Player Matchup

Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DanoG04
Da Ji
Level 29
God Stats
4W - 5L
1,472 SR
Queue Stats
194W - 199L
1,468 Elo+
Solo
Sol
Sol
DinoMiester
Sol
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 131L
1,500 Elo+
Solo
Osiris
Osiris
Manifestt
Osiris
Level 29
God Stats
9W - 10L
1,573 SR
Queue Stats
117W - 110L
1,444 Elo+
Solo
Jormungandr
Jormungandr
ºNαofumiº
Jormungandr
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
200W - 93L
1,608 Elo+
Party 1
Team Averages
Level 18
1,509 SR
1,504 Elo+

VS

Team Averages
Level 18
1,496 SR
1,309 Elo+
Ravana
Ravana
Kaydn27
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,157 Elo+
Solo
Xing Tian
Xing Tian
MrM4dMan
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,433 Elo+
Solo
Loki
Loki
WookieThunder
Loki
Level 13
God Stats
1W - 1L
1,431 SR
Queue Stats
12W - 28L
1,216 Elo+
Solo
Sol
Sol
iMoneyy
Sol
Level 29
God Stats
0W - 1L
1,742 SR
Queue Stats
99W - 83L
1,500 Elo+
Solo
Nemesis
Nemesis
vlaserosg
Nemesis
Level 8
God Stats
1W - 4L
1,308 SR
Queue Stats
1W - 5L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 0 / 7
5,816
529
1,956
3,700
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
DanoG04
Da Ji
11
5 / 1 / 6
6,946
631
6,012
6,144
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
5 / 1 / 0
6,287
572
3,442
3,252
742
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Manifestt
Osiris
11
3 / 1 / 3
6,803
618
4,517
6,107
2,712
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
ºNαofumiº
Jormungandr
10
5 / 0 / 5
6,446
586
5,864
6,679
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kaydn27
Ravana
8
2 / 6 / 0
5,452
496
3,066
7,148
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
MrM4dMan
Xing Tian
7
0 / 4 / 0
4,479
407
1,338
7,642
4,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 4 / 0
5,320
484
2,169
8,798
3,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
8
0 / 3 / 0
4,760
433
2,891
5,324
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
vlaserosg
Nemesis
8
0 / 2 / 1
4,700
427
1,933
5,607
2,175
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
19
Kills
3
3
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
7
4.5
W
Da Ji
DanoG04
Da Ji
5
1
6
8
W
5
1
0
5
L
Ravana
Kaydn27
Ravana
2
6
0
0.33
W
Osiris
Manifestt
Osiris
3
1
3
4.5
L
Xing Tian
MrM4dMan
Xing Tian
0
4
0
0
L
1
4
0
0.25
L
Sol
0
3
0
0
L
Nemesis
vlaserosg
Nemesis
0
2
1
0.25
W
Jormungandr
ºNαofumiº
Jormungandr
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,791
Damage
11,397
25,882
Taken
34,519
11,686
Mitigated
13,766
7,040
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,956
1,047
0
1,295
3,700
946
461
957
2,629
0
29,966
W
Da Ji
DanoG04
Da Ji
6,012
1,043
0
763
6,144
2,648
0
173
5,888
0
40,152
W
3,442
1,178
0
608
3,252
742
1,090
332
2,920
15,889
0
L
Ravana
Kaydn27
Ravana
3,066
1,319
0
89
7,148
2,277
0
1,405
5,659
0
28,840
W
Osiris
Manifestt
Osiris
4,517
1,850
0
2,555
6,107
2,712
97
0
5,732
0
29,569
L
Xing Tian
MrM4dMan
Xing Tian
1,338
319
0
20
7,642
4,651
0
2,324
5,121
8,644
0
L
2,169
499
0
2,972
8,798
3,309
0
435
8,319
0
14,615
L
Sol
2,891
397
0
1,669
5,324
1,354
0
2,518
2,600
22,560
0
L
Nemesis
vlaserosg
Nemesis
1,933
606
0
370
5,607
2,175
0
2,093
3,514
0
12,750
W
Jormungandr
ºNαofumiº
Jormungandr
5,864
2,010
0
1,819
6,679
4,638
138
2,333
4,083
23,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
24,711
273
Minions Killed
187
0
Camps Cleared
0
1,001,710
Distance Traveled
923,992
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,816
529
52
5
0
204,356
0
W
Da Ji
6,946
631
76
7
0
201,161
2
W
Sol
6,287
572
36
3
0
190,028
0
L
Ravana
5,452
496
56
5
0
168,936
1
W
Osiris
6,803
618
57
5
0
221,397
4
L
Xing Tian
4,479
407
9
1
0
204,548
0
L
Loki
5,320
484
36
3
0
186,767
2
L
Sol
4,760
433
61
6
0
183,713
3
L
Nemesis
4,700
427
25
2
0
180,028
3
W
Jormungandr
6,446
586
52
5
0
184,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role