Player Matchup

Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
LeNombre
Horus
Level 98
God Stats
3W - 2L
1,413 SR
Queue Stats
30W - 15L
1,449 Elo+
Party 2
Set
Set
locoplaya1212
Set
Level 18
God Stats
2W - 0L
1,669 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
qvok
Nu Wa
Level 135
God Stats
21W - 30L
1,487 SR
Queue Stats
263W - 283L
1,452 Elo+
Solo
Team Averages
Level 77
1,514 SR
1,480 Elo+

VS

Team Averages
Level 110
1,446 SR
1,392 Elo+
Kukulkan
Kukulkan
MrFoxyyy
Kukulkan
Level 28
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 2L
1,307 Elo+
Solo
Charybdis
Charybdis
Optima7
Charybdis
Level 145
God Stats
1W - 4L
1,280 SR
Queue Stats
13W - 12L
1,415 Elo+
Party 1
Gilgamesh
Gilgamesh
Skresh113
Gilgamesh
Level 143
God Stats
1W - 2L
1,285 SR
Queue Stats
137W - 164L
1,460 Elo+
Solo
Chang'e
Chang'e
cal14
Chang'e
Level 148
God Stats
0W - 2L
1,309 SR
Queue Stats
10W - 17L
1,335 Elo+
Party 1
Susano
Susano
slayphill420
Susano
Level 87
God Stats
9W - 7L
1,615 SR
Queue Stats
433W - 474L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
11 / 2 / 5
12,689
1,057
14,485
9,245
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
 
Merlin
17
6 / 2 / 13
10,182
849
20,513
9,694
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
LeNombre
Horus
15
0 / 0 / 18
8,694
725
5,304
15,823
16,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 5 / 12
10,674
890
8,826
9,209
4,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
qvok
Nu Wa
15
4 / 3 / 8
9,425
785
7,749
7,380
2,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrFoxyyy
Kukulkan
14
1 / 5 / 5
8,200
683
7,565
11,749
3,638
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Optima7
Charybdis
16
1 / 4 / 3
8,498
708
6,305
13,840
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Skresh113
Gilgamesh
14
0 / 8 / 6
7,835
653
5,350
16,321
11,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
cal14
Chang'e
15
4 / 6 / 5
9,314
776
7,728
13,603
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
16
6 / 5 / 4
10,411
868
13,718
11,131
3,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
27
Kills
12
12
Deaths
28
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
2
5
6.75
W
Merlin
 
Merlin
6
2
13
6.25
W
Horus
LeNombre
Horus
0
0
18
9
L
Kukulkan
MrFoxyyy
Kukulkan
1
5
5
0.7
L
Charybdis
Optima7
Charybdis
1
4
3
0.63
L
Gilgamesh
Skresh113
Gilgamesh
0
8
6
0.38
L
Chang'e
cal14
Chang'e
4
6
5
1.08
W
6
5
12
2.4
W
Nu Wa
qvok
Nu Wa
4
3
8
2.67
L
Susano
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,877
Damage
40,666
51,351
Taken
66,644
32,361
Mitigated
29,220
17,420
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,485
9,348
0
2,358
9,245
4,572
1,286
3,121
6,036
0
68,860
W
Merlin
 
Merlin
20,513
970
0
1,490
9,694
4,000
843
2,048
7,539
45,959
0
W
Horus
LeNombre
Horus
5,304
1,889
4,384
8,809
15,823
16,967
146
5,390
10,215
0
11,581
L
Kukulkan
MrFoxyyy
Kukulkan
7,565
699
290
1,706
11,749
3,638
0
5,335
6,250
31,865
0
L
Charybdis
Optima7
Charybdis
6,305
2,323
0
2,320
13,840
4,581
1
4,908
8,592
0
40,638
L
Gilgamesh
Skresh113
Gilgamesh
5,350
800
0
1,300
16,321
11,994
0
7,360
8,012
0
15,772
L
Chang'e
cal14
Chang'e
7,728
630
3,048
4,287
13,603
5,297
0
6,343
6,743
25,884
0
W
8,826
3,196
0
379
9,209
4,183
167
3,491
5,614
0
16,012
W
Nu Wa
qvok
Nu Wa
7,749
1,040
0
0
7,380
2,639
2,258
926
6,368
26,355
0
L
Susano
13,718
2,986
0
298
11,131
3,710
0
3,483
7,319
0
27,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,664
Gold Earned
44,258
304
Minions Killed
243
11
Camps Cleared
5
1,071,877
Distance Traveled
1,018,889
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,689
1,057
136
11
8
221,710
2
W
Merlin
10,182
849
77
6
3
225,917
3
W
Horus
8,694
725
15
1
0
251,151
1
L
Kukulkan
8,200
683
63
5
1
192,120
1
L
Charybdis
8,498
708
92
8
2
203,996
1
L
Gilgamesh
7,835
653
19
2
0
202,957
1
L
Chang'e
9,314
776
38
3
2
204,966
3
W
Set
10,674
890
20
2
0
201,756
0
W
Nu Wa
9,425
785
56
5
0
171,343
2
L
Susano
10,411
868
31
3
0
214,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role