Player Matchup

Thor
Thor
DRYZYY
Thor
Level 5
God Stats
2W - 5L
1,584 SR
Queue Stats
10W - 9L
1,473 Elo+
Party 1
Neith
Neith
Slim68
Neith
Level 29
God Stats
6W - 2L
1,695 SR
Queue Stats
51W - 47L
1,471 Elo+
Party 1
Tiamat
Tiamat
Vallindra
Tiamat
Level 17
God Stats
6W - 7L
1,209 SR
Queue Stats
41W - 43L
1,430 Elo+
Solo
Loki
Loki
ZaYteKTv
Loki
Level 5
God Stats
10W - 6L
1,500 SR
Queue Stats
13W - 12L
1,372 Elo+
Party 1
Nemesis
Nemesis
zdoxxx
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,421 Elo+
Solo
Team Averages
Level 14
1,498 SR
1,433 Elo+

VS

Team Averages
Level 16
1,594 SR
1,497 Elo+
Fafnir
Fafnir
Arvin10
Fafnir
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
105W - 150L
1,729 Elo+
Solo
Nox
Nox
JordiUntado
Nox
Level 27
God Stats
14W - 5L
1,923 SR
Queue Stats
155W - 122L
1,568 Elo+
Solo
Cthulhu
Cthulhu
PapaHaft
Cthulhu
Level 12
God Stats
2W - 1L
1,547 SR
Queue Stats
18W - 15L
1,486 Elo+
Solo
Danzaburou
Danzaburou
TheGreenYosh1
Danzaburou
Level 18
God Stats
8W - 8L
1,509 SR
Queue Stats
187W - 170L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
kharos5
Tsukuyomi
Level 18
God Stats
4W - 1L
1,490 SR
Queue Stats
12W - 15L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DRYZYY
Thor
20
1 / 11 / 15
12,352
882
6,289
24,885
9,185
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Slim68
Neith
20
11 / 6 / 7
15,242
1,089
25,589
22,308
8,273
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Vallindra
Tiamat
20
1 / 6 / 14
12,749
911
12,855
27,610
24,601
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
20
2 / 8 / 11
12,412
887
8,642
18,206
9,733
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
zdoxxx
Nemesis
20
5 / 10 / 13
13,757
983
13,996
31,311
13,133
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arvin10
Fafnir
20
4 / 6 / 27
13,969
998
9,715
21,660
38,145
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 1 / 25
15,387
1,099
35,612
7,574
3,566
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PapaHaft
Cthulhu
20
3 / 3 / 19
12,851
918
10,057
14,239
21,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TheGreenYosh1
Danzaburou
20
6 / 4 / 23
14,355
1,025
28,140
13,054
5,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
kharos5
Tsukuyomi
20
19 / 6 / 14
16,192
1,157
34,649
16,730
11,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
149
20
Kills
41
41
Deaths
20
60
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Arvin10
Fafnir
4
6
27
2.92
L
Thor
DRYZYY
Thor
1
11
15
0.77
W
9
1
25
21.5
W
Cthulhu
PapaHaft
Cthulhu
3
3
19
4.17
L
Neith
Slim68
Neith
11
6
7
2.42
W
Danzaburou
TheGreenYosh1
Danzaburou
6
4
23
4.38
L
Tiamat
Vallindra
Tiamat
1
6
14
1.33
L
Loki
2
8
11
0.94
W
Tsukuyomi
kharos5
Tsukuyomi
19
6
14
4.33
L
Nemesis
zdoxxx
Nemesis
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,371
Damage
118,173
124,320
Taken
73,257
64,925
Mitigated
80,192
10,626
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Arvin10
Fafnir
9,715
2,345
0
2,363
21,660
38,145
0
4,617
17,043
17,285
0
L
Thor
DRYZYY
Thor
6,289
1,654
0
74
24,885
9,185
0
12,669
12,216
0
14,047
W
35,612
1,999
0
756
7,574
3,566
0
1,573
6,001
67,359
0
W
Cthulhu
PapaHaft
Cthulhu
10,057
505
0
0
14,239
21,250
0
1,694
12,545
29,980
0
L
Neith
Slim68
Neith
25,589
20,419
0
3,318
22,308
8,273
0
9,702
12,606
0
51,138
W
Danzaburou
TheGreenYosh1
Danzaburou
28,140
10,415
0
2,544
13,054
5,526
0
1,408
11,646
0
56,661
L
Tiamat
Vallindra
Tiamat
12,855
916
0
3,572
27,610
24,601
0
9,143
18,467
44,476
0
L
Loki
8,642
3,396
0
164
18,206
9,733
0
7,161
11,045
0
25,137
W
Tsukuyomi
kharos5
Tsukuyomi
34,649
12,310
0
1,770
16,730
11,705
0
3,563
13,167
0
45,989
L
Nemesis
zdoxxx
Nemesis
13,996
5,990
345
3,153
31,311
13,133
0
16,709
14,602
0
29,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,512
Gold Earned
72,754
203
Minions Killed
220
7
Camps Cleared
7
1,214,220
Distance Traveled
1,217,309
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,969
998
13
1
0
232,793
0
L
Thor
12,352
882
12
1
1
237,919
3
W
Nox
15,387
1,099
96
7
3
296,611
1
W
Cthulhu
12,851
918
36
3
0
229,575
0
L
Neith
15,242
1,089
54
4
1
256,273
0
W
Danzaburou
14,355
1,025
51
4
2
230,320
3
L
Tiamat
12,749
911
48
3
2
253,150
2
L
Loki
12,412
887
48
3
1
212,236
3
W
Tsukuyomi
16,192
1,157
24
2
2
228,010
0
L
Nemesis
13,757
983
41
3
2
254,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role