Player Matchup

Ares
Ares
MojNick
Ares
Level 22
God Stats
1W - 1L
1,521 SR
Queue Stats
51W - 34L
1,636 Elo+
Solo
Merlin
Merlin
TboVC01
Merlin
Level 29
God Stats
4W - 3L
1,876 SR
Queue Stats
142W - 87L
1,694 Elo+
Solo
Artemis
Artemis
easykenny
Artemis
Level 27
God Stats
4W - 0L
2,009 SR
Queue Stats
46W - 33L
1,636 Elo+
Solo
Tsukuyomi
Tsukuyomi
iPwndYOU
Tsukuyomi
Level 23
God Stats
11W - 4L
1,500 SR
Queue Stats
116W - 100L
1,577 Elo+
Solo
Nike
Nike
ДедушкаГлеб
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,591 Elo+
Solo
Team Averages
Level 26
1,681 SR
1,627 Elo+

VS

Team Averages
Level 46
1,670 SR
1,626 Elo+
Fenrir
Fenrir
Goldenntasakk
Fenrir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 14L
1,554 Elo+
Party 1
Janus
Janus
OoDjigitoO
Janus
Level 24
God Stats
6W - 8L
1,820 SR
Queue Stats
69W - 59L
1,655 Elo+
Solo
Achilles
Achilles
Shadow0fGod
Achilles
Level 160
God Stats
0W - 4L
1,441 SR
Queue Stats
178W - 107L
1,686 Elo+
Party 1
Ymir
Ymir
Tet4sDeAzucar
Ymir
Level 15
God Stats
6W - 3L
1,778 SR
Queue Stats
45W - 24L
1,603 Elo+
Solo
Sol
Sol
pabloski3000
Sol
Level 28
God Stats
5W - 2L
1,812 SR
Queue Stats
127W - 111L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
MojNick
Ares
12
1 / 2 / 11
6,700
515
5,448
9,699
7,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
TboVC01
Merlin
15
5 / 2 / 5
8,417
647
7,435
5,214
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
easykenny
Artemis
14
7 / 2 / 2
8,023
617
9,200
7,451
2,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
iPwndYOU
Tsukuyomi
14
10 / 2 / 4
8,887
684
9,077
8,429
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
2 / 0 / 2
6,813
524
3,587
7,373
4,626
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 1
7,450
573
3,850
11,327
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
12
1 / 6 / 3
7,233
556
5,099
7,587
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Shadow0fGod
Achilles
14
2 / 2 / 0
8,197
631
6,400
8,770
7,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
5,707
439
3,123
9,799
3,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 7 / 2
6,802
523
5,383
10,078
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
25
Kills
8
8
Deaths
25
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Ares
MojNick
Ares
1
2
11
3.25
L
Janus
1
6
3
0.42
L
Achilles
Shadow0fGod
Achilles
2
2
0
1
W
Merlin
TboVC01
Merlin
5
2
5
3.75
L
0
4
1
0.13
W
Artemis
easykenny
Artemis
7
2
2
4
W
Tsukuyomi
iPwndYOU
Tsukuyomi
10
2
4
6
L
0
7
2
0.14
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,747
Damage
23,855
38,166
Taken
47,561
19,923
Mitigated
20,015
8,467
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,850
908
0
2,804
11,327
3,903
0
2,387
8,840
0
35,735
W
Ares
MojNick
Ares
5,448
693
0
843
9,699
7,841
0
4,646
5,007
17,976
0
L
Janus
5,099
178
0
996
7,587
2,227
0
3,307
4,028
46,941
0
L
Achilles
Shadow0fGod
Achilles
6,400
1,222
0
2,420
8,770
7,868
197
2,270
6,408
8,115
32,296
W
Merlin
TboVC01
Merlin
7,435
495
0
711
5,214
1,961
378
1,894
3,225
54,264
0
L
3,123
972
0
2,772
9,799
3,041
0
3,327
6,398
16,066
0
W
Artemis
easykenny
Artemis
9,200
4,907
0
2,272
7,451
2,426
0
3,033
4,418
0
54,309
W
Tsukuyomi
iPwndYOU
Tsukuyomi
9,077
2,834
0
3,191
8,429
3,069
44
3,676
4,597
0
44,380
L
5,383
1,714
0
2,389
10,078
2,976
0
1,046
9,004
31,430
5,414
W
3,587
1,253
0
1,450
7,373
4,626
0
1,577
5,236
0
29,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
35,389
369
Minions Killed
334
0
Camps Cleared
0
1,356,349
Distance Traveled
1,209,117
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,450
573
68
5
0
249,072
4
W
Ares
6,700
515
21
2
0
258,630
6
L
Janus
7,233
556
96
7
0
249,218
7
L
Achilles
8,197
631
77
6
0
246,593
0
W
Merlin
8,417
647
113
9
0
266,215
2
L
Ymir
5,707
439
27
2
0
237,900
2
W
Artemis
8,023
617
83
6
0
258,032
5
W
Tsukuyomi
8,887
684
94
7
0
310,070
4
L
Sol
6,802
523
66
5
0
226,334
0
W
Nike
6,813
524
58
4
0
263,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role