Player Matchup

Cerberus
Cerberus
Kitakuma
Cerberus
Level 26
God Stats
2W - 1L
1,222 SR
Queue Stats
92W - 77L
1,558 Elo+
Solo
Discordia
Discordia
KitsuneHikari
Discordia
Level 156
God Stats
141W - 136L
1,527 SR
Queue Stats
145W - 141L
1,518 Elo+
Solo
Izanami
Izanami
Smalekas
Izanami
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,455 Elo+
Solo
Team Averages
Level 90
1,416 SR
1,510 Elo+

VS

Team Averages
Level 84
1,571 SR
1,460 Elo+
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MedicalCoder
Zeus
Level 13
God Stats
0W - 1L
1,643 SR
Queue Stats
2W - 8L
1,325 Elo+
Solo
Medusa
Medusa
Xen0me
Medusa
Level 91
God Stats
33W - 36L
1,570 SR
Queue Stats
587W - 448L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kitakuma
Cerberus
11
3 / 2 / 7
8,021
802
5,635
10,880
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
KitsuneHikari
Discordia
12
5 / 2 / 5
7,910
791
8,602
4,066
1,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Smalekas
Izanami
13
5 / 1 / 7
8,361
836
11,550
7,747
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 5 / 1
7,866
787
3,758
9,861
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 3
6,246
625
2,755
7,821
2,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Xen0me
Medusa
11
2 / 2 / 2
7,317
732
6,782
11,498
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
5
5
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
5
1
0.7
W
Cerberus
Kitakuma
Cerberus
3
2
7
3.25
W
Discordia
KitsuneHikari
Discordia
5
2
5
3.75
L
0
6
3
0.25
W
Izanami
Smalekas
Izanami
5
1
7
8.5
L
Medusa
Xen0me
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,787
Damage
13,295
22,693
Taken
29,180
12,538
Mitigated
13,879
5,323
Healing
1,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,758
1,170
0
873
9,861
7,314
0
4,000
5,861
0
5,752
W
Cerberus
Kitakuma
Cerberus
5,635
509
0
2,241
10,880
8,030
156
1,103
9,550
11,803
0
W
Discordia
KitsuneHikari
Discordia
8,602
58
349
781
4,066
1,172
613
603
3,382
23,655
0
L
2,755
359
0
520
7,821
2,194
0
5,193
2,628
9,271
0
W
Izanami
Smalekas
Izanami
11,550
6,691
0
1,952
7,747
3,336
1,435
1,229
6,238
0
56,288
L
Medusa
Xen0me
Medusa
6,782
2,769
0
532
11,498
4,371
0
5,194
6,304
0
29,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,292
Gold Earned
21,429
153
Minions Killed
67
7
Camps Cleared
1
563,789
Distance Traveled
468,698
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,866
787
6
1
0
141,439
2
W
Cerberus
8,021
802
27
3
0
177,617
4
W
Discordia
7,910
791
33
3
2
197,558
5
L
Zeus
6,246
625
19
2
1
140,824
1
W
Izanami
8,361
836
93
9
5
188,614
6
L
Medusa
7,317
732
42
4
0
186,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role