Player Matchup

Jormungandr
Jormungandr
Ihsara1997
Jormungandr
Level 7
God Stats
0W - 1L
1,421 SR
Queue Stats
3W - 5L
1,448 Elo+
Solo
Nemesis
Nemesis
Menonzinhaa
Nemesis
Level 4
God Stats
1W - 2L
1,709 SR
Queue Stats
1W - 3L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stagbeetlex
Morgan Le Fay
Level 26
God Stats
7W - 3L
1,616 SR
Queue Stats
24W - 34L
1,349 Elo+
Solo
Thoth
Thoth
ZeroDiac100
Thoth
Level 28
God Stats
3W - 8L
1,309 SR
Queue Stats
135W - 144L
1,430 Elo+
Solo
Cernunnos
Cernunnos
xxvenarck06xx
Cernunnos
Level 14
God Stats
1W - 3L
1,673 SR
Queue Stats
23W - 18L
1,622 Elo+
Solo
Team Averages
Level 16
1,546 SR
1,439 Elo+

VS

Team Averages
Level 22
1,527 SR
1,418 Elo+
Sol
Sol
HoboInPayless
Sol
Level 29
God Stats
3W - 2L
1,539 SR
Queue Stats
10W - 9L
1,412 Elo+
Solo
Ares
Ares
Pakorro7737
Ares
Level 10
God Stats
1W - 1L
1,394 SR
Queue Stats
8W - 5L
1,332 Elo+
Solo
Loki
Loki
QueroCafe666
Loki
Level 29
God Stats
5W - 3L
1,678 SR
Queue Stats
21W - 23L
1,583 Elo+
Solo
Zeus
Zeus
Yapatsu
Zeus
Level 29
God Stats
340W - 325L
1,525 SR
Queue Stats
347W - 340L
1,450 Elo+
Solo
Set
Set
malone28
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ihsara1997
Jormungandr
20
18 / 9 / 10
16,828
1,202
40,260
30,293
11,370
Nemesis
Menonzinhaa
Nemesis
19
0 / 11 / 8
12,190
871
5,752
17,666
6,231
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Stagbeetlex
Morgan Le Fay
20
4 / 6 / 18
14,747
1,053
16,924
22,024
7,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 11 / 16
13,457
961
9,630
22,492
6,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
xxvenarck06xx
Cernunnos
20
7 / 6 / 12
14,879
1,063
19,206
21,738
7,956
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 13
14,881
1,063
23,695
21,254
6,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 7 / 19
15,334
1,095
19,030
26,955
35,057
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
18 / 3 / 12
17,141
1,224
31,649
16,074
5,125
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
Yapatsu
Zeus
20
11 / 8 / 20
15,772
1,127
30,191
18,794
5,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
0 / 12 / 8
11,598
828
910
17,085
5,974

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
115
31
Kills
43
43
Deaths
31
64
Assists
72
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
Jormungandr
Ihsara1997
Jormungandr
18
9
10
2.56
L
Nemesis
Menonzinhaa
Nemesis
0
11
8
0.36
W
8
7
19
2.5
W
18
3
12
8
L
Morgan Le Fay
Stagbeetlex
Morgan Le Fay
4
6
18
2.17
W
Zeus
Yapatsu
Zeus
11
8
20
2.63
L
2
11
16
0.91
W
0
12
8
0.33
L
Cernunnos
xxvenarck06xx
Cernunnos
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,772
Damage
105,475
114,213
Taken
100,162
39,872
Mitigated
59,063
10,617
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,695
5,371
211
6,866
21,254
6,960
0
16,032
5,222
42,628
0
L
Jormungandr
Ihsara1997
Jormungandr
40,260
8,254
196
3,966
30,293
11,370
0
17,884
11,942
71,602
0
L
Nemesis
Menonzinhaa
Nemesis
5,752
1,995
0
1,552
17,666
6,231
0
12,127
5,397
0
19,316
W
19,030
943
0
500
26,955
35,057
0
15,293
11,662
48,656
0
W
31,649
9,595
0
0
16,074
5,125
0
9,867
6,127
0
49,049
L
Morgan Le Fay
Stagbeetlex
Morgan Le Fay
16,924
2,566
109
3,377
22,024
7,376
0
11,203
10,721
36,373
0
W
Zeus
Yapatsu
Zeus
30,191
1,690
0
1,423
18,794
5,947
0
12,969
5,825
62,545
0
L
9,630
1,221
0
380
22,492
6,939
0
15,530
6,742
37,716
0
W
910
807
0
35
17,085
5,974
0
12,653
4,432
0
2,422
L
Cernunnos
xxvenarck06xx
Cernunnos
19,206
13,121
0
1,037
21,738
7,956
0
15,001
6,495
0
42,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,101
Gold Earned
74,726
222
Minions Killed
212
5
Camps Cleared
8
1,165,601
Distance Traveled
1,309,519
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,881
1,063
53
4
3
293,885
0
L
Jormungandr
16,828
1,202
71
5
1
242,790
0
L
Nemesis
12,190
871
23
2
3
186,714
0
W
Ares
15,334
1,095
50
4
2
251,940
0
W
Loki
17,141
1,224
29
2
2
320,773
1
L
Morgan Le Fay
14,747
1,053
43
3
1
258,511
2
W
Zeus
15,772
1,127
76
5
1
251,550
0
L
Thoth
13,457
961
55
4
0
248,692
1
W
Set
11,598
828
4
0
0
191,371
0
L
Cernunnos
14,879
1,063
30
2
0
228,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role