Player Matchup

Medusa
Medusa
RebelAngel13
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Olorun
Olorun
RedneckWiskey
Olorun
Level 90
God Stats
2W - 1L
1,311 SR
Queue Stats
328W - 637L
1,250 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
war456
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,176 SR
Queue Stats
21W - 98L
1,100 Elo+
Party 2
Team Averages
Level 45
1,329 SR
1,283 Elo+

VS

Team Averages
Level 39
1,331 SR
1,132 Elo+
Zeus
Zeus
LokiLaufeison
Zeus
Level 59
God Stats
23W - 33L
1,347 SR
Queue Stats
239W - 384L
1,254 Elo+
Solo
Neith
Neith
ONSITE_KU
Neith
Level 28
God Stats
2W - 3L
1,314 SR
Queue Stats
7W - 31L
1,071 Elo+
Party 1
Ymir
Ymir
PHSYCOSAGE
Ymir
Level 29
God Stats
2W - 5L
1,331 SR
Queue Stats
10W - 35L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 9 / 0
8,190
512
5,746
13,062
5,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
9,072
567
4,145
13,187
13,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
war456
Morgan Le Fay
12
0 / 5 / 0
8,187
512
3,859
11,254
5,075
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 6
11,192
700
17,828
5,668
1,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ONSITE_KU
Neith
14
3 / 0 / 12
10,347
647
6,132
5,365
2,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 0 / 11
10,794
675
6,646
15,590
16,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
17
17
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
W
Neith
ONSITE_KU
Neith
3
0
12
9
W
5
0
11
10.5
L
Medusa
0
9
0
0
L
0
3
0
0
L
Morgan Le Fay
war456
Morgan Le Fay
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,750
Damage
30,606
37,503
Taken
26,623
23,504
Mitigated
20,387
7,663
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,828
265
560
1,665
5,668
1,962
1,367
1,212
4,456
63,943
0
W
Neith
ONSITE_KU
Neith
6,132
1,828
0
2,314
5,365
2,042
863
2,007
3,358
0
29,459
W
6,646
515
150
4,816
15,590
16,383
0
5,104
10,486
20,263
0
L
Medusa
5,746
1,338
0
1,041
13,062
5,097
1,015
6,469
6,593
0
29,850
L
4,145
1,271
1,419
3,665
13,187
13,332
0
10,187
3,000
25,096
0
L
Morgan Le Fay
war456
Morgan Le Fay
3,859
703
299
1,239
11,254
5,075
259
8,258
2,996
16,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
32,333
121
Minions Killed
174
2
Camps Cleared
5
657,985
Distance Traveled
861,370
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,192
700
93
6
3
277,180
1
W
Neith
10,347
647
52
3
2
292,963
3
W
Ymir
10,794
675
29
2
0
291,227
2
L
Medusa
8,190
512
53
3
0
209,382
3
L
Olorun
9,072
567
36
2
2
218,487
1
L
Morgan Le Fay
8,187
512
32
2
0
230,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role