Player Matchup

Fafnir
Fafnir
Cpt_Kanuckles777
Fafnir
Level 25
God Stats
17W - 13L
1,474 SR
Queue Stats
25W - 28L
1,285 Elo+
Solo
Artemis
Artemis
dark_cappalot5
Artemis
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 10L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fuentesyulian112
Morgan Le Fay
Level 28
God Stats
3W - 2L
1,458 SR
Queue Stats
17W - 26L
1,326 Elo+
Solo
Set
Set
jc_comando
Set
Level 25
God Stats
2W - 2L
1,542 SR
Queue Stats
137W - 138L
1,339 Elo+
Solo
Cu Chulainn
Cu Chulainn
thekinglife04
Cu Chulainn
Level 5
God Stats
4W - 3L
1,281 SR
Queue Stats
18W - 9L
1,339 Elo+
Solo
Team Averages
Level 18
1,451 SR
1,330 Elo+

VS

Team Averages
Level 8
1,448 SR
1,380 Elo+
Nemesis
Nemesis
GroovyPine90599
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,277 Elo+
Solo
Xing Tian
Xing Tian
HUGO TRESCATES
Xing Tian
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 142L
1,340 Elo+
Solo
Neith
Neith
goyuzzzæ
Neith
Level 5
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
marcus-QC
Danzaburou
Level 6
God Stats
5W - 6L
1,422 SR
Queue Stats
12W - 11L
1,283 Elo+
Solo
Bakasura
Bakasura
yoanntheshadow02
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
11,254
512
2,460
10,090
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 4 / 0
12,272
558
16,137
13,164
5,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Morgan Le Fay
fuentesyulian112
Morgan Le Fay
13
1 / 4 / 1
9,375
426
3,697
9,481
5,904
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 5 / 6
11,509
523
11,957
17,668
9,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
thekinglife04
Cu Chulainn
20
23 / 1 / 2
17,082
776
31,690
20,999
32,908
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 1
7,684
349
3,661
16,864
7,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
HUGO TRESCATES
Xing Tian
15
4 / 3 / 2
9,716
442
7,357
27,972
26,433
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
goyuzzzæ
Neith
14
2 / 13 / 3
9,295
423
7,075
16,517
5,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
marcus-QC
Danzaburou
16
9 / 5 / 1
11,143
507
14,776
16,311
6,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 3 / 1
6,146
279
776
2,664
735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
35
Kills
15
16
Deaths
37
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
0
13
1
0.04
L
Xing Tian
HUGO TRESCATES
Xing Tian
4
3
2
1.67
W
8
4
0
2
W
Morgan Le Fay
fuentesyulian112
Morgan Le Fay
1
4
1
0.38
L
Neith
goyuzzzæ
Neith
2
13
3
0.27
W
2
5
6
1
L
Danzaburou
marcus-QC
Danzaburou
9
5
1
1.9
W
Cu Chulainn
thekinglife04
Cu Chulainn
23
1
2
24
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,941
Damage
33,645
71,402
Taken
80,328
67,919
Mitigated
46,569
14,986
Healing
14,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,460
811
0
2,355
10,090
14,276
924
809
9,271
14,708
0
L
3,661
1,278
0
899
16,864
7,205
0
1,019
15,685
0
36,078
L
Xing Tian
HUGO TRESCATES
Xing Tian
7,357
1,322
0
6,623
27,972
26,433
0
2,234
25,578
33,392
0
W
16,137
7,043
0
2,885
13,164
5,749
5,236
1,656
11,508
0
93,028
W
Morgan Le Fay
fuentesyulian112
Morgan Le Fay
3,697
180
0
1,979
9,481
5,904
698
534
8,947
31,468
0
L
Neith
goyuzzzæ
Neith
7,075
3,406
0
2,051
16,517
5,223
0
868
15,489
0
34,025
W
11,957
6,816
0
817
17,668
9,082
2,606
2,960
14,708
0
84,370
L
Danzaburou
marcus-QC
Danzaburou
14,776
8,441
0
4,727
16,311
6,973
806
4,937
11,214
0
61,337
W
Cu Chulainn
thekinglife04
Cu Chulainn
31,690
7,066
0
6,950
20,999
32,908
2,460
1,713
19,226
15,501
139,287
L
776
508
0
16
2,664
735
0
65
2,599
0
1,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,492
Gold Earned
43,984
601
Minions Killed
264
0
Camps Cleared
0
2,023,121
Distance Traveled
1,521,188
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,254
512
23
1
0
452,764
6
L
Nemesis
7,684
349
59
3
0
439,832
0
L
Xing Tian
9,716
442
35
2
0
397,208
0
W
Artemis
12,272
558
128
6
0
345,497
1
W
Morgan Le Fay
9,375
426
51
2
0
323,603
0
L
Neith
9,295
423
62
3
0
296,532
0
W
Set
11,509
523
120
5
0
418,270
0
L
Danzaburou
11,143
507
106
5
0
333,516
0
W
Cu Chulainn
17,082
776
279
13
0
482,987
0
L
Bakasura
6,146
279
2
0
0
54,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role