Player Matchup

Merlin
Merlin
Fisted_PineApple
Merlin
Level 29
God Stats
3W - 0L
1,767 SR
Queue Stats
34W - 34L
1,437 Elo+
Solo
Charybdis
Charybdis
SheLovesSergio
Charybdis
Level 29
God Stats
4W - 2L
1,625 SR
Queue Stats
50W - 48L
1,364 Elo+
Solo
Sylvanus
Sylvanus
Tantum tenebris
Sylvanus
Level 29
God Stats
11W - 6L
1,476 SR
Queue Stats
12W - 8L
1,507 Elo+
Solo
Thanatos
Thanatos
Yurqle
Thanatos
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 77L
1,575 Elo+
Solo
Amaterasu
Amaterasu
parcogondar
Amaterasu
Level 27
God Stats
28W - 22L
1,560 SR
Queue Stats
160W - 192L
1,356 Elo+
Solo
Team Averages
Level 28
1,586 SR
1,448 Elo+

VS

Team Averages
Level 19
1,462 SR
1,384 Elo+
Thor
Thor
Red Wonder8
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ReinaEscamilla
Kuzenbo
Level 29
God Stats
1W - 2L
1,754 SR
Queue Stats
25W - 35L
1,301 Elo+
Solo
Vulcan
Vulcan
Richardt1405
Vulcan
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
51W - 61L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
azacel_HH
Cu Chulainn
Level 24
God Stats
34W - 34L
1,355 SR
Queue Stats
121W - 134L
1,305 Elo+
Solo
Cerberus
Cerberus
noaaa12
Cerberus
Level 15
God Stats
7W - 12L
1,413 SR
Queue Stats
11W - 18L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
10,092
505
13,193
10,031
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SheLovesSergio
Charybdis
16
6 / 3 / 9
10,442
522
17,681
12,012
4,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
14
5 / 2 / 7
9,298
465
7,422
14,993
14,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Yurqle
Thanatos
17
12 / 3 / 6
11,635
582
12,915
16,970
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
parcogondar
Amaterasu
15
4 / 0 / 4
10,493
525
15,228
17,688
18,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 13 / 1
6,300
315
2,939
11,599
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 3 / 4
8,525
426
8,157
19,588
16,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
13
3 / 7 / 0
8,354
418
8,772
12,757
3,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
azacel_HH
Cu Chulainn
15
4 / 4 / 0
9,508
475
10,554
25,953
11,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
noaaa12
Cerberus
13
0 / 8 / 4
7,998
400
4,675
22,499
9,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
32
Kills
9
10
Deaths
35
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
0
13
1
0.04
L
2
3
4
1.33
L
Vulcan
3
7
0
0.43
W
Charybdis
SheLovesSergio
Charybdis
6
3
9
3.5
W
Sylvanus
5
2
7
4.25
W
Thanatos
Yurqle
Thanatos
12
3
6
5
L
Cu Chulainn
azacel_HH
Cu Chulainn
4
4
0
1
L
Cerberus
noaaa12
Cerberus
0
8
4
0.25
W
Amaterasu
parcogondar
Amaterasu
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,439
Damage
35,097
71,694
Taken
92,396
47,467
Mitigated
44,050
35,485
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,193
2,319
181
2,050
10,031
3,693
2,154
4,999
5,032
50,465
0
L
2,939
1,872
0
60
11,599
2,617
250
2,906
8,451
0
14,502
L
8,157
2,829
0
2,711
19,588
16,499
140
4,999
14,277
22,782
0
L
Vulcan
8,772
2,049
162
2,435
12,757
3,714
0
1,978
10,649
54,525
0
W
Charybdis
SheLovesSergio
Charybdis
17,681
13,406
0
4,717
12,012
4,695
5,387
4,897
7,115
0
77,268
W
Sylvanus
7,422
2,355
2,915
4,405
14,993
14,037
1,073
5,883
9,110
24,093
8,907
W
Thanatos
Yurqle
Thanatos
12,915
5,303
0
12,403
16,970
6,304
1,633
3,714
13,256
0
79,245
L
Cu Chulainn
azacel_HH
Cu Chulainn
10,554
2,430
192
5,848
25,953
11,760
0
2,524
23,167
2,058
45,314
L
Cerberus
noaaa12
Cerberus
4,675
344
0
3,707
22,499
9,460
648
6,105
15,962
41,381
0
W
Amaterasu
parcogondar
Amaterasu
15,228
7,089
0
8,814
17,688
18,738
591
3,098
14,590
0
60,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,960
Gold Earned
40,685
457
Minions Killed
297
0
Camps Cleared
0
1,846,922
Distance Traveled
1,612,960
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,092
505
88
4
0
309,168
0
L
Thor
6,300
315
28
1
0
224,209
2
L
Kuzenbo
8,525
426
31
2
0
410,208
0
L
Vulcan
8,354
418
81
4
0
333,615
0
W
Charybdis
10,442
522
120
6
0
323,580
2
W
Sylvanus
9,298
465
55
3
0
359,908
2
W
Thanatos
11,635
582
107
5
0
396,517
0
L
Cu Chulainn
9,508
475
73
4
0
334,808
0
L
Cerberus
7,998
400
84
4
0
310,120
0
W
Amaterasu
10,493
525
87
4
0
457,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role