Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DisneyBabes
Yemoja
Level 27
God Stats
0W - 1L
1,711 SR
Queue Stats
4W - 2L
1,832 Elo+
Party 1
Sobek
Sobek
Lucijs
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,400 Elo+
Solo
Merlin
Merlin
Ragnarrr98
Merlin
Level 40
God Stats
0W - 1L
1,698 SR
Queue Stats
13W - 12L
1,469 Elo+
Party 1
Bacchus
Bacchus
RionFL
Bacchus
Level 146
God Stats
0W - 2L
1,513 SR
Queue Stats
25W - 26L
1,535 Elo+
Party 1
Team Averages
Level 79
1,584 SR
1,547 Elo+

VS

Team Averages
Level 74
1,502 SR
1,529 Elo+
Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Daibing
Persephone
Level 48
God Stats
9W - 10L
1,460 SR
Queue Stats
430W - 471L
1,503 Elo+
Party 2
Hachiman
Hachiman
brahemotho
Hachiman
Level 146
God Stats
2W - 1L
1,537 SR
Queue Stats
63W - 52L
1,562 Elo+
Solo
Nu Wa
Nu Wa
dobbrel92
Nu Wa
Level 89
God Stats
28W - 14L
1,772 SR
Queue Stats
1,208W - 1,185L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
众神陨落
Gilgamesh
Level 60
God Stats
7W - 19L
1,240 SR
Queue Stats
454W - 495L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
9 / 8 / 10
11,936
746
12,769
22,917
10,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
17
2 / 7 / 15
10,186
637
13,223
19,622
14,808
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Lucijs
Sobek
16
1 / 8 / 17
9,905
619
9,012
23,767
30,651
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Ragnarrr98
Merlin
20
9 / 6 / 13
12,723
795
19,950
18,991
8,619
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
RionFL
Bacchus
18
7 / 8 / 14
12,222
764
10,741
27,439
43,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
7 / 7 / 11
11,936
746
15,363
10,642
4,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Daibing
Persephone
20
8 / 5 / 15
13,251
828
22,683
16,316
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
brahemotho
Hachiman
19
8 / 5 / 18
12,300
769
22,352
18,086
6,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
dobbrel92
Nu Wa
19
6 / 4 / 26
12,633
790
19,546
8,841
3,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
众神陨落
Gilgamesh
20
7 / 7 / 20
13,207
825
18,454
18,950
18,291
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
126
28
Kills
36
37
Deaths
28
69
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
9
8
10
1.75
W
Scylla
 
Scylla
7
7
11
1.79
W
Persephone
Daibing
Persephone
8
5
15
3.1
L
Yemoja
2
7
15
1.36
L
Sobek
Lucijs
Sobek
1
8
17
1.19
L
Merlin
Ragnarrr98
Merlin
9
6
13
2.58
L
Bacchus
RionFL
Bacchus
7
8
14
1.75
W
Hachiman
brahemotho
Hachiman
8
5
18
3.4
W
Nu Wa
dobbrel92
Nu Wa
6
4
26
4.75
W
Gilgamesh
众神陨落
Gilgamesh
7
7
20
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,695
Damage
98,398
112,736
Taken
72,835
107,980
Mitigated
38,498
30,257
Healing
24,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,769
5,675
3,026
5,799
22,917
10,554
706
12,469
10,448
0
37,482
W
Scylla
 
Scylla
15,363
2,045
614
334
10,642
4,208
560
8,034
2,608
25,275
0
W
Persephone
Daibing
Persephone
22,683
1,401
1,257
3,945
16,316
6,151
1,284
11,134
5,177
49,528
0
L
Yemoja
13,223
1,208
4,656
1,260
19,622
14,808
252
11,157
8,465
29,117
0
L
Sobek
Lucijs
Sobek
9,012
957
2,760
2,951
23,767
30,651
341
12,165
11,602
31,538
0
L
Merlin
Ragnarrr98
Merlin
19,950
347
1,015
3,392
18,991
8,619
474
11,258
7,733
50,168
0
L
Bacchus
RionFL
Bacchus
10,741
554
1,679
3,719
27,439
43,348
80
11,102
16,337
23,173
0
W
Hachiman
brahemotho
Hachiman
22,352
15,004
1,490
7,423
18,086
6,527
1,877
13,648
4,438
0
32,907
W
Nu Wa
dobbrel92
Nu Wa
19,546
6,649
2,293
1,007
8,841
3,321
1,106
7,114
1,727
36,564
0
W
Gilgamesh
众神陨落
Gilgamesh
18,454
2,172
2,691
3,789
18,950
18,291
400
12,994
5,956
1,483
34,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,972
Gold Earned
63,327
219
Minions Killed
168
0
Camps Cleared
0
1,357,885
Distance Traveled
1,481,483
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,936
746
61
4
0
257,949
0
W
Scylla
11,936
746
19
1
0
267,333
0
W
Persephone
13,251
828
39
2
0
316,939
0
L
Yemoja
10,186
637
37
2
0
254,878
1
L
Sobek
9,905
619
48
3
0
260,552
0
L
Merlin
12,723
795
60
4
0
297,858
0
L
Bacchus
12,222
764
13
1
0
286,648
0
W
Hachiman
12,300
769
33
2
0
273,978
0
W
Nu Wa
12,633
790
40
3
0
292,336
0
W
Gilgamesh
13,207
825
37
2
0
330,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role