,814
46,208
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Xsweg420blazeit
Jormungandr
20
5 / 10 / 25
13,781
1,148
25,768
34,879
44,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
jbm97
Medusa
20
11 / 6 / 15
14,904
1,242
22,931
19,599
9,227
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arozomeshygure
Jormungandr
20
2 / 6 / 28
12,723
1,060
14,917
18,478
24,400
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
0 / 8 / 18
11,540
962
7,320
19,329
9,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
20
4 / 7 / 24
13,910
1,159
24,479
15,569
6,481
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
işsiz
Ravana
20
16 / 8 / 14
16,052
1,338
31,770
20,118
11,644
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
katoteshiku
Izanami
20
20 / 6 / 15
17,575
1,465
60,308
19,171
8,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
141
35
Kills
42
42
Deaths
35
94
Assists
99
Player
Kills
Deaths
Assists
KDA
L
3
10
17
1.15
W
Jormungandr
Arozomeshygure
Jormungandr
2
6
28
2.67
W
0
8
18
1.13
W
Nu Wa
4
7
24
2.29
L
Achilles
Jimgeek
Achilles
7
7
18
2.29
L
Fenrir
MesserWar
Fenrir
9
9
19
2.06
L
Jormungandr
Xsweg420blazeit
Jormungandr
5
10
25
1.75
W
Ravana
işsiz
Ravana
16
8
14
2.88
L
Medusa
jbm97
Medusa
11
6
15
3.08
W
Izanami
katoteshiku
Izanami
20
6
15
4.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,118
Damage
138,794
148,012
Taken
92,665
168,732
Mitigated
60,953
21,516
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,062
689
5,748
5,765
26,955
23,603
0
9,194
17,507
28,068
0
W
Jormungandr
Arozomeshygure
Jormungandr
14,917
3,671
454
779
18,478
24,400
0
5,983
11,710
37,364
0
W
7,320
1,112
4,379
6,180
19,329
9,597
0
7,486
11,414
32,655
0
W
Nu Wa
24,479
4,450
838
1,251
15,569
6,481
0
3,721
11,325
37,557
0
L
Achilles
Jimgeek
Achilles
12,351
1,672
0
7,425
34,765
45,270
0
11,134
23,203
0
31,061
L
Fenrir
MesserWar
Fenrir
18,006
3,019
0
1,528
31,814
46,208
0
10,810
20,608
0
29,691
L
Jormungandr
Xsweg420blazeit
Jormungandr
25,768
2,381
0
167
34,879
44,424
0
8,052
26,679
56,276
0
W
Ravana
işsiz
Ravana
31,770
16,043
0
2,775
20,118
11,644
0
8,814
10,822
0
51,955
L
Medusa
jbm97
Medusa
22,931
14,726
0
883
19,599
9,227
0
6,168
13,299
0
70,315
W
Izanami
katoteshiku
Izanami
60,308
45,953
0
2,163
19,171
8,831
0
8,826
9,725
0
102,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,698
Gold Earned
71,800
255
Minions Killed
270
4
Camps Cleared
12
1,219,308
Distance Traveled
1,080,751
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,318
1,027
49
4
0
241,091
0
W
Jormungandr
12,723
1,060
34
3
1
217,778
0
W
Hel
11,540
962
89
7
0
201,787
0
W
Nu Wa
13,910
1,159
41
3
2
215,196
0
L
Achilles
13,468
1,122
36
3
1
244,946
0
L
Fenrir
14,227
1,186
22
2
2
269,596
2
L
Jormungandr
13,781
1,148
50
4
1
231,836
0
W
Ravana
16,052
1,338
21
2
6
234,360
0
L
Medusa
14,904
1,242
98
8
0
231,839
0
W
Izanami
17,575
1,465
85
7
3
211,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role