Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Algodondeazucaar
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 3L
1,282 Elo+
Solo
Odin
Odin
Koragiusz
Odin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,243 Elo+
Party 2
Tiamat
Tiamat
Nokuushi
Tiamat
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,412 Elo+
Party 2
Team Averages
Level 66
1,501 SR
1,312 Elo+

VS

Team Averages
Level 89
1,278 SR
1,337 Elo+
Fenrir
Fenrir
GhostRaptor572
Fenrir
Level 64
God Stats
1W - 0L
1,322 SR
Queue Stats
10W - 15L
1,343 Elo+
Party 1
Arachne
Arachne
PAULtheALIEN420
Arachne
Level 127
God Stats
3W - 6L
1,235 SR
Queue Stats
69W - 108L
1,322 Elo+
Party 1
Ravana
Ravana
SilverFox691
Ravana
Level 77
God Stats
1W - 0L
1,279 SR
Queue Stats
40W - 60L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Algodondeazucaar
Ah Muzen Cab
13
4 / 3 / 1
8,957
640
6,703
6,035
2,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
11
0 / 4 / 5
8,020
573
3,943
8,787
5,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Nokuushi
Tiamat
12
1 / 3 / 4
8,522
609
9,867
8,804
7,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
9,580
684
7,414
9,540
6,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 2 / 7
9,204
657
7,150
8,927
3,145
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ravana
14
2 / 1 / 7
9,172
655
4,681
9,088
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
10
10
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Algodondeazucaar
Ah Muzen Cab
4
3
1
1.5
W
6
2
3
3.75
L
Odin
0
4
5
0.63
L
Tiamat
Nokuushi
Tiamat
1
3
4
1
W
2
2
7
2.75
W
Ravana
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,513
Damage
19,245
23,626
Taken
27,555
15,011
Mitigated
15,972
3,359
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Algodondeazucaar
Ah Muzen Cab
6,703
2,342
0
1,515
6,035
2,436
0
120
5,915
0
28,167
W
7,414
999
0
2,087
9,540
6,857
0
4,042
5,104
1,360
19,495
L
Odin
3,943
552
0
190
8,787
5,421
0
349
8,438
4,254
14,032
L
Tiamat
Nokuushi
Tiamat
9,867
1,045
0
1,654
8,804
7,154
0
394
8,410
28,256
0
W
7,150
4,891
0
3,523
8,927
3,145
0
3,364
5,281
0
35,656
W
Ravana
4,681
1,187
0
3,676
9,088
5,970
222
3,259
5,479
0
29,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
27,956
163
Minions Killed
182
5
Camps Cleared
7
721,406
Distance Traveled
842,725
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,957
640
44
3
0
238,752
5
W
Fenrir
9,580
684
31
2
1
250,228
2
L
Odin
8,020
573
48
3
2
227,819
5
L
Tiamat
8,522
609
71
5
3
254,835
4
W
Arachne
9,204
657
71
5
6
305,105
2
W
Ravana
9,172
655
80
6
0
287,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role