Player Matchup

Anhur
Anhur
Diamond III
BanDiff
Anhur
Diamond III
Level 46
God Stats
2W - 2L
1,715 SR
Queue Stats
57W - 42L
2,331 MMR
Solo
Merlin
Merlin
Diamond V
CourrptGeneral-
Merlin
Diamond V
Level 160
God Stats
6W - 10L
1,579 SR
Queue Stats
132W - 116L
2,185 MMR
Solo
Terra
Terra
Diamond III
Ibraheem717
Terra
Diamond III
Level 141
God Stats
14W - 6L
1,754 SR
Queue Stats
338W - 332L
2,272 MMR
Solo
Arachne
Arachne
Masters
Jusssa God
Arachne
Masters
Level 148
God Stats
1W - 1L
1,866 SR
Queue Stats
131W - 107L
2,512 MMR
Party 1
Odin
Odin
Diamond II
Jusssa Pyth
Odin
Diamond II
Level 145
God Stats
5W - 9L
1,895 SR
Queue Stats
119W - 111L
2,355 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,762 SR
2,331 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,624 SR
2,142 MMR
Tyr
Tyr
Diamond I
 
Tyr
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Masters
Mirryo
Raijin
Masters
Level 160
God Stats
97W - 77L
1,702 SR
Queue Stats
500W - 480L
2,517 MMR
Party 2
Osiris
Osiris
Diamond III
The Mithyx
Osiris
Diamond III
Level 127
God Stats
16W - 10L
1,645 SR
Queue Stats
415W - 409L
2,145 MMR
Solo
Fafnir
Fafnir
Masters
l3eNnY BoY
Fafnir
Masters
Level 129
God Stats
6W - 4L
1,604 SR
Queue Stats
373W - 350L
2,250 MMR
Solo
Danzaburou
Danzaburou
Masters
xAriiinZ-
Danzaburou
Masters
Level 146
God Stats
8W - 5L
1,669 SR
Queue Stats
540W - 527L
2,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BanDiff
Anhur
20
11 / 10 / 4
13,044
544
20,525
24,379
9,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 8 / 7
11,000
458
20,795
18,156
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 11 / 11
10,268
428
8,333
24,933
27,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Jusssa God
Arachne
16
5 / 9 / 6
11,591
483
14,196
22,321
10,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 5 / 6
11,418
476
12,304
21,289
20,560
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneTiamatMorgan Le FayGilgameshKali

VS

Bans
AthenaSolArtemisScyllaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
5 / 0 / 6
15,271
636
18,457
22,658
35,953
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Raijin
Mirryo
Raijin
20
9 / 5 / 16
15,091
629
18,903
21,382
10,015
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
The Mithyx
Osiris
20
7 / 4 / 11
14,214
592
12,054
22,522
22,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
l3eNnY BoY
Fafnir
19
7 / 6 / 20
14,431
601
14,316
29,314
38,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
xAriiinZ-
Danzaburou
20
15 / 6 / 12
17,209
717
29,456
26,666
9,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
108
21
Kills
43
43
Deaths
21
34
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
6
8
L
Anhur
BanDiff
Anhur
11
10
4
1.3
L
2
8
7
0.69
L
2
11
11
0.68
L
Arachne
Jusssa God
Arachne
5
9
6
0.89
L
1
5
6
0.8
W
Raijin
Mirryo
Raijin
9
5
16
3.4
W
Osiris
The Mithyx
Osiris
7
4
11
3.13
W
Fafnir
l3eNnY BoY
Fafnir
7
6
20
2.83
W
Danzaburou
xAriiinZ-
Danzaburou
15
6
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,153
Damage
93,186
111,078
Taken
122,542
75,103
Mitigated
116,026
25,022
Healing
50,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
18,457
2,292
0
12,758
22,658
35,953
295
4,326
18,332
15,021
85,806
L
Anhur
BanDiff
Anhur
20,525
15,703
0
7,531
24,379
9,236
0
5,538
18,533
0
85,117
L
20,795
559
0
1,644
18,156
6,785
0
9,639
8,269
90,490
0
L
8,333
887
2,422
1,991
24,933
27,768
0
10,491
13,722
21,263
0
L
Arachne
Jusssa God
Arachne
14,196
7,698
0
7,224
22,321
10,754
0
4,156
18,005
0
58,316
L
12,304
2,175
0
4,210
21,289
20,560
0
6,364
13,668
11,925
57,107
W
Raijin
Mirryo
Raijin
18,903
1,848
0
7,836
21,382
10,015
400
8,853
12,529
97,111
0
W
Osiris
The Mithyx
Osiris
12,054
3,244
0
7,008
22,522
22,176
174
4,652
17,870
0
114,932
W
Fafnir
l3eNnY BoY
Fafnir
14,316
4,816
0
11,320
29,314
38,232
546
9,788
19,526
38,071
0
W
Danzaburou
xAriiinZ-
Danzaburou
29,456
17,026
0
11,281
26,666
9,650
8,403
6,747
19,919
0
159,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,321
Gold Earned
76,216
518
Minions Killed
753
0
Camps Cleared
0
2,155,373
Distance Traveled
2,281,819
29
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,271
636
194
8
0
509,701
11
L
Anhur
13,044
544
124
5
0
372,914
4
L
Merlin
11,000
458
138
6
0
426,432
7
L
Terra
10,268
428
30
1
0
433,003
6
L
Arachne
11,591
483
86
4
0
469,802
7
L
Odin
11,418
476
140
6
0
453,222
5
W
Raijin
15,091
629
158
7
0
419,634
3
W
Osiris
14,214
592
152
6
0
493,463
10
W
Fafnir
14,431
601
53
2
0
435,819
12
W
Danzaburou
17,209
717
196
8
0
423,202
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role