Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dartari
Kumbhakarna
Level 85
God Stats
2W - 4L
1,447 SR
Queue Stats
455W - 467L
1,442 Elo+
Solo
Fenrir
Fenrir
Foxi5397
Fenrir
Level 79
God Stats
7W - 8L
1,555 SR
Queue Stats
152W - 160L
1,375 Elo+
Solo
Charybdis
Charybdis
ImAasp
Charybdis
Level 41
God Stats
2W - 2L
1,563 SR
Queue Stats
72W - 79L
1,439 Elo+
Party 2
Agni
Agni
XxHellLadyxX
Agni
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
480W - 485L
1,474 Elo+
Party 2
Team Averages
Level 72
1,513 SR
1,446 Elo+

VS

Team Averages
Level 69
1,514 SR
1,431 Elo+
Nu Wa
Nu Wa
AgentOrangeXIV
Nu Wa
Level 65
God Stats
95W - 79L
1,576 SR
Queue Stats
578W - 685L
1,415 Elo+
Party 1
Fafnir
Fafnir
Cooler_Webos
Fafnir
Level 47
God Stats
30W - 30L
1,394 SR
Queue Stats
445W - 549L
1,378 Elo+
Party 1
Charybdis
Charybdis
HellRazor24x
Charybdis
Level 47
God Stats
10W - 6L
1,532 SR
Queue Stats
136W - 142L
1,516 Elo+
Solo
Susano
Susano
KuzunohaXIV
Susano
Level 57
God Stats
7W - 11L
1,500 SR
Queue Stats
512W - 652L
1,403 Elo+
Party 1
Odin
Odin
daddyXterminator
Odin
Level 129
God Stats
24W - 18L
1,568 SR
Queue Stats
450W - 428L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 3 / 0
6,676
445
4,377
11,642
9,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Dartari
Kumbhakarna
10
1 / 3 / 1
6,398
427
3,088
13,038
3,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Foxi5397
Fenrir
12
2 / 2 / 0
7,235
482
5,301
10,977
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ImAasp
Charybdis
12
1 / 2 / 1
7,088
473
5,583
9,194
2,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 0
5,788
386
2,220
3,988
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,578
572
8,049
7,734
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
11
1 / 1 / 2
6,772
451
2,568
7,491
6,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
HellRazor24x
Charybdis
12
1 / 1 / 4
7,256
484
6,677
8,833
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
13
5 / 0 / 1
8,151
543
4,008
7,951
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 0 / 3
8,055
537
10,035
9,523
8,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
11
12
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
4
2
3
2.75
W
Fafnir
1
1
2
2
L
Kumbhakarna
Dartari
Kumbhakarna
1
3
1
0.5
L
Fenrir
Foxi5397
Fenrir
2
2
0
1
W
Charybdis
HellRazor24x
Charybdis
1
1
4
3
L
Charybdis
ImAasp
Charybdis
1
2
1
0.75
W
Susano
5
0
1
5.5
L
0
2
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,569
Damage
31,337
48,839
Taken
41,532
21,956
Mitigated
23,809
11,341
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,377
848
0
3,409
11,642
9,625
529
1,150
10,328
0
39,826
W
8,049
1,420
0
1,891
7,734
3,051
220
1,796
5,938
57,505
0
W
Fafnir
2,568
319
30
1,984
7,491
6,708
4
1,457
6,034
13,917
0
L
Kumbhakarna
Dartari
Kumbhakarna
3,088
632
0
2,925
13,038
3,898
0
4,229
8,579
19,793
0
L
Fenrir
Foxi5397
Fenrir
5,301
1,844
0
1,634
10,977
4,934
0
1,153
9,648
0
38,294
W
Charybdis
HellRazor24x
Charybdis
6,677
4,596
157
5,443
8,833
2,754
1,365
1,705
7,128
0
47,059
L
Charybdis
ImAasp
Charybdis
5,583
3,363
0
2,503
9,194
2,507
0
1,983
7,129
0
46,666
W
Susano
4,008
638
0
877
7,951
2,738
175
443
7,508
0
53,156
L
2,220
157
0
870
3,988
992
0
1,595
2,141
27,861
0
W
10,035
2,229
0
4,365
9,523
8,558
147
0
9,523
0
51,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
38,812
291
Minions Killed
415
0
Camps Cleared
0
1,243,568
Distance Traveled
1,472,407
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,676
445
68
5
0
252,070
2
W
Nu Wa
8,578
572
115
8
0
285,148
3
W
Fafnir
6,772
451
25
2
0
289,447
7
L
Kumbhakarna
6,398
427
19
1
0
292,415
1
L
Fenrir
7,235
482
78
5
0
287,947
1
W
Charybdis
7,256
484
71
5
0
259,840
2
L
Charybdis
7,088
473
87
6
0
251,813
3
W
Susano
8,151
543
106
7
0
321,805
3
L
Agni
5,788
386
39
3
0
159,323
2
W
Odin
8,055
537
98
7
0
316,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role