Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LiXiaoLong
Arachne
Level 55
God Stats
11W - 10L
1,519 SR
Queue Stats
85W - 76L
1,562 Elo+
Solo
Chang'e
Chang'e
OllieN7
Chang'e
Level 139
God Stats
1W - 2L
1,465 SR
Queue Stats
78W - 84L
1,544 Elo+
Solo
Horus
Horus
breent
Horus
Level 101
God Stats
38W - 21L
1,628 SR
Queue Stats
480W - 445L
1,575 Elo+
Solo
Team Averages
Level 118
1,523 SR
1,536 Elo+

VS

Team Averages
Level 101
1,502 SR
1,579 Elo+
Hachiman
Hachiman
DruCZ
Hachiman
Level 145
God Stats
4W - 9L
1,505 SR
Queue Stats
333W - 302L
1,592 Elo+
Solo
Kukulkan
Kukulkan
In21
Kukulkan
Level 79
God Stats
6W - 5L
1,591 SR
Queue Stats
92W - 104L
1,589 Elo+
Party 1
Charybdis
Charybdis
Kıchı
Charybdis
Level 114
God Stats
3W - 5L
1,443 SR
Queue Stats
98W - 115L
1,530 Elo+
Party 2
Nox
Nox
Palartist
Nox
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,586 Elo+
Party 2
Pele
Pele
barggames
Pele
Level 103
God Stats
4W - 7L
1,472 SR
Queue Stats
200W - 199L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 0 / 2
6,544
654
5,276
5,693
1,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
 
Artio
10
0 / 0 / 4
5,887
589
2,814
8,087
5,144
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
LiXiaoLong
Arachne
12
7 / 1 / 1
7,095
710
3,220
6,670
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
OllieN7
Chang'e
11
0 / 0 / 4
6,307
631
2,471
3,936
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
breent
Horus
10
2 / 1 / 5
6,231
623
4,189
5,447
2,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DruCZ
Hachiman
10
0 / 2 / 1
5,528
553
2,303
6,138
1,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
In21
Kukulkan
11
0 / 2 / 0
6,193
619
492
3,979
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Kıchı
Charybdis
10
0 / 3 / 0
6,099
610
4,113
7,163
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 2 / 1
4,752
475
2,443
5,363
1,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
10
2 / 3 / 0
6,508
651
3,328
7,357
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
2
2
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
2
4
W
Artio
 
Artio
0
0
4
2
L
Hachiman
DruCZ
Hachiman
0
2
1
0.25
L
Kukulkan
In21
Kukulkan
0
2
0
0
L
Charybdis
Kıchı
Charybdis
0
3
0
0
W
Arachne
LiXiaoLong
Arachne
7
1
1
7.5
W
Chang'e
OllieN7
Chang'e
0
0
4
2
L
0
2
1
0.25
L
Pele
2
3
0
0.67
W
Horus
breent
Horus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,970
Damage
12,679
29,833
Taken
30,000
13,216
Mitigated
7,678
16,143
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,276
2,900
0
2,213
5,693
1,584
476
1,604
4,089
0
46,675
W
Artio
 
Artio
2,814
92
139
4,628
8,087
5,144
0
0
8,087
25,356
0
L
Hachiman
DruCZ
Hachiman
2,303
1,228
0
1,590
6,138
1,331
0
0
6,138
0
38,668
L
Kukulkan
In21
Kukulkan
492
88
0
181
3,979
1,149
0
1,118
2,861
36,704
0
L
Charybdis
Kıchı
Charybdis
4,113
2,723
0
2,530
7,163
1,646
0
2,527
4,297
0
35,862
W
Arachne
LiXiaoLong
Arachne
3,220
2,340
0
3,182
6,670
3,068
24
258
6,412
0
33,696
W
Chang'e
OllieN7
Chang'e
2,471
170
609
2,479
3,936
1,097
1,522
354
3,532
42,268
0
L
2,443
707
0
1,361
5,363
1,767
0
0
5,363
7,775
0
L
Pele
3,328
816
0
2,636
7,357
1,785
0
1,215
6,056
0
32,825
W
Horus
breent
Horus
4,189
1,781
429
2,464
5,447
2,323
236
887
4,560
0
10,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
29,080
334
Minions Killed
353
0
Camps Cleared
0
1,112,013
Distance Traveled
960,341
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,544
654
88
9
0
190,864
4
W
Artio
5,887
589
61
6
0
219,771
5
L
Hachiman
5,528
553
77
8
0
170,995
1
L
Kukulkan
6,193
619
100
10
0
196,248
5
L
Charybdis
6,099
610
84
8
0
171,300
7
W
Arachne
7,095
710
68
7
0
255,150
3
W
Chang'e
6,307
631
94
9
0
211,525
2
L
Nox
4,752
475
16
2
0
193,103
5
L
Pele
6,508
651
76
8
0
228,695
0
W
Horus
6,231
623
23
2
0
234,703
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role