Player Matchup

Ravana
Ravana
Dima201012
Ravana
Level 4
God Stats
0W - 1L
1,690 SR
Queue Stats
4W - 9L
1,309 Elo+
Solo
Neith
Neith
StickyPuddings
Neith
Level 5
God Stats
16W - 30L
1,479 SR
Queue Stats
16W - 33L
1,441 Elo+
Party 1
Bellona
Bellona
SussyPeepoBaka
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,430 Elo+
Solo
Olorun
Olorun
TRSwifty
Olorun
Level 18
God Stats
9W - 10L
1,623 SR
Queue Stats
48W - 70L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xlGhostBlacklx
Morgan Le Fay
Level 29
God Stats
7W - 6L
1,579 SR
Queue Stats
191W - 183L
1,621 Elo+
Solo
Team Averages
Level 14
1,574 SR
1,450 Elo+

VS

Team Averages
Level 26
1,561 SR
1,516 Elo+
Odin
Odin
Angelyuz
Odin
Level 15
God Stats
6W - 1L
1,572 SR
Queue Stats
10W - 9L
1,318 Elo+
Solo
Bellona
Bellona
CJSULLIVAN
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,526 Elo+
Solo
Sol
Sol
Justikarius
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,169 Elo+
Solo
Artemis
Artemis
Vaxtin
Artemis
Level 9
God Stats
4W - 0L
1,733 SR
Queue Stats
13W - 3L
1,764 Elo+
Party 2
Scylla
Scylla
Vultiee
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dima201012
Ravana
15
1 / 18 / 4
8,421
936
7,739
21,087
8,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 12 / 4
8,947
994
8,173
20,285
6,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 7 / 3
8,450
939
4,801
18,794
10,279
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
TRSwifty
Olorun
15
1 / 8 / 8
9,071
1,008
8,781
22,984
7,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
xlGhostBlacklx
Morgan Le Fay
15
2 / 9 / 5
9,157
1,017
13,745
14,762
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 0 / 33
10,115
1,124
9,392
9,006
9,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
CJSULLIVAN
Bellona
17
6 / 5 / 25
9,693
1,077
8,761
12,078
8,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 0 / 28
10,603
1,178
16,153
8,225
4,154
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Vaxtin
Artemis
18
21 / 3 / 25
12,941
1,438
30,535
8,875
4,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Vultiee
Scylla
18
16 / 1 / 33
12,309
1,368
29,351
10,497
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
198
9
Kills
54
54
Deaths
9
24
Assists
144
Player
Kills
Deaths
Assists
KDA
W
Odin
4
0
33
20.5
W
Bellona
CJSULLIVAN
Bellona
6
5
25
3.7
L
Ravana
Dima201012
Ravana
1
18
4
0.17
W
7
0
28
21
L
3
12
4
0.42
L
2
7
3
0.5
L
Olorun
TRSwifty
Olorun
1
8
8
0.63
W
Artemis
Vaxtin
Artemis
21
3
25
11.17
W
Scylla
Vultiee
Scylla
16
1
33
32.5
L
Morgan Le Fay
xlGhostBlacklx
Morgan Le Fay
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,239
Damage
94,192
97,912
Taken
48,681
38,961
Mitigated
31,142
5,069
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,392
1,272
0
0
9,006
9,420
0
3,590
5,416
0
16,001
W
Bellona
CJSULLIVAN
Bellona
8,761
2,023
0
138
12,078
8,840
0
4,642
7,436
0
14,991
L
Ravana
Dima201012
Ravana
7,739
2,041
0
507
21,087
8,789
0
10,827
10,040
0
10,289
W
16,153
5,870
0
4,370
8,225
4,154
0
4,254
3,971
27,867
0
L
8,173
3,940
0
1,449
20,285
6,596
0
10,041
9,976
0
23,501
L
4,801
1,116
0
75
18,794
10,279
0
7,286
11,318
0
16,908
L
Olorun
TRSwifty
Olorun
8,781
3,973
178
1,896
22,984
7,789
0
11,125
11,625
18,074
0
W
Artemis
Vaxtin
Artemis
30,535
20,056
0
516
8,875
4,207
0
4,633
4,242
0
42,596
W
Scylla
Vultiee
Scylla
29,351
4,569
696
2,168
10,497
4,521
0
5,407
5,090
43,203
0
L
Morgan Le Fay
xlGhostBlacklx
Morgan Le Fay
13,745
1,154
324
640
14,762
5,508
0
5,195
9,449
34,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,046
Gold Earned
55,661
105
Minions Killed
140
2
Camps Cleared
4
618,804
Distance Traveled
768,429
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,115
1,124
18
2
1
173,510
2
W
Bellona
9,693
1,077
11
1
0
156,730
0
L
Ravana
8,421
936
3
0
0
126,899
0
W
Sol
10,603
1,178
35
4
1
153,715
0
L
Neith
8,947
994
33
4
0
101,637
0
L
Bellona
8,450
939
24
3
0
124,398
0
L
Olorun
9,071
1,008
11
1
0
114,060
0
W
Artemis
12,941
1,438
36
4
1
134,021
0
W
Scylla
12,309
1,368
40
4
1
150,453
1
L
Morgan Le Fay
9,157
1,017
34
4
2
151,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role