Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Aurihora
Chang'e
Level 96
God Stats
7W - 5L
1,634 SR
Queue Stats
100W - 94L
1,469 Elo+
Party 3
Izanami
Izanami
Sacraha
Izanami
Level 18
God Stats
10W - 8L
1,534 SR
Queue Stats
80W - 87L
1,403 Elo+
Party 3
Ne Zha
Ne Zha
Thomas-Ultra
Ne Zha
Level 48
God Stats
1W - 2L
1,478 SR
Queue Stats
226W - 201L
1,411 Elo+
Party 1
Amaterasu
Amaterasu
xRyvnz123
Amaterasu
Level 5
God Stats
0W - 2L
1,286 SR
Queue Stats
54W - 48L
1,524 Elo+
Party 1
Team Averages
Level 46
1,486 SR
1,462 Elo+

VS

Team Averages
Level 64
1,541 SR
1,428 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
EMP__04
Ymir
Level 81
God Stats
7W - 2L
1,731 SR
Queue Stats
86W - 75L
1,497 Elo+
Party 4
Danzaburou
Danzaburou
RELAXAT
Danzaburou
Level 15
God Stats
1W - 2L
1,389 SR
Queue Stats
66W - 65L
1,442 Elo+
Party 4
Pele
Pele
mightypogo
Pele
Level 61
God Stats
55W - 45L
1,584 SR
Queue Stats
168W - 183L
1,495 Elo+
Party 2
Izanami
Izanami
ragefern13
Izanami
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 49L
1,209 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
5 / 5 / 0
7,342
524
7,764
9,156
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Aurihora
Chang'e
8
0 / 6 / 1
5,095
364
1,914
7,718
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Sacraha
Izanami
8
0 / 4 / 1
5,222
373
2,536
6,907
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
10
1 / 6 / 1
6,094
435
2,804
10,425
3,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
xRyvnz123
Amaterasu
9
0 / 3 / 1
5,680
406
1,564
8,727
5,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 0 / 5
9,079
649
12,721
9,088
3,997
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
EMP__04
Ymir
11
1 / 0 / 9
6,973
498
3,663
6,861
4,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
RELAXAT
Danzaburou
15
10 / 0 / 4
9,610
686
8,940
4,596
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 2
7,845
560
4,155
8,377
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ragefern13
Izanami
12
1 / 4 / 5
7,340
524
1,252
7,659
2,541
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
24
24
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
5
0
1
W
Chang'e
 
Chang'e
7
0
5
9.5
L
Chang'e
Aurihora
Chang'e
0
6
1
0.08
W
Ymir
EMP__04
Ymir
1
0
9
5.5
W
Danzaburou
RELAXAT
Danzaburou
10
0
4
12
L
Izanami
Sacraha
Izanami
0
4
1
0.13
L
Ne Zha
1
6
1
0.25
W
5
2
2
3
W
Izanami
ragefern13
Izanami
1
4
5
0.88
L
Amaterasu
xRyvnz123
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,582
Damage
30,731
42,933
Taken
36,581
15,917
Mitigated
14,964
8,733
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,764
375
0
1,741
9,156
3,589
0
2,222
6,934
45,794
0
W
Chang'e
 
Chang'e
12,721
764
1,618
7,381
9,088
3,997
1,924
1,144
7,724
50,626
0
L
Chang'e
Aurihora
Chang'e
1,914
26
791
1,587
7,718
1,732
0
2,767
4,951
14,012
0
W
Ymir
EMP__04
Ymir
3,663
249
418
1,508
6,861
4,081
33
1,923
4,741
19,208
0
W
Danzaburou
RELAXAT
Danzaburou
8,940
4,484
0
589
4,596
1,516
992
811
3,661
0
63,232
L
Izanami
Sacraha
Izanami
2,536
1,532
0
580
6,907
1,654
0
1,961
4,946
0
21,398
L
Ne Zha
2,804
439
0
2,316
10,425
3,346
0
3,278
7,147
0
33,396
W
4,155
747
0
2,732
8,377
2,829
1,885
2,658
5,719
0
32,236
W
Izanami
ragefern13
Izanami
1,252
322
0
1,415
7,659
2,541
334
2,892
4,681
0
39,178
L
Amaterasu
xRyvnz123
Amaterasu
1,564
102
0
1,718
8,727
5,596
0
6,156
2,571
0
22,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,433
Gold Earned
40,847
286
Minions Killed
363
0
Camps Cleared
0
1,226,957
Distance Traveled
1,324,695
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,342
524
72
5
0
235,562
0
W
Chang'e
9,079
649
80
6
0
262,705
4
L
Chang'e
5,095
364
40
3
0
239,879
1
W
Ymir
6,973
498
26
2
0
259,471
0
W
Danzaburou
9,610
686
112
8
0
261,765
2
L
Izanami
5,222
373
51
4
0
227,676
2
L
Ne Zha
6,094
435
65
5
0
265,665
0
W
Pele
7,845
560
67
5
0
295,746
0
W
Izanami
7,340
524
78
6
0
245,008
1
L
Amaterasu
5,680
406
58
4
0
258,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role