Player Matchup

Cthulhu
Cthulhu
ArmorZGam3rZ
Cthulhu
Level 38
God Stats
7W - 2L
1,535 SR
Queue Stats
290W - 297L
1,363 Elo+
Party 1
Chang'e
Chang'e
EveBertman
Chang'e
Level 29
God Stats
1W - 0L
1,322 SR
Queue Stats
57W - 59L
1,459 Elo+
Party 2
Fenrir
Fenrir
Gripochi
Fenrir
Level 28
God Stats
17W - 16L
1,475 SR
Queue Stats
212W - 207L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
ManuHNDRXX
Sun Wukong
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 55L
1,462 Elo+
Solo
Izanami
Izanami
VikingVolcanic1
Izanami
Level 68
God Stats
15W - 6L
1,545 SR
Queue Stats
104W - 86L
1,528 Elo+
Party 2
Team Averages
Level 41
1,475 SR
1,443 Elo+

VS

Team Averages
Level 53
1,366 SR
1,358 Elo+
Cthulhu
Cthulhu
Bilou5060
Cthulhu
Level 48
God Stats
1W - 1L
1,548 SR
Queue Stats
3W - 3L
1,519 Elo+
Solo
Janus
Janus
Rapper Hansl
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 77L
1,421 Elo+
Solo
Amaterasu
Amaterasu
elliott010
Amaterasu
Level 54
God Stats
7W - 7L
1,260 SR
Queue Stats
100W - 98L
1,296 Elo+
Party 3
Charybdis
Charybdis
lewisdoughty
Charybdis
Level 98
God Stats
0W - 1L
1,318 SR
Queue Stats
60W - 58L
1,430 Elo+
Solo
Artemis
Artemis
yellow222111
Artemis
Level 24
God Stats
2W - 5L
1,203 SR
Queue Stats
10W - 23L
1,125 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArmorZGam3rZ
Cthulhu
20
3 / 4 / 21
13,291
1,022
18,596
18,911
20,558
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
EveBertman
Chang'e
20
3 / 4 / 23
13,215
1,017
10,459
16,220
9,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Gripochi
Fenrir
20
4 / 3 / 9
12,532
964
7,476
11,976
8,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ManuHNDRXX
Sun Wukong
20
6 / 1 / 21
13,639
1,049
14,168
14,496
14,439
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
18 / 5 / 12
16,980
1,306
49,451
19,235
7,543
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bilou5060
Cthulhu
20
1 / 4 / 13
13,072
1,006
19,309
28,666
33,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 10 / 8
12,622
971
16,524
18,492
8,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
elliott010
Amaterasu
19
8 / 6 / 4
13,658
1,051
11,882
22,466
19,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
lewisdoughty
Charybdis
20
4 / 5 / 11
13,520
1,040
21,225
18,209
8,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
yellow222111
Artemis
19
0 / 9 / 10
11,036
849
7,185
18,478
9,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
63
34
Kills
17
17
Deaths
34
86
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArmorZGam3rZ
Cthulhu
3
4
21
3.38
L
Cthulhu
Bilou5060
Cthulhu
1
4
13
1.88
W
Chang'e
EveBertman
Chang'e
3
4
23
3.63
W
Fenrir
Gripochi
Fenrir
4
3
9
2.83
W
Sun Wukong
ManuHNDRXX
Sun Wukong
6
1
21
16.5
L
4
10
8
0.8
W
18
5
12
4.8
L
Amaterasu
elliott010
Amaterasu
8
6
4
1.67
L
Charybdis
lewisdoughty
Charybdis
4
5
11
1.9
L
Artemis
yellow222111
Artemis
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,150
Damage
76,125
80,838
Taken
106,311
60,676
Mitigated
79,463
20,145
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArmorZGam3rZ
Cthulhu
18,596
950
1,944
0
18,911
20,558
0
8,303
10,608
37,430
0
L
Cthulhu
Bilou5060
Cthulhu
19,309
531
526
1,519
28,666
33,653
0
8,078
20,588
63,485
0
W
Chang'e
EveBertman
Chang'e
10,459
3,332
9,547
7,125
16,220
9,945
0
8,577
7,643
31,899
0
W
Fenrir
Gripochi
Fenrir
7,476
3,333
0
770
11,976
8,191
0
5,087
6,889
0
28,121
W
Sun Wukong
ManuHNDRXX
Sun Wukong
14,168
2,675
0
759
14,496
14,439
0
7,393
7,103
1,436
26,887
L
16,524
2,593
0
0
18,492
8,270
0
3,768
14,724
37,478
0
W
49,451
35,328
0
0
19,235
7,543
0
6,473
12,762
0
93,747
L
Amaterasu
elliott010
Amaterasu
11,882
5,140
830
3,497
22,466
19,974
0
8,297
14,169
0
23,574
L
Charybdis
lewisdoughty
Charybdis
21,225
10,251
0
1,456
18,209
8,470
0
4,465
13,744
0
54,936
L
Artemis
yellow222111
Artemis
7,185
3,456
0
583
18,478
9,096
0
5,366
13,112
0
10,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,657
Gold Earned
63,908
266
Minions Killed
247
13
Camps Cleared
7
1,303,645
Distance Traveled
1,131,070
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,291
1,022
31
2
0
266,511
0
L
Cthulhu
13,072
1,006
102
8
1
279,631
2
W
Chang'e
13,215
1,017
56
4
0
226,526
0
W
Fenrir
12,532
964
45
3
2
280,799
0
W
Sun Wukong
13,639
1,049
35
3
0
294,218
0
L
Janus
12,622
971
57
4
1
206,162
0
W
Izanami
16,980
1,306
99
8
11
235,591
3
L
Amaterasu
13,658
1,051
12
1
3
231,249
2
L
Charybdis
13,520
1,040
72
6
2
226,703
0
L
Artemis
11,036
849
4
0
0
187,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role