Player Matchup

Chaac
Chaac
Gold II
Greeno1Mike
Chaac
Gold II
Level 104
God Stats
11W - 11L
1,804 SR
Queue Stats
41W - 40L
1,801 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum V
ISoothSayerz
Baba Yaga
Platinum V
Level 41
God Stats
7W - 5L
1,500 SR
Queue Stats
28W - 28L
1,851 MMR
Party 1
Fenrir
Fenrir
Platinum V
Wazrow
Fenrir
Platinum V
Level 37
God Stats
10W - 6L
1,529 SR
Queue Stats
28W - 21L
1,746 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 61
1,611 SR
1,799 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,629 SR
1,679 MMR
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Carlitos braun7
Gilgamesh
Diamond V
Level 160
God Stats
4W - 3L
1,723 SR
Queue Stats
120W - 114L
1,967 MMR
Solo
Aphrodite
Aphrodite
Gold I
ganamancas
Aphrodite
Gold I
Level 147
God Stats
6W - 3L
1,665 SR
Queue Stats
225W - 271L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 13
10,480
616
12,622
14,961
17,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
ISoothSayerz
Baba Yaga
15
5 / 2 / 10
11,362
668
21,008
11,802
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Wazrow
Fenrir
15
9 / 1 / 6
12,008
706
13,936
22,618
25,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SobekMorgan Le FayAthenaThothCthulhu

VS

Bans
PersephoneDiscordiaCabrakanScyllaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 6 / 1
9,277
546
12,956
16,930
7,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Carlitos braun7
Gilgamesh
12
2 / 3 / 1
9,753
574
16,795
20,740
20,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
ganamancas
Aphrodite
12
0 / 6 / 2
9,111
536
7,110
14,502
12,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
15
Kills
3
3
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
1
0.25
L
Gilgamesh
Carlitos braun7
Gilgamesh
2
3
1
0.83
W
1
0
13
7.5
W
Baba Yaga
ISoothSayerz
Baba Yaga
5
2
10
5
W
Fenrir
Wazrow
Fenrir
9
1
6
12
L
Aphrodite
ganamancas
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,566
Damage
36,861
49,381
Taken
52,172
48,041
Mitigated
40,082
19,571
Healing
18,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,956
5,806
726
1,653
16,930
7,474
65
8,100
8,129
0
33,812
L
Gilgamesh
Carlitos braun7
Gilgamesh
16,795
2,690
0
2,604
20,740
20,360
0
8,378
10,704
9,225
30,214
W
12,622
792
0
5,756
14,961
17,421
191
3,586
10,836
0
33,540
W
Baba Yaga
ISoothSayerz
Baba Yaga
21,008
1,033
0
5,522
11,802
4,833
1,011
2,244
9,072
58,412
0
W
Fenrir
Wazrow
Fenrir
13,936
3,578
0
8,293
22,618
25,787
918
5,367
16,333
1,602
31,160
L
Aphrodite
ganamancas
Aphrodite
7,110
581
7,095
6,253
14,502
12,248
29
5,153
8,418
29,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,850
Gold Earned
28,141
160
Minions Killed
161
8
Camps Cleared
5
1,042,112
Distance Traveled
941,388
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,277
546
52
3
1
298,681
4
L
Gilgamesh
9,753
574
45
3
1
330,831
5
W
Chaac
10,480
616
56
3
2
358,794
2
W
Baba Yaga
11,362
668
75
4
4
321,233
3
W
Fenrir
12,008
706
29
2
2
362,085
6
L
Aphrodite
9,111
536
64
4
3
311,876
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role