Player Matchup

Tiamat
Tiamat
L1feW1tK1ng
Tiamat
Level 17
God Stats
3W - 1L
1,542 SR
Queue Stats
19W - 14L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
koukimonster240
Ah Muzen Cab
Level 8
God Stats
2W - 0L
1,680 SR
Queue Stats
7W - 5L
1,436 Elo+
Solo
Kukulkan
Kukulkan
mataqw257
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
miltos200
Fafnir
Level 36
God Stats
1W - 2L
1,210 SR
Queue Stats
126W - 142L
1,410 Elo+
Party 1
Loki
Loki
stratigos1210
Loki
Level 14
God Stats
1W - 0L
1,202 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Team Averages
Level 16
1,427 SR
1,457 Elo+

VS

Team Averages
Level 9
1,516 SR
1,477 Elo+
Ah Puch
Ah Puch
CRicHtheGawWd
Ah Puch
Level 14
God Stats
12W - 18L
1,369 SR
Queue Stats
19W - 23L
1,385 Elo+
Solo
Rama
Rama
FishFaze45
Rama
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Shadeassasin937
Hel
Level 26
God Stats
13W - 11L
1,711 SR
Queue Stats
30W - 28L
1,501 Elo+
Solo
Nemesis
Nemesis
shadow48762
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
そぁrたぇ
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
8 / 1 / 2
8,951
471
9,689
10,125
10,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
koukimonster240
Ah Muzen Cab
16
13 / 4 / 7
10,485
552
21,897
17,227
6,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
mataqw257
Kukulkan
11
1 / 10 / 8
7,278
383
3,753
10,483
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
miltos200
Fafnir
12
5 / 2 / 11
8,943
471
4,993
11,729
11,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 6 / 11
9,181
483
12,459
11,339
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
4 / 3 / 8
8,709
458
14,379
12,507
4,509
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 2 / 3
10,177
536
10,898
10,384
3,809
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 11 / 7
10,253
540
8,536
16,544
11,041
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
shadow48762
Nemesis
7
1 / 9 / 2
6,449
339
3,064
8,597
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
そぁrたぇ
Xing Tian
11
0 / 11 / 7
7,617
401
3,271
19,901
17,889
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
49
36
Kills
22
23
Deaths
36
39
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
4
3
8
2.67
L
9
2
3
5.25
W
Tiamat
8
1
2
9
L
8
11
7
1.05
W
Ah Muzen Cab
koukimonster240
Ah Muzen Cab
13
4
7
4.13
W
Kukulkan
mataqw257
Kukulkan
1
10
8
0.5
W
Fafnir
miltos200
Fafnir
5
2
11
5.25
L
Nemesis
shadow48762
Nemesis
1
9
2
0.22
W
9
6
11
2.42
L
Xing Tian
そぁrたぇ
Xing Tian
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,791
Damage
40,148
60,903
Taken
67,933
36,544
Mitigated
40,154
14,746
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
14,379
406
245
2,514
12,507
4,509
0
3,773
8,548
40,022
0
L
10,898
8,551
0
3,279
10,384
3,809
967
918
9,466
0
69,383
W
Tiamat
9,689
1,645
0
2,653
10,125
10,800
807
2,373
7,752
40,071
0
L
8,536
1,446
1,958
3,479
16,544
11,041
870
4,669
11,551
47,513
0
W
Ah Muzen Cab
koukimonster240
Ah Muzen Cab
21,897
12,239
0
8,730
17,227
6,906
1,606
8,293
8,829
0
84,371
W
Kukulkan
mataqw257
Kukulkan
3,753
472
0
367
10,483
3,862
310
5,323
5,160
21,856
0
W
Fafnir
miltos200
Fafnir
4,993
1,927
0
2,097
11,729
11,316
460
5,605
6,124
15,937
0
L
Nemesis
shadow48762
Nemesis
3,064
1,137
0
639
8,597
2,906
243
2,490
5,699
0
14,391
W
12,459
4,433
0
899
11,339
3,660
125
4,487
6,852
0
32,575
L
Xing Tian
そぁrたぇ
Xing Tian
3,271
306
0
10
19,901
17,889
0
5,509
14,164
12,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,838
Gold Earned
43,205
326
Minions Killed
347
0
Camps Cleared
0
1,626,287
Distance Traveled
1,459,465
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,709
458
81
4
0
318,434
0
L
Rama
10,177
536
122
6
0
306,615
1
W
Tiamat
8,951
471
73
4
0
314,481
7
L
Hel
10,253
540
91
5
0
278,295
1
W
Ah Muzen Cab
10,485
552
152
8
0
336,370
2
W
Kukulkan
7,278
383
32
2
0
285,524
2
W
Fafnir
8,943
471
31
2
0
353,294
0
L
Nemesis
6,449
339
24
1
0
255,156
1
W
Loki
9,181
483
38
2
0
336,618
1
L
Xing Tian
7,617
401
29
2
0
300,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role