Player Matchup

Hercules
Hercules
DuraXus
Hercules
Level 114
God Stats
10W - 4L
1,771 SR
Queue Stats
188W - 86L
1,735 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lisskaa42
Morgan Le Fay
Level 28
God Stats
9W - 3L
1,732 SR
Queue Stats
57W - 22L
1,718 Elo+
Party 2
Hachiman
Hachiman
SipleX
Hachiman
Level 105
God Stats
8W - 6L
1,704 SR
Queue Stats
161W - 79L
1,714 Elo+
Party 2
Team Averages
Level 82
1,736 SR
1,722 Elo+

VS

Team Averages
Level 95
1,591 SR
1,565 Elo+
Charybdis
Charybdis
Meteor
Charybdis
Level 160
God Stats
16W - 6L
1,788 SR
Queue Stats
423W - 113L
1,785 Elo+
Party 1
Xing Tian
Xing Tian
VioletKiiD
Xing Tian
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,655 Elo+
Party 1
Nu Wa
Nu Wa
portokalotripa
Nu Wa
Level 109
God Stats
2W - 4L
1,484 SR
Queue Stats
334W - 485L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DuraXus
Hercules
11
2 / 3 / 1
8,027
617
7,596
17,024
8,879
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Lisskaa42
Morgan Le Fay
11
3 / 9 / 3
8,910
685
8,698
12,516
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SipleX
Hachiman
12
1 / 4 / 4
8,422
648
9,381
12,021
3,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Meteor
Charybdis
15
10 / 2 / 4
10,411
801
19,977
9,244
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
VioletKiiD
Xing Tian
14
4 / 1 / 12
9,756
750
10,138
17,187
19,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 3 / 11
9,055
697
7,644
9,375
2,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
16
16
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
DuraXus
Hercules
2
3
1
0.83
L
Morgan Le Fay
Lisskaa42
Morgan Le Fay
3
9
3
0.5
W
Charybdis
Meteor
Charybdis
10
2
4
6
L
Hachiman
SipleX
Hachiman
1
4
4
0.75
W
Xing Tian
VioletKiiD
Xing Tian
4
1
12
10
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,675
Damage
37,759
41,561
Taken
35,806
16,102
Mitigated
26,622
8,689
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DuraXus
Hercules
7,596
1,189
0
6,291
17,024
8,879
0
7,570
9,106
1,442
21,754
L
Morgan Le Fay
Lisskaa42
Morgan Le Fay
8,698
94
0
771
12,516
3,733
0
5,194
7,134
26,968
0
W
Charybdis
Meteor
Charybdis
19,977
10,453
0
1,270
9,244
3,982
1,956
2,171
6,671
0
63,557
L
Hachiman
SipleX
Hachiman
9,381
6,282
0
1,627
12,021
3,490
64
4,834
7,095
0
37,590
W
Xing Tian
VioletKiiD
Xing Tian
10,138
448
0
3,493
17,187
19,709
156
4,990
11,379
27,236
0
W
7,644
2,934
124
1,276
9,375
2,931
921
2,201
6,760
24,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
29,222
153
Minions Killed
166
3
Camps Cleared
9
706,043
Distance Traveled
717,253
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,027
617
44
3
1
260,357
2
L
Morgan Le Fay
8,910
685
42
3
0
204,984
0
W
Charybdis
10,411
801
89
7
6
221,012
4
L
Hachiman
8,422
648
67
5
2
240,702
5
W
Xing Tian
9,756
750
38
3
2
278,375
5
W
Nu Wa
9,055
697
39
3
1
217,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role