Player Matchup

Discordia
Discordia
AlExpulce
Discordia
Level 25
God Stats
3W - 1L
1,829 SR
Queue Stats
13W - 15L
1,359 Elo+
Party 2
Neith
Neith
CheesusBack
Neith
Level 17
God Stats
2W - 0L
1,728 SR
Queue Stats
10W - 8L
1,433 Elo+
Party 2
Kali
Kali
SyrenX101
Kali
Level 24
God Stats
29W - 25L
1,622 SR
Queue Stats
132W - 128L
1,441 Elo+
Solo
Heimdallr
Heimdallr
Zaрbarra
Heimdallr
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 13L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ыыыПУПЫРКАыыы
Cthulhu
Level 18
God Stats
3W - 1L
1,318 SR
Queue Stats
11W - 12L
1,378 Elo+
Party 2
Team Averages
Level 17
1,599 SR
1,422 Elo+

VS

Team Averages
Level 19
1,449 SR
1,363 Elo+
Odin
Odin
ArjangRa
Odin
Level 28
God Stats
3W - 6L
1,399 SR
Queue Stats
83W - 105L
1,326 Elo+
Party 1
Freya
Freya
Flw3r
Freya
Level 28
God Stats
7W - 4L
1,487 SR
Queue Stats
68W - 91L
1,327 Elo+
Party 1
Arachne
Arachne
Solomonosaurus
Arachne
Level 29
God Stats
3W - 5L
1,357 SR
Queue Stats
167W - 196L
1,435 Elo+
Solo
Olorun
Olorun
Zitke
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Jormungandr
Jormungandr
woodnoo
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlExpulce
Discordia
13
7 / 1 / 1
8,056
620
9,628
5,512
1,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 3
6,134
472
2,394
5,833
1,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
11
5 / 4 / 3
7,418
571
5,754
8,633
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Zaрbarra
Heimdallr
18
12 / 0 / 1
10,467
805
12,829
6,841
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 4
6,033
464
2,341
8,674
5,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 3 / 0
5,893
453
2,134
6,974
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Flw3r
Freya
9
2 / 5 / 3
5,520
425
4,120
8,342
2,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
3 / 5 / 3
6,204
477
2,889
9,068
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Zitke
Olorun
9
3 / 7 / 1
6,058
466
4,824
9,184
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
woodnoo
Jormungandr
10
0 / 6 / 0
5,496
423
2,864
9,204
5,258
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
26
Kills
9
9
Deaths
26
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlExpulce
Discordia
7
1
1
7.5
L
Odin
1
3
0
0.33
W
1
2
3
1.25
L
Freya
Flw3r
Freya
2
5
3
0.7
L
3
5
3
0.9
W
Kali
5
4
3
1.63
W
Heimdallr
Zaрbarra
Heimdallr
12
0
1
12.5
L
Olorun
Zitke
Olorun
3
7
1
0.5
L
Jormungandr
woodnoo
Jormungandr
0
6
0
0
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,946
Damage
16,831
35,493
Taken
42,772
16,776
Mitigated
20,201
8,673
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlExpulce
Discordia
9,628
434
0
1,011
5,512
1,933
592
2,584
2,928
47,406
0
L
Odin
2,134
265
0
1,898
6,974
4,663
26
303
6,671
0
24,102
W
2,394
1,220
0
1,634
5,833
1,811
890
1,980
3,853
0
33,546
L
Freya
Flw3r
Freya
4,120
1,394
0
2,616
8,342
2,788
0
2,780
5,562
16,871
0
L
2,889
2,003
0
2,332
9,068
3,521
0
1,907
7,161
0
24,150
W
Kali
5,754
3,541
0
3,035
8,633
4,248
0
2,230
6,365
0
44,412
W
Heimdallr
Zaрbarra
Heimdallr
12,829
6,903
0
2,257
6,841
3,437
414
1,694
4,911
0
85,209
L
Olorun
Zitke
Olorun
4,824
2,114
109
856
9,184
3,971
245
3,348
5,833
20,466
2,736
L
Jormungandr
woodnoo
Jormungandr
2,864
961
0
336
9,204
5,258
90
3,631
5,573
23,857
0
W
2,341
234
166
570
8,674
5,347
322
3,031
5,643
12,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,108
Gold Earned
29,171
416
Minions Killed
222
0
Camps Cleared
0
1,249,508
Distance Traveled
1,311,110
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,056
620
87
7
0
269,833
1
L
Odin
5,893
453
72
6
0
318,042
0
W
Neith
6,134
472
59
5
0
202,525
3
L
Freya
5,520
425
23
2
0
249,150
1
L
Arachne
6,204
477
46
4
0
270,555
1
W
Kali
7,418
571
75
6
0
271,291
1
W
Heimdallr
10,467
805
162
12
0
263,389
1
L
Olorun
6,058
466
39
3
0
254,635
1
L
Jormungandr
5,496
423
42
3
0
218,728
1
W
Cthulhu
6,033
464
33
3
0
242,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role