Player Matchup

Gilgamesh
Gilgamesh
Gangsterbengt
Gilgamesh
Level 11
God Stats
14W - 17L
1,500 SR
Queue Stats
53W - 64L
1,135 Elo+
Party 2
Zhong Kui
Zhong Kui
Gedubbelve
Zhong Kui
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 75L
1,135 Elo+
Party 2
Yemoja
Yemoja
KAYLEHAAAH
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
935 Elo+
Solo
Tyr
Tyr
LOLhasa
Tyr
Level 7
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 1L
1,107 Elo+
Solo
Neith
Neith
MenschooBjeerN
Neith
Level 7
God Stats
22W - 28L
1,816 SR
Queue Stats
38W - 51L
1,284 Elo+
Party 2
Team Averages
Level 32
1,569 SR
1,119 Elo+

VS

Team Averages
Level 9
1,472 SR
1,219 Elo+
Thanatos
Thanatos
ODxBrasi
Thanatos
Level 20
God Stats
3W - 3L
1,648 SR
Queue Stats
54W - 78L
1,353 Elo+
Solo
Cthulhu
Cthulhu
dianamix
Cthulhu
Level 11
God Stats
2W - 6L
1,266 SR
Queue Stats
6W - 11L
1,294 Elo+
Party 1
Danzaburou
Danzaburou
pepeius
Danzaburou
Level 5
God Stats
2W - 3L
1,272 SR
Queue Stats
13W - 14L
1,138 Elo+
Party 1
Olorun
Olorun
qb02
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,173 Elo+
Solo
Ares
Ares
xmarto
Ares
Level 7
God Stats
3W - 3L
1,675 SR
Queue Stats
17W - 18L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gangsterbengt
Gilgamesh
10
3 / 2 / 6
6,133
558
4,495
6,848
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Gedubbelve
Zhong Kui
10
2 / 0 / 5
5,928
539
4,824
3,467
2,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
KAYLEHAAAH
Yemoja
8
2 / 3 / 4
5,353
487
1,870
6,357
4,149
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
12
8 / 0 / 2
7,007
637
6,574
8,348
3,592
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

9
3 / 1 / 3
5,907
537
3,345
4,307
1,224
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ODxBrasi
Thanatos
8
2 / 4 / 2
5,335
485
3,502
6,587
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
dianamix
Cthulhu
9
0 / 4 / 0
4,954
450
2,669
8,596
5,412
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
pepeius
Danzaburou
7
0 / 5 / 0
4,622
420
3,100
5,910
1,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
qb02
Olorun
10
4 / 2 / 1
6,236
567
6,008
6,847
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
xmarto
Ares
7
0 / 3 / 0
4,419
402
2,102
7,068
4,409
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
6
6
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Gangsterbengt
Gilgamesh
3
2
6
3
W
Zhong Kui
Gedubbelve
Zhong Kui
2
0
5
4.5
W
Yemoja
KAYLEHAAAH
Yemoja
2
3
4
1.33
W
Tyr
8
0
2
9
W
3
1
3
4.5
L
Thanatos
ODxBrasi
Thanatos
2
4
2
0.75
L
Cthulhu
dianamix
Cthulhu
0
4
0
0
L
Danzaburou
pepeius
Danzaburou
0
5
0
0
L
Olorun
qb02
Olorun
4
2
1
2.25
L
Ares
xmarto
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,108
Damage
17,381
29,327
Taken
35,008
14,146
Mitigated
15,794
9,270
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Gangsterbengt
Gilgamesh
4,495
2,385
0
372
6,848
2,580
123
1,519
5,329
0
30,048
W
Zhong Kui
Gedubbelve
Zhong Kui
4,824
950
150
2,548
3,467
2,601
1,047
1,259
2,208
25,695
0
W
Yemoja
KAYLEHAAAH
Yemoja
1,870
611
680
51
6,357
4,149
224
3,751
2,606
13,135
0
W
Tyr
6,574
1,046
0
4,382
8,348
3,592
795
2,595
5,753
0
31,353
W
3,345
2,181
0
1,087
4,307
1,224
0
1,655
2,652
0
16,780
L
Thanatos
ODxBrasi
Thanatos
3,502
1,105
0
4,429
6,587
2,405
0
401
6,186
0
21,618
L
Cthulhu
dianamix
Cthulhu
2,669
414
163
500
8,596
5,412
243
3,808
4,788
15,067
0
L
Danzaburou
pepeius
Danzaburou
3,100
1,830
0
940
5,910
1,422
1,164
471
5,439
0
19,151
L
Olorun
qb02
Olorun
6,008
2,460
0
2,589
6,847
2,146
855
1,436
5,411
29,252
0
L
Ares
xmarto
Ares
2,102
456
0
1,408
7,068
4,409
97
578
6,490
11,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,328
Gold Earned
25,566
209
Minions Killed
173
0
Camps Cleared
0
1,026,730
Distance Traveled
938,566
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,133
558
53
5
0
236,420
0
W
Zhong Kui
5,928
539
43
4
0
191,612
0
W
Yemoja
5,353
487
16
1
0
180,971
3
W
Tyr
7,007
637
54
5
0
223,008
2
W
Neith
5,907
537
43
4
0
194,719
2
L
Thanatos
5,335
485
32
3
0
188,092
2
L
Cthulhu
4,954
450
29
3
0
193,098
2
L
Danzaburou
4,622
420
37
3
0
173,428
0
L
Olorun
6,236
567
55
5
0
184,004
2
L
Ares
4,419
402
20
2
0
199,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role