Player Matchup

Poseidon
Poseidon
COSSlMAN
Poseidon
Level 106
God Stats
20W - 23L
1,517 SR
Queue Stats
707W - 708L
1,537 Elo+
Party 1
Kali
Kali
NotoriousSuspect
Kali
Level 86
God Stats
0W - 2L
1,160 SR
Queue Stats
234W - 171L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
temp-316717
Cthulhu
Level 69
God Stats
16W - 15L
1,502 SR
Queue Stats
22W - 36L
1,388 Elo+
Solo
Team Averages
Level 87
1,393 SR
1,510 Elo+

VS

Team Averages
Level 122
1,549 SR
1,428 Elo+
Khepri
Khepri
Andrevv
Khepri
Level 141
God Stats
19W - 10L
1,605 SR
Queue Stats
259W - 377L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
CrazedGray
Baron Samedi
Level 108
God Stats
34W - 22L
1,560 SR
Queue Stats
329W - 457L
1,440 Elo+
Party 2
Rama
Rama
Elmosis
Rama
Level 117
God Stats
8W - 3L
1,481 SR
Queue Stats
261W - 369L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
COSSlMAN
Poseidon
13
1 / 5 / 1
9,948
553
16,117
10,705
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 2
9,955
553
9,154
17,332
9,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
temp-316717
Cthulhu
12
1 / 7 / 2
9,661
537
8,892
19,253
14,319
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Andrevv
Khepri
16
2 / 0 / 16
12,652
703
8,060
19,239
26,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
CrazedGray
Baron Samedi
14
2 / 3 / 15
11,237
624
12,794
12,598
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Elmosis
Rama
18
14 / 0 / 4
13,112
728
20,906
10,779
5,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
18
18
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Khepri
Andrevv
Khepri
2
0
16
10
L
Poseidon
COSSlMAN
Poseidon
1
5
1
0.3
W
Baron Samedi
CrazedGray
Baron Samedi
2
3
15
3.17
W
Rama
Elmosis
Rama
14
0
4
16
L
1
6
2
0.33
L
Cthulhu
temp-316717
Cthulhu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,163
Damage
41,760
47,290
Taken
42,616
27,862
Mitigated
38,127
7,750
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Andrevv
Khepri
8,060
698
0
6,410
19,239
26,096
0
11,510
7,729
24,743
0
L
Poseidon
COSSlMAN
Poseidon
16,117
1,419
0
543
10,705
3,719
0
5,812
4,893
58,598
0
W
Baron Samedi
CrazedGray
Baron Samedi
12,794
819
2,767
4,682
12,598
6,079
663
6,738
5,860
43,386
0
W
Rama
Elmosis
Rama
20,906
13,551
0
5,479
10,779
5,952
2,583
7,332
3,447
0
87,880
L
9,154
3,326
0
3,725
17,332
9,824
0
7,980
9,352
0
24,749
L
Cthulhu
temp-316717
Cthulhu
8,892
722
720
2,762
19,253
14,319
0
7,322
11,931
29,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
37,001
184
Minions Killed
220
7
Camps Cleared
10
929,219
Distance Traveled
1,025,440
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,652
703
26
1
0
372,998
2
L
Poseidon
9,948
553
109
6
3
288,459
4
W
Baron Samedi
11,237
624
62
3
5
320,922
1
W
Rama
13,112
728
132
7
5
331,520
4
L
Kali
9,955
553
26
1
2
323,880
7
L
Cthulhu
9,661
537
49
3
2
316,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role