Player Matchup

Kali
Kali
DeleriumYears
Kali
Level 15
God Stats
4W - 1L
1,733 SR
Queue Stats
20W - 29L
1,330 Elo+
Solo
Nu Wa
Nu Wa
MrPandaProfit
Nu Wa
Level 16
God Stats
6W - 12L
1,398 SR
Queue Stats
103W - 105L
1,453 Elo+
Party 1
Yemoja
Yemoja
MunPork
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 105L
1,346 Elo+
Solo
Hun Batz
Hun Batz
NipponDaemon
Hun Batz
Level 27
God Stats
20W - 19L
1,380 SR
Queue Stats
133W - 146L
1,501 Elo+
Solo
The Morrigan
The Morrigan
SpectrAgt
The Morrigan
Level 16
God Stats
4W - 8L
1,588 SR
Queue Stats
66W - 76L
1,390 Elo+
Party 1
Team Averages
Level 16
1,520 SR
1,404 Elo+

VS

Team Averages
Level 19
1,441 SR
1,453 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Hyßria
Da Ji
Level 13
God Stats
11W - 7L
1,298 SR
Queue Stats
28W - 36L
1,477 Elo+
Solo
Anubis
Anubis
JuicedAaikom
Anubis
Level 24
God Stats
22W - 19L
1,352 SR
Queue Stats
151W - 210L
1,190 Elo+
Solo
Neith
Neith
s3kc
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Olorun
Olorun
thatsquacktastik
Olorun
Level 26
God Stats
10W - 8L
1,558 SR
Queue Stats
130W - 133L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
7,908
494
6,391
13,747
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 5 / 1
7,374
461
9,404
9,322
2,643
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
MunPork
Yemoja
9
1 / 3 / 3
6,554
410
4,221
14,880
8,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
NipponDaemon
Hun Batz
11
2 / 5 / 0
6,850
428
1,786
9,751
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
SpectrAgt
The Morrigan
12
0 / 6 / 1
6,712
420
1,983
6,565
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 10
7,511
469
2,401
10,217
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Hyßria
Da Ji
17
13 / 0 / 5
10,627
664
10,180
9,006
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
14
2 / 2 / 5
8,902
556
3,509
6,394
2,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
s3kc
Neith
10
1 / 5 / 2
7,232
452
3,426
8,413
2,601
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
9 / 0 / 9
10,174
636
21,002
10,506
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
25
26
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
10
5
L
3
7
2
0.57
W
Da Ji
Hyßria
Da Ji
13
0
5
15.5
W
Anubis
2
2
5
2.25
L
2
5
1
0.5
L
Yemoja
MunPork
Yemoja
1
3
3
0.83
L
Hun Batz
NipponDaemon
Hun Batz
2
5
0
0.4
L
The Morrigan
SpectrAgt
The Morrigan
0
6
1
0.08
W
Neith
s3kc
Neith
1
5
2
0.4
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,785
Damage
40,518
54,265
Taken
44,536
20,586
Mitigated
23,705
7,864
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,401
418
0
2,378
10,217
9,079
543
3,525
6,692
16,722
0
L
6,391
2,706
0
1,100
13,747
4,580
0
3,418
10,329
0
45,362
W
Da Ji
Hyßria
Da Ji
10,180
995
0
398
9,006
4,802
552
1,596
7,410
0
79,388
W
Anubis
3,509
205
0
930
6,394
2,744
1,537
3,768
2,626
45,354
0
L
9,404
2,049
0
888
9,322
2,643
526
4,951
4,371
37,286
0
L
Yemoja
MunPork
Yemoja
4,221
668
365
2,590
14,880
8,329
0
8,417
6,463
15,063
0
L
Hun Batz
NipponDaemon
Hun Batz
1,786
231
0
2,544
9,751
3,199
0
4,313
5,438
0
31,500
L
The Morrigan
SpectrAgt
The Morrigan
1,983
86
0
377
6,565
1,835
799
3,898
2,469
31,061
260
W
Neith
s3kc
Neith
3,426
1,306
0
1,273
8,413
2,601
700
2,134
6,279
0
23,931
W
21,002
11,490
937
6,333
10,506
4,479
3,270
4,387
6,119
77,393
7,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
44,446
287
Minions Killed
447
0
Camps Cleared
0
1,389,248
Distance Traveled
1,463,488
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,511
469
28
2
0
270,710
6
L
Kali
7,908
494
78
5
0
299,092
0
W
Da Ji
10,627
664
125
8
0
379,409
0
W
Anubis
8,902
556
107
7
0
259,925
1
L
Nu Wa
7,374
461
71
4
0
257,134
7
L
Yemoja
6,554
410
16
1
0
257,794
1
L
Hun Batz
6,850
428
63
4
0
293,085
5
L
The Morrigan
6,712
420
59
4
0
282,143
0
W
Neith
7,232
452
52
3
0
246,970
0
W
Olorun
10,174
636
135
8
0
306,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role