Player Matchup

Cthulhu
Cthulhu
Floppafan325
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,393 Elo+
Party 1
Nemesis
Nemesis
Fosdoboz
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,411 Elo+
Party 1
Raijin
Raijin
Marcigeci
Raijin
Level 28
God Stats
3W - 3L
1,450 SR
Queue Stats
18W - 24L
1,406 Elo+
Party 1
Team Averages
Level 22
1,483 SR
1,403 Elo+

VS

Team Averages
Level 87
1,501 SR
1,337 Elo+
Agni
Agni
Hemo821
Agni
Level 127
God Stats
1W - 1L
1,523 SR
Queue Stats
88W - 82L
1,532 Elo+
Solo
Cthulhu
Cthulhu
LineaMP13
Cthulhu
Level 22
God Stats
8W - 15L
1,500 SR
Queue Stats
47W - 106L
1,209 Elo+
Party 2
Artemis
Artemis
alejandromp13
Artemis
Level 111
God Stats
11W - 11L
1,480 SR
Queue Stats
67W - 134L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Floppafan325
Cthulhu
16
7 / 4 / 15
12,542
697
16,055
23,770
26,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Fosdoboz
Nemesis
15
6 / 5 / 15
12,102
672
10,103
16,013
8,981
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
Marcigeci
Raijin
15
9 / 6 / 11
12,565
698
14,880
13,710
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Hemo821
Agni
17
6 / 6 / 5
13,082
727
20,258
17,748
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
LineaMP13
Cthulhu
14
1 / 8 / 11
11,671
648
6,680
19,343
16,889
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
17
8 / 8 / 5
13,868
770
13,627
12,971
3,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
22
Kills
15
15
Deaths
22
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Floppafan325
Cthulhu
7
4
15
3.63
L
Nemesis
Fosdoboz
Nemesis
6
5
15
2.7
W
Agni
Hemo821
Agni
6
6
5
1.42
W
Cthulhu
LineaMP13
Cthulhu
1
8
11
0.81
L
Raijin
Marcigeci
Raijin
9
6
11
2.42
W
Artemis
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,038
Damage
40,565
53,493
Taken
50,062
41,035
Mitigated
26,139
8,062
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Floppafan325
Cthulhu
16,055
1,309
391
2,591
23,770
26,972
286
12,824
10,946
53,530
0
L
Nemesis
Fosdoboz
Nemesis
10,103
2,478
0
3,025
16,013
8,981
588
7,164
8,849
0
20,942
W
Agni
Hemo821
Agni
20,258
1,438
86
3,707
17,748
5,307
361
9,915
7,833
62,233
0
W
Cthulhu
LineaMP13
Cthulhu
6,680
717
344
1,567
19,343
16,889
0
13,126
6,217
16,850
0
L
Raijin
Marcigeci
Raijin
14,880
1,658
0
2,055
13,710
5,082
595
8,005
5,705
53,587
0
W
Artemis
13,627
8,581
0
2,032
12,971
3,943
2,347
8,268
4,703
0
52,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,209
Gold Earned
38,621
174
Minions Killed
163
9
Camps Cleared
6
871,682
Distance Traveled
808,383
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,542
697
58
3
3
295,305
2
L
Nemesis
12,102
672
25
1
2
322,810
1
W
Agni
13,082
727
97
5
3
309,808
2
W
Cthulhu
11,671
648
9
1
1
246,204
0
L
Raijin
12,565
698
91
5
4
253,567
3
W
Artemis
13,868
770
57
3
2
252,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role