Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Beams
Chronos
Level 148
God Stats
0W - 3L
1,238 SR
Queue Stats
20W - 12L
1,540 Elo+
Party 1
Ares
Ares
Derpies
Ares
Level 129
God Stats
0W - 2L
1,288 SR
Queue Stats
20W - 19L
1,495 Elo+
Party 1
Chaac
Chaac
Olithechicken
Chaac
Level 81
God Stats
5W - 4L
1,596 SR
Queue Stats
45W - 50L
1,533 Elo+
Solo
Arachne
Arachne
omnishow
Arachne
Level 66
God Stats
23W - 22L
1,516 SR
Queue Stats
415W - 485L
1,390 Elo+
Solo
Team Averages
Level 110
1,428 SR
1,492 Elo+

VS

Team Averages
Level 95
1,420 SR
1,471 Elo+
Nemesis
Nemesis
 
Nemesis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ashoka334
Nu Wa
Level 57
God Stats
3W - 6L
1,164 SR
Queue Stats
161W - 166L
1,435 Elo+
Solo
Heimdallr
Heimdallr
AurasAurora
Heimdallr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,513 Elo+
Solo
Pele
Pele
bigrag2008
Pele
Level 110
God Stats
8W - 6L
1,470 SR
Queue Stats
246W - 255L
1,441 Elo+
Solo
Xing Tian
Xing Tian
xXMYM_KentuchiXx
Xing Tian
Level 68
God Stats
11W - 10L
1,464 SR
Queue Stats
335W - 392L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 1 / 1
5,029
629
2,885
3,946
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Beams
Chronos
7
2 / 0 / 1
4,614
577
2,189
3,068
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Derpies
Ares
6
0 / 1 / 3
4,245
531
2,389
3,748
1,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

3
0 / 1 / 0
3,308
414
611
2,172
971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
omnishow
Arachne
7
1 / 3 / 1
4,290
536
1,820
4,563
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 0 / 1
4,555
569
913
3,726
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Ashoka334
Nu Wa
8
0 / 1 / 1
4,295
537
2,346
3,227
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
AurasAurora
Heimdallr
8
2 / 2 / 0
4,414
552
3,195
5,114
1,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 0 / 0
5,502
688
2,133
4,583
1,244
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
6
0 / 1 / 0
3,780
473
1,124
4,531
1,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
4
Kills
5
6
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
W
Nemesis
 
Nemesis
0
0
1
0.5
W
Nu Wa
Ashoka334
Nu Wa
0
1
1
0.5
W
Heimdallr
AurasAurora
Heimdallr
2
2
0
1
L
Chronos
Beams
Chronos
2
0
1
2.5
L
Ares
Derpies
Ares
0
1
3
1.5
L
0
1
0
0
W
3
0
0
3
L
Arachne
omnishow
Arachne
1
3
1
0.5
W
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,894
Damage
9,711
17,497
Taken
21,181
6,165
Mitigated
6,866
5,943
Healing
4,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,885
652
0
1,495
3,946
1,333
252
1,978
1,968
27,477
0
W
Nemesis
 
Nemesis
913
339
0
616
3,726
1,279
0
760
2,966
0
21,477
W
Nu Wa
Ashoka334
Nu Wa
2,346
1,075
0
680
3,227
877
628
1,577
1,650
21,578
0
W
Heimdallr
AurasAurora
Heimdallr
3,195
1,164
0
1,228
5,114
1,527
0
3,255
1,859
0
16,743
L
Chronos
Beams
Chronos
2,189
769
0
574
3,068
620
135
498
2,410
15,671
0
L
Ares
Derpies
Ares
2,389
175
0
914
3,748
1,695
0
468
3,204
12,637
0
L
611
135
0
1,129
2,172
971
0
88
2,084
0
4,000
W
2,133
553
0
1,932
4,583
1,244
0
314
4,083
0
28,161
L
Arachne
omnishow
Arachne
1,820
1,074
238
1,593
4,563
1,546
4
202
4,361
0
16,999
W
Xing Tian
1,124
29
0
262
4,531
1,939
0
1,557
2,974
8,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,486
Gold Earned
22,546
150
Minions Killed
198
0
Camps Cleared
0
701,823
Distance Traveled
786,785
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,029
629
62
8
0
130,262
3
W
Nemesis
4,555
569
47
6
0
179,602
2
W
Nu Wa
4,295
537
33
4
0
140,621
2
W
Heimdallr
4,414
552
35
4
0
152,579
0
L
Chronos
4,614
577
26
3
0
186,266
0
L
Ares
4,245
531
19
2
0
181,635
3
L
Chaac
3,308
414
6
1
0
52,325
1
W
Pele
5,502
688
63
8
0
174,305
1
L
Arachne
4,290
536
37
5
0
151,335
0
W
Xing Tian
3,780
473
20
3
0
139,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role