Player Matchup

Charybdis
Charybdis
AndinTQR
Charybdis
Level 6
God Stats
0W - 2L
1,307 SR
Queue Stats
3W - 7L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
SwiftCataclysm
Tsukuyomi
Level 29
God Stats
8W - 9L
1,456 SR
Queue Stats
123W - 119L
1,433 Elo+
Solo
Khepri
Khepri
TML MEXICAN
Khepri
Level 14
God Stats
29W - 29L
1,550 SR
Queue Stats
183W - 180L
1,364 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jboi345123
Morgan Le Fay
Level 8
God Stats
2W - 3L
1,844 SR
Queue Stats
13W - 25L
1,309 Elo+
Solo
Bacchus
Bacchus
malone28
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,361 Elo+
Solo
Team Averages
Level 14
1,531 SR
1,367 Elo+

VS

Team Averages
Level 22
1,622 SR
1,397 Elo+
Hel
Hel
GET_REKT_2000
Hel
Level 21
God Stats
25W - 13L
1,604 SR
Queue Stats
56W - 62L
1,329 Elo+
Solo
Apollo
Apollo
Juicymango1513
Apollo
Level 27
God Stats
3W - 0L
1,724 SR
Queue Stats
208W - 204L
1,544 Elo+
Solo
Chaac
Chaac
PurpleMaMa9183
Chaac
Level 29
God Stats
15W - 14L
1,569 SR
Queue Stats
132W - 131L
1,518 Elo+
Solo
Zeus
Zeus
XEli-hunterX
Zeus
Level 27
God Stats
1W - 0L
1,730 SR
Queue Stats
44W - 47L
1,405 Elo+
Solo
Bakasura
Bakasura
locdoutsouljah
Bakasura
Level 6
God Stats
4W - 2L
1,481 SR
Queue Stats
41W - 46L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AndinTQR
Charybdis
18
3 / 8 / 4
12,369
884
14,512
19,586
7,317
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
SwiftCataclysm
Tsukuyomi
19
7 / 5 / 6
13,323
952
22,827
35,400
18,680
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
18
1 / 1 / 5
11,440
817
11,807
22,659
10,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
jboi345123
Morgan Le Fay
18
1 / 2 / 6
11,566
826
13,781
19,750
7,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
malone28
Bacchus
18
1 / 4 / 4
11,125
795
3,297
18,598
9,794
Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 8
12,927
923
31,705
13,383
6,236
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
3 / 1 / 9
13,556
968
15,373
12,084
5,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 0 / 10
13,609
972
21,287
18,742
25,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 5 / 10
12,519
894
31,329
12,615
4,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
19
1 / 4 / 9
12,002
857
9,674
17,322
9,610
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
13
Kills
20
20
Deaths
13
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AndinTQR
Charybdis
3
8
4
0.63
W
6
3
8
3.33
W
3
1
9
7.5
W
6
0
10
11
L
Tsukuyomi
SwiftCataclysm
Tsukuyomi
7
5
6
2
L
Khepri
1
1
5
3.5
W
4
5
10
1.8
L
Morgan Le Fay
jboi345123
Morgan Le Fay
1
2
6
2
W
Bakasura
1
4
9
1.38
L
Bacchus
malone28
Bacchus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,224
Damage
109,368
115,993
Taken
74,146
54,633
Mitigated
51,553
5,342
Healing
34,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AndinTQR
Charybdis
14,512
7,830
0
0
19,586
7,317
0
9,971
9,029
0
41,638
W
31,705
2,823
8,623
7,865
13,383
6,236
0
5,727
7,656
46,951
0
W
15,373
7,901
0
1,368
12,084
5,225
0
3,923
8,161
0
46,489
W
21,287
3,389
0
10,658
18,742
25,495
0
10,331
8,411
0
41,023
L
Tsukuyomi
SwiftCataclysm
Tsukuyomi
22,827
9,444
17
1,691
35,400
18,680
0
17,264
17,051
0
43,593
L
Khepri
11,807
872
0
1,294
22,659
10,847
0
13,452
8,237
24,103
0
W
31,329
1,118
90
636
12,615
4,987
0
3,077
9,538
46,287
0
L
Morgan Le Fay
jboi345123
Morgan Le Fay
13,781
813
362
1,978
19,750
7,995
0
13,089
6,415
36,293
0
W
Bakasura
9,674
7,397
0
5,534
17,322
9,610
0
5,827
11,495
0
32,113
L
Bacchus
malone28
Bacchus
3,297
462
0
0
18,598
9,794
0
9,258
9,024
10,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,823
Gold Earned
64,613
187
Minions Killed
275
5
Camps Cleared
9
1,284,162
Distance Traveled
1,283,389
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,369
884
59
4
3
229,312
1
W
Hel
12,927
923
46
3
0
264,712
1
W
Apollo
13,556
968
71
5
9
285,840
0
W
Chaac
13,609
972
55
4
0
287,925
0
L
Tsukuyomi
13,323
952
38
3
0
272,904
0
L
Khepri
11,440
817
26
2
1
318,429
0
W
Zeus
12,519
894
36
3
0
222,538
0
L
Morgan Le Fay
11,566
826
57
4
1
251,422
2
W
Bakasura
12,002
857
67
5
0
222,374
1
L
Bacchus
11,125
795
7
1
0
212,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role