Player Matchup

Scylla
Scylla
B1GG ZADDY
Scylla
Level 157
God Stats
0W - 2L
1,660 SR
Queue Stats
6W - 10L
1,379 Elo+
Party 1
Osiris
Osiris
Dajno
Osiris
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 145L
1,569 Elo+
Party 1
Skadi
Skadi
DasDKIID
Skadi
Level 160
God Stats
1W - 1L
1,530 SR
Queue Stats
19W - 31L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
ZeoBro
Gilgamesh
Level 147
God Stats
28W - 23L
1,566 SR
Queue Stats
379W - 426L
1,437 Elo+
Party 1
Cerberus
Cerberus
mudley
Cerberus
Level 105
God Stats
0W - 1L
1,253 SR
Queue Stats
18W - 22L
1,496 Elo+
Solo
Team Averages
Level 146
1,502 SR
1,476 Elo+

VS

Team Averages
Level 126
1,541 SR
1,534 Elo+
Tsukuyomi
Tsukuyomi
Dragontail82
Tsukuyomi
Level 160
God Stats
2W - 2L
1,507 SR
Queue Stats
681W - 673L
1,561 Elo+
Party 2
Kukulkan
Kukulkan
FromTheKA
Kukulkan
Level 123
God Stats
4W - 5L
1,471 SR
Queue Stats
231W - 228L
1,544 Elo+
Solo
Jormungandr
Jormungandr
LuS1lver3690
Jormungandr
Level 89
God Stats
68W - 49L
1,649 SR
Queue Stats
144W - 133L
1,558 Elo+
Solo
Merlin
Merlin
S0_9uttx_Fxt5_
Merlin
Level 108
God Stats
16W - 16L
1,473 SR
Queue Stats
67W - 69L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
STeeLeMOHustlin
Gilgamesh
Level 148
God Stats
9W - 4L
1,607 SR
Queue Stats
73W - 72L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
B1GG ZADDY
Scylla
12
0 / 1 / 3
6,474
540
5,148
4,517
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Dajno
Osiris
11
6 / 2 / 1
7,118
593
5,305
8,091
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
DasDKIID
Skadi
10
0 / 2 / 0
6,112
509
2,836
6,302
1,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ZeoBro
Gilgamesh
11
2 / 3 / 0
6,167
514
2,974
7,454
6,077
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
mudley
Cerberus
7
0 / 4 / 2
5,223
435
1,872
9,422
3,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dragontail82
Tsukuyomi
10
0 / 2 / 1
5,896
491
2,665
6,866
1,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
FromTheKA
Kukulkan
14
4 / 0 / 3
7,884
657
2,940
2,659
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LuS1lver3690
Jormungandr
13
2 / 2 / 1
7,794
650
6,511
8,078
5,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 2 / 4
7,007
584
4,473
6,233
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
STeeLeMOHustlin
Gilgamesh
9
1 / 2 / 5
5,815
485
3,698
9,016
3,994
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
12
12
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
B1GG ZADDY
Scylla
0
1
3
1.5
L
Osiris
Dajno
Osiris
6
2
1
3.25
L
Skadi
DasDKIID
Skadi
0
2
0
0
W
Tsukuyomi
Dragontail82
Tsukuyomi
0
2
1
0.25
W
Kukulkan
FromTheKA
Kukulkan
4
0
3
5.5
W
Jormungandr
LuS1lver3690
Jormungandr
2
2
1
1.25
W
5
2
4
3.5
W
Gilgamesh
STeeLeMOHustlin
Gilgamesh
1
2
5
1.75
L
Gilgamesh
ZeoBro
Gilgamesh
2
3
0
0.67
L
Cerberus
mudley
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,135
Damage
20,287
35,786
Taken
32,852
16,979
Mitigated
14,592
6,832
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
B1GG ZADDY
Scylla
5,148
128
0
1,237
4,517
1,276
0
1,635
2,882
39,876
0
L
Osiris
Dajno
Osiris
5,305
2,553
0
1,670
8,091
4,378
0
2,452
5,639
0
37,757
L
Skadi
DasDKIID
Skadi
2,836
568
0
1,119
6,302
1,822
230
1,310
4,992
0
35,411
W
Tsukuyomi
Dragontail82
Tsukuyomi
2,665
686
242
2,919
6,866
1,961
257
1,095
5,733
0
27,704
W
Kukulkan
FromTheKA
Kukulkan
2,940
693
0
669
2,659
911
0
1,075
1,480
45,721
0
W
Jormungandr
LuS1lver3690
Jormungandr
6,511
3,396
0
2,063
8,078
5,284
270
0
8,078
54,679
0
W
4,473
922
0
1,819
6,233
2,442
0
1,762
4,421
34,464
0
W
Gilgamesh
STeeLeMOHustlin
Gilgamesh
3,698
971
76
744
9,016
3,994
0
2,864
5,990
0
22,194
L
Gilgamesh
ZeoBro
Gilgamesh
2,974
1,452
0
1,533
7,454
6,077
0
5,475
1,979
0
29,725
L
Cerberus
mudley
Cerberus
1,872
262
0
1,273
9,422
3,426
0
3,052
6,370
17,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
34,396
308
Minions Killed
396
0
Camps Cleared
0
1,118,575
Distance Traveled
1,074,123
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,474
540
80
7
0
228,888
4
L
Osiris
7,118
593
60
5
0
234,694
1
L
Skadi
6,112
509
73
6
0
201,574
4
W
Tsukuyomi
5,896
491
61
5
0
192,575
3
W
Kukulkan
7,884
657
120
10
0
231,383
8
W
Jormungandr
7,794
650
127
11
0
213,936
2
W
Merlin
7,007
584
57
5
0
204,264
2
W
Gilgamesh
5,815
485
31
3
0
231,965
4
L
Gilgamesh
6,167
514
58
5
0
220,328
0
L
Cerberus
5,223
435
37
3
0
233,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role