Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
KidGriffith
Fafnir
Level 46
God Stats
2W - 2L
1,864 SR
Queue Stats
11W - 19L
1,373 Elo+
Solo
Bakasura
Bakasura
ops_hellsing-
Bakasura
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 102L
1,414 Elo+
Solo
Team Averages
Level 75
1,621 SR
1,429 Elo+

VS

Team Averages
Level 45
1,459 SR
1,482 Elo+
Set
Set
GOATEDAlexi
Set
Level 49
God Stats
5W - 1L
1,273 SR
Queue Stats
253W - 212L
1,525 Elo+
Party 1
Scylla
Scylla
GetRoasted420
Scylla
Level 69
God Stats
86W - 36L
1,653 SR
Queue Stats
388W - 277L
1,604 Elo+
Party 1
Loki
Loki
LordNick_69
Loki
Level 16
God Stats
4W - 2L
1,450 SR
Queue Stats
7W - 14L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 3 / 0
6,134
613
3,426
6,016
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
10
0 / 1 / 1
6,943
694
2,101
8,728
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ops_hellsing-
Bakasura
9
0 / 3 / 0
5,726
573
1,429
9,379
2,909
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,418
642
5,596
4,231
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 0 / 2
7,352
735
12,128
3,020
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 4
6,287
629
3,440
5,125
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
W
1
0
5
3.5
W
5
0
2
6
L
Fafnir
0
1
1
0.5
W
1
1
4
3
L
Bakasura
ops_hellsing-
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,956
Damage
21,164
24,123
Taken
12,376
11,934
Mitigated
4,130
9,134
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,426
0
1,916
1,642
6,016
1,930
0
2,779
3,097
26,035
0
W
5,596
1,629
0
0
4,231
1,548
0
2,028
2,168
0
19,592
W
12,128
524
0
1,000
3,020
991
0
1,778
1,242
27,967
0
L
Fafnir
2,101
632
0
1,950
8,728
7,095
0
3,724
4,606
8,063
0
W
3,440
524
0
1,198
5,125
1,591
177
2,146
2,969
0
16,295
L
Bakasura
ops_hellsing-
Bakasura
1,429
1,196
376
3,250
9,379
2,909
0
5,301
3,672
0
10,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,803
Gold Earned
20,057
104
Minions Killed
115
5
Camps Cleared
4
548,671
Distance Traveled
574,722
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,134
613
65
7
1
180,150
2
W
Set
6,418
642
38
4
1
201,743
1
W
Scylla
7,352
735
47
5
0
177,024
5
L
Fafnir
6,943
694
11
1
0
186,294
3
W
Loki
6,287
629
30
3
3
195,955
8
L
Bakasura
5,726
573
28
3
4
182,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role