Player Matchup

Artemis
Artemis
Gerie
Artemis
Level 6
God Stats
1W - 6L
1,306 SR
Queue Stats
1W - 7L
1,319 Elo+
Party 2
Neith
Neith
JaywalkerUWU
Neith
Level 6
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 5L
1,235 Elo+
Party 2
Vulcan
Vulcan
Mokvar
Vulcan
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 39L
1,446 Elo+
Solo
Team Averages
Level 25
1,345 SR
1,333 Elo+

VS

Team Averages
Level 27
1,572 SR
1,374 Elo+
Chiron
Chiron
KoningKast
Chiron
Level 16
God Stats
18W - 15L
1,458 SR
Queue Stats
28W - 34L
1,417 Elo+
Party 1
Bacchus
Bacchus
Turbojood
Bacchus
Level 57
God Stats
14W - 13L
1,726 SR
Queue Stats
255W - 274L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
baibea
Nu Wa
Level 8
God Stats
2W - 2L
1,533 SR
Queue Stats
3W - 5L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gerie
Artemis
10
2 / 8 / 0
7,466
622
4,251
11,778
3,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 3
6,926
577
5,013
10,397
3,674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
Mokvar
Vulcan
10
1 / 4 / 2
7,233
603
7,516
8,994
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KoningKast
Chiron
13
6 / 2 / 11
9,283
774
8,755
10,506
3,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Turbojood
Bacchus
13
8 / 1 / 8
9,858
822
12,222
13,923
18,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
baibea
Nu Wa
13
4 / 0 / 14
8,969
747
8,073
4,932
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
18
18
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
Gerie
Artemis
2
8
0
0.25
L
0
6
3
0.25
W
Chiron
KoningKast
Chiron
6
2
11
5.75
L
Vulcan
Mokvar
Vulcan
1
4
2
0.5
W
Bacchus
Turbojood
Bacchus
8
1
8
12
W
Nu Wa
baibea
Nu Wa
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,780
Damage
29,050
31,169
Taken
29,361
10,615
Mitigated
23,884
2,682
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Gerie
Artemis
4,251
985
0
1,642
11,778
3,900
0
7,559
3,917
0
14,416
L
5,013
1,905
0
580
10,397
3,674
0
6,503
3,718
0
17,485
W
Chiron
KoningKast
Chiron
8,755
2,710
1,115
4,869
10,506
3,796
1,326
2,187
8,123
0
38,661
L
Vulcan
Mokvar
Vulcan
7,516
2,237
0
460
8,994
3,041
0
5,612
3,146
31,478
0
W
Bacchus
Turbojood
Bacchus
12,222
1,026
0
5,299
13,923
18,493
278
3,665
9,907
26,966
0
W
Nu Wa
baibea
Nu Wa
8,073
1,865
0
1,319
4,932
1,595
1,031
1,585
3,181
29,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,625
Gold Earned
28,110
111
Minions Killed
158
1
Camps Cleared
9
560,122
Distance Traveled
631,703
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,466
622
22
2
0
171,460
1
L
Neith
6,926
577
41
3
1
175,728
2
W
Chiron
9,283
774
76
6
4
208,035
1
L
Vulcan
7,233
603
48
4
0
212,934
0
W
Bacchus
9,858
822
27
2
1
221,004
3
W
Nu Wa
8,969
747
55
5
4
202,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role