Player Matchup

Hades
Hades
 
Hades
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ducknuken55
Gilgamesh
Level 131
God Stats
1W - 2L
1,297 SR
Queue Stats
33W - 38L
1,520 Elo+
Solo
Khepri
Khepri
KitsuneHikari
Khepri
Level 156
God Stats
5W - 5L
1,348 SR
Queue Stats
490W - 523L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
ob1-1-k4n4b15
Erlang Shen
Level 147
God Stats
4W - 9L
1,682 SR
Queue Stats
1,154W - 1,171L
1,466 Elo+
Solo
Poseidon
Poseidon
turkooo123
Poseidon
Level 25
God Stats
2W - 0L
1,285 SR
Queue Stats
49W - 50L
1,401 Elo+
Solo
Team Averages
Level 112
1,422 SR
1,462 Elo+

VS

Team Averages
Level 86
1,540 SR
1,459 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dakenkai
Charybdis
Level 140
God Stats
1W - 7L
1,700 SR
Queue Stats
1,088W - 1,138L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
Luminiour
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,866 Elo+
Solo
Medusa
Medusa
Mazjojo
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,135 Elo+
Solo
Geb
Geb
saritacobaleda
Geb
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 160L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
7 / 2 / 22
12,290
768
13,910
20,110
15,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Ducknuken55
Gilgamesh
20
12 / 1 / 22
13,053
816
22,237
31,458
24,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 3 / 29
11,677
730
9,612
22,052
24,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
ob1-1-k4n4b15
Erlang Shen
18
10 / 5 / 17
11,877
742
14,022
21,685
24,475
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
turkooo123
Poseidon
20
11 / 3 / 23
13,175
823
27,908
10,374
5,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
3 / 7 / 7
10,362
648
23,020
18,778
9,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Dakenkai
Charybdis
18
5 / 8 / 7
11,583
724
21,603
16,587
9,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Luminiour
Zhong Kui
18
3 / 8 / 9
10,865
679
21,015
24,474
16,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Mazjojo
Medusa
14
1 / 13 / 9
9,502
594
8,884
18,974
7,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 8 / 8
9,294
581
6,650
17,146
17,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
54
44
Kills
14
14
Deaths
44
113
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
2
22
9
L
Morgan Le Fay
 
Morgan Le Fay
3
7
7
0.93
L
Charybdis
Dakenkai
Charybdis
5
8
7
1.06
W
Gilgamesh
Ducknuken55
Gilgamesh
12
1
22
23
W
4
3
29
6.17
L
Zhong Kui
Luminiour
Zhong Kui
3
8
9
0.94
L
Medusa
Mazjojo
Medusa
1
13
9
0.42
W
Erlang Shen
ob1-1-k4n4b15
Erlang Shen
10
5
17
3.7
L
2
8
8
0.75
W
Poseidon
turkooo123
Poseidon
11
3
23
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,689
Damage
81,172
105,679
Taken
95,959
94,428
Mitigated
59,775
48,474
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,910
2,534
3,023
7,771
20,110
15,520
2,175
11,081
8,733
28,472
0
L
Morgan Le Fay
 
Morgan Le Fay
23,020
2,944
1,216
5,154
18,778
9,480
0
7,585
10,700
48,834
0
L
Charybdis
Dakenkai
Charybdis
21,603
9,452
2,529
2,450
16,587
9,100
0
10,192
6,267
0
35,465
W
Gilgamesh
Ducknuken55
Gilgamesh
22,237
5,063
2,853
15,026
31,458
24,531
1,080
16,053
14,928
0
34,325
W
9,612
551
3,699
2,970
22,052
24,416
508
8,426
13,356
20,662
0
L
Zhong Kui
Luminiour
Zhong Kui
21,015
4,245
1,048
5,095
24,474
16,076
0
12,641
11,286
38,508
0
L
Medusa
Mazjojo
Medusa
8,884
5,040
0
876
18,974
7,597
0
10,220
8,411
0
14,978
W
Erlang Shen
ob1-1-k4n4b15
Erlang Shen
14,022
6,173
3,123
6,252
21,685
24,475
1,258
9,738
11,707
0
23,067
L
6,650
1,382
0
750
17,146
17,522
0
10,792
6,047
11,618
0
W
Poseidon
turkooo123
Poseidon
27,908
4,403
1,738
2,019
10,374
5,486
830
4,004
6,270
62,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,072
Gold Earned
51,606
164
Minions Killed
124
0
Camps Cleared
0
1,522,463
Distance Traveled
1,117,931
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,290
768
31
2
0
287,258
0
L
Morgan Le Fay
10,362
648
44
3
0
239,250
0
L
Charybdis
11,583
724
30
2
0
213,176
0
W
Gilgamesh
13,053
816
31
2
0
330,440
0
W
Khepri
11,677
730
16
1
0
319,218
1
L
Zhong Kui
10,865
679
42
3
0
221,368
0
L
Medusa
9,502
594
7
0
0
212,771
0
W
Erlang Shen
11,877
742
16
1
0
299,139
0
L
Geb
9,294
581
1
0
0
231,366
1
W
Poseidon
13,175
823
70
4
0
286,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role