Player Matchup

Geb
Geb
GhostRaptor572
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
PAULtheALIEN420
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 108L
1,345 Elo+
Party 1
Arachne
Arachne
SilverFox691
Arachne
Level 77
God Stats
1W - 1L
1,527 SR
Queue Stats
40W - 60L
1,371 Elo+
Party 1
Team Averages
Level 89
1,509 SR
1,372 Elo+

VS

Team Averages
Level 22
1,626 SR
1,490 Elo+
Chiron
Chiron
Frankbin
Chiron
Level 26
God Stats
13W - 7L
1,766 SR
Queue Stats
40W - 33L
1,514 Elo+
Party 2
Sobek
Sobek
Hooffii
Sobek
Level 27
God Stats
1W - 2L
1,544 SR
Queue Stats
34W - 31L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Madraox
Morgan Le Fay
Level 12
God Stats
4W - 4L
1,569 SR
Queue Stats
8W - 7L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,854
571
4,749
17,926
8,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 7 / 3
7,857
655
5,448
13,685
9,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
SilverFox691
Arachne
11
2 / 7 / 0
7,891
658
4,915
15,576
7,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Frankbin
Chiron
14
11 / 1 / 12
10,453
871
21,513
6,961
2,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Hooffii
Sobek
13
3 / 1 / 20
9,213
768
9,589
12,727
6,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Madraox
Morgan Le Fay
12
9 / 2 / 10
9,613
801
10,537
6,114
2,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
3
Kills
23
23
Deaths
4
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chiron
Frankbin
Chiron
11
1
12
17
L
0
9
2
0.11
W
Sobek
Hooffii
Sobek
3
1
20
13
W
Morgan Le Fay
Madraox
Morgan Le Fay
9
2
10
7
L
1
7
3
0.36
L
Arachne
SilverFox691
Arachne
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,112
Damage
41,639
47,187
Taken
25,802
25,706
Mitigated
11,188
4,398
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Frankbin
Chiron
21,513
14,676
1,149
3,603
6,961
2,535
1,864
3,447
3,514
0
53,029
L
4,749
243
0
918
17,926
8,570
0
8,826
9,100
19,329
0
W
Sobek
Hooffii
Sobek
9,589
1,399
0
4,831
12,727
6,463
110
4,285
8,442
25,812
0
W
Morgan Le Fay
Madraox
Morgan Le Fay
10,537
1,413
0
328
6,114
2,190
450
2,751
3,363
36,273
0
L
5,448
2,345
128
518
13,685
9,809
0
4,920
8,765
19,559
0
L
Arachne
SilverFox691
Arachne
4,915
2,659
0
2,834
15,576
7,327
0
6,931
8,645
0
16,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,602
Gold Earned
29,279
75
Minions Killed
187
5
Camps Cleared
5
560,248
Distance Traveled
613,957
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,453
871
93
8
3
198,457
3
L
Geb
6,854
571
31
3
2
188,408
1
W
Sobek
9,213
768
38
3
1
210,082
1
W
Morgan Le Fay
9,613
801
56
5
1
205,418
0
L
Nu Wa
7,857
655
22
2
1
170,556
0
L
Arachne
7,891
658
22
2
2
201,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role