Player Matchup

Sobek
Sobek
Dont F6
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,367 Elo+
Solo
Scylla
Scylla
L0ocifer
Scylla
Level 18
God Stats
0W - 4L
1,409 SR
Queue Stats
2W - 10L
1,268 Elo+
Solo
Kali
Kali
deybis1980marin
Kali
Level 13
God Stats
1W - 4L
1,288 SR
Queue Stats
1W - 5L
1,055 Elo+
Solo
Team Averages
Level 12
1,399 SR
1,230 Elo+

VS

Team Averages
Level 23
1,581 SR
1,318 Elo+
Hercules
Hercules
IceGGervinLIL
Hercules
Level 28
God Stats
5W - 5L
1,490 SR
Queue Stats
167W - 244L
1,287 Elo+
Solo
Neith
Neith
Stupendous_Man26
Neith
Level 29
God Stats
8W - 7L
1,835 SR
Queue Stats
115W - 140L
1,263 Elo+
Solo
Discordia
Discordia
WilyDinosaur19
Discordia
Level 11
God Stats
4W - 6L
1,417 SR
Queue Stats
25W - 33L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dont F6
Sobek
14
3 / 6 / 1
10,381
611
11,734
27,426
31,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
L0ocifer
Scylla
12
1 / 6 / 1
9,056
533
11,011
15,839
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 4 / 0
8,019
472
35
3,465
1,012

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IceGGervinLIL
Hercules
13
3 / 1 / 11
11,001
647
9,670
20,957
26,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 3 / 11
11,190
658
9,670
8,963
3,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
WilyDinosaur19
Discordia
16
10 / 0 / 5
12,272
722
17,221
9,629
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
16
16
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
Dont F6
Sobek
3
6
1
0.58
W
Hercules
IceGGervinLIL
Hercules
3
1
11
8.5
L
Scylla
L0ocifer
Scylla
1
6
1
0.25
W
3
3
11
2.83
W
Discordia
WilyDinosaur19
Discordia
10
0
5
12.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
36,561
46,730
Taken
39,549
37,825
Mitigated
34,398
12,080
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Dont F6
Sobek
11,734
534
98
9,699
27,426
31,968
0
8,247
18,116
40,366
0
W
Hercules
IceGGervinLIL
Hercules
9,670
2,756
0
5,225
20,957
26,681
560
9,345
11,008
288
22,199
L
Scylla
L0ocifer
Scylla
11,011
431
0
1,971
15,839
4,845
0
6,046
9,147
23,427
0
W
9,670
2,504
154
1,444
8,963
3,766
1,457
5,636
3,185
0
26,584
W
Discordia
WilyDinosaur19
Discordia
17,221
304
0
1,049
9,629
3,951
613
6,918
2,575
43,996
0
L
35
35
267
45
3,465
1,012
0
1,097
2,246
0
694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
34,463
85
Minions Killed
147
1
Camps Cleared
1
580,947
Distance Traveled
983,136
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,381
611
52
3
1
250,663
4
W
Hercules
11,001
647
35
2
0
339,144
0
L
Scylla
9,056
533
33
2
0
282,638
0
W
Neith
11,190
658
34
2
0
300,716
0
W
Discordia
12,272
722
78
5
1
343,276
1
L
Kali
8,019
472
0
0
0
47,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role