Player Matchup

Fenrir
Fenrir
Hackedia
Fenrir
Level 8
God Stats
5W - 5L
1,455 SR
Queue Stats
9W - 16L
1,225 Elo+
Solo
Jormungandr
Jormungandr
Lucifuguz
Jormungandr
Level 6
God Stats
3W - 1L
1,576 SR
Queue Stats
5W - 3L
1,141 Elo+
Party 1
Achilles
Achilles
UndeadMode13
Achilles
Level 21
God Stats
4W - 0L
1,816 SR
Queue Stats
21W - 25L
1,289 Elo+
Party 1
Janus
Janus
iususuhsh
Janus
Level 16
God Stats
3W - 5L
1,210 SR
Queue Stats
44W - 38L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
ΓAMMAΔION
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,191 Elo+
Party 1
Team Averages
Level 11
1,511 SR
1,235 Elo+

VS

Team Averages
Level 10
1,482 SR
1,240 Elo+
Ra
Ra
Dafys
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,114 Elo+
Party 2
Artemis
Artemis
Firekanto
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,135 Elo+
Party 3
Ares
Ares
FnaticCorki
Ares
Level 8
God Stats
0W - 1L
1,284 SR
Queue Stats
3W - 10L
1,199 Elo+
Party 3
Nike
Nike
JosuStyle
Nike
Level 22
God Stats
4W - 6L
1,626 SR
Queue Stats
327W - 346L
1,391 Elo+
Solo
Pele
Pele
lolakias1233456
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hackedia
Fenrir
16
12 / 2 / 2
9,687
605
10,550
10,369
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Lucifuguz
Jormungandr
11
4 / 1 / 5
7,955
497
6,733
11,532
9,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
UndeadMode13
Achilles
14
7 / 2 / 7
8,794
550
7,921
10,394
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
iususuhsh
Janus
14
6 / 4 / 3
9,229
577
6,984
8,037
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ΓAMMAΔION
Gilgamesh
10
1 / 4 / 5
6,782
424
2,846
10,163
3,701
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
1 / 6 / 4
7,188
449
2,995
7,605
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Firekanto
Artemis
9
1 / 9 / 2
6,292
393
6,749
11,496
3,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 4 / 2
6,923
433
8,242
13,799
8,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
12
2 / 4 / 0
7,673
480
4,053
10,904
3,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 7 / 1
8,429
527
5,946
13,039
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
30
Kills
11
13
Deaths
30
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
1
6
4
0.5
L
Artemis
Firekanto
Artemis
1
9
2
0.22
L
2
4
2
0.75
W
Fenrir
Hackedia
Fenrir
12
2
2
6.5
L
Nike
2
4
0
0.5
W
Jormungandr
Lucifuguz
Jormungandr
4
1
5
6.5
W
Achilles
UndeadMode13
Achilles
7
2
7
5.25
W
Janus
iususuhsh
Janus
6
4
3
1.88
L
5
7
1
0.79
W
Gilgamesh
ΓAMMAΔION
Gilgamesh
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,034
Damage
27,985
50,495
Taken
56,843
30,400
Mitigated
23,191
5,272
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
2,995
533
113
631
7,605
2,261
476
3,495
3,731
24,581
0
L
Artemis
Firekanto
Artemis
6,749
4,728
0
1,560
11,496
3,697
0
4,267
7,136
0
21,780
L
8,242
1,091
0
2,170
13,799
8,092
0
3,127
10,449
20,138
0
W
Fenrir
Hackedia
Fenrir
10,550
4,100
0
1,050
10,369
3,794
2,155
1,268
9,101
0
56,554
L
Nike
4,053
1,316
0
1,050
10,904
3,815
169
880
9,565
0
46,261
W
Jormungandr
Lucifuguz
Jormungandr
6,733
1,955
0
17
11,532
9,569
0
4,890
6,642
35,887
0
W
Achilles
UndeadMode13
Achilles
7,921
1,223
0
3,263
10,394
10,960
152
1,748
8,646
0
30,859
W
Janus
iususuhsh
Janus
6,984
692
0
250
8,037
2,376
0
1,819
6,218
44,426
0
L
5,946
1,458
0
3,128
13,039
5,326
385
2,159
10,550
0
53,953
W
Gilgamesh
ΓAMMAΔION
Gilgamesh
2,846
1,235
0
692
10,163
3,701
472
1,580
8,583
0
29,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,447
Gold Earned
36,505
346
Minions Killed
280
0
Camps Cleared
0
1,445,011
Distance Traveled
1,226,869
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,188
449
53
3
0
218,031
1
L
Artemis
6,292
393
38
2
0
234,280
1
L
Ares
6,923
433
12
1
0
276,955
0
W
Fenrir
9,687
605
98
6
0
302,301
0
L
Nike
7,673
480
90
6
0
261,477
0
W
Jormungandr
7,955
497
62
4
0
255,132
1
W
Achilles
8,794
550
66
4
0
299,675
1
W
Janus
9,229
577
82
5
0
282,532
3
L
Pele
8,429
527
87
5
0
236,126
2
W
Gilgamesh
6,782
424
38
2
0
305,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role