Player Matchup

Ares
Ares
F4br123
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
Kinji41613
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,100 Elo+
Solo
Artemis
Artemis
Neeniki
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Viper95274
Amaterasu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 38L
1,500 Elo+
Solo
Thor
Thor
ninjawizard345
Thor
Level 15
God Stats
0W - 3L
1,202 SR
Queue Stats
3W - 11L
1,282 Elo+
Solo
Team Averages
Level 5
1,440 SR
1,376 Elo+

VS

Team Averages
Level 9
1,421 SR
1,444 Elo+
Ullr
Ullr
 
Ullr
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SYETOLOG666
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SideWaysGrandpa
Kukulkan
Level 17
God Stats
10W - 15L
1,496 SR
Queue Stats
18W - 24L
1,310 Elo+
Solo
Chaac
Chaac
knnabish92
Chaac
Level 19
God Stats
1W - 2L
1,110 SR
Queue Stats
30W - 30L
1,411 Elo+
Solo
Nemesis
Nemesis
xMementox
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
F4br123
Ares
5
1 / 5 / 2
4,458
405
1,370
6,762
2,754
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
4 / 6 / 0
5,678
516
1,852
6,620
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Neeniki
Artemis
8
3 / 6 / 1
5,508
501
5,737
6,598
1,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Viper95274
Amaterasu
9
2 / 5 / 0
5,330
485
2,872
8,203
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 3 / 0
4,385
399
0
6,187
2,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
13 / 0 / 2
8,740
795
9,509
6,810
2,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
1 / 4 / 3
5,150
468
798
6,925
2,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
12
6 / 2 / 2
7,185
653
6,320
4,506
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
9
4 / 3 / 5
6,149
559
4,541
6,820
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
xMementox
Nemesis
10
1 / 2 / 3
6,048
550
1,583
6,361
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
10
Kills
25
25
Deaths
11
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
0
2
14
L
Ares
F4br123
Ares
1
5
2
0.4
L
4
6
0
0.67
L
Artemis
Neeniki
Artemis
3
6
1
0.58
W
1
4
3
0.63
W
Kukulkan
6
2
2
3.5
L
Amaterasu
Viper95274
Amaterasu
2
5
0
0.4
W
Chaac
4
3
5
2.17
L
0
3
0
0
W
Nemesis
xMementox
Nemesis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,831
Damage
22,751
34,370
Taken
31,422
14,811
Mitigated
12,341
4,396
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,509
4,638
0
2,431
6,810
2,389
0
464
6,135
0
53,003
L
Ares
F4br123
Ares
1,370
226
0
50
6,762
2,754
0
122
6,326
4,326
0
L
1,852
948
0
863
6,620
2,250
0
4,113
2,507
12,140
0
L
Artemis
Neeniki
Artemis
5,737
3,088
0
842
6,598
1,975
346
53
6,398
0
25,699
W
798
129
0
990
6,925
2,667
309
144
6,781
6,509
0
W
Kukulkan
6,320
869
0
547
4,506
1,373
1,057
792
3,501
35,198
0
L
Amaterasu
Viper95274
Amaterasu
2,872
1,153
0
1,341
8,203
5,500
523
2,476
5,727
0
17,480
W
Chaac
4,541
1,217
0
2,438
6,820
3,628
438
1,046
5,774
0
20,739
L
0
0
0
1,300
6,187
2,332
0
354
5,791
0
16,444
W
Nemesis
xMementox
Nemesis
1,583
550
0
1,227
6,361
2,284
0
592
5,723
0
40,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
33,272
141
Minions Killed
255
0
Camps Cleared
0
903,013
Distance Traveled
1,012,535
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,740
795
81
7
0
236,114
2
L
Ares
4,458
405
9
1
0
182,956
1
L
Sol
5,678
516
27
2
0
160,765
0
L
Artemis
5,508
501
43
4
0
173,371
3
W
Ares
5,150
468
10
1
0
145,813
4
W
Kukulkan
7,185
653
69
6
0
190,381
0
L
Amaterasu
5,330
485
34
3
0
216,527
2
W
Chaac
6,149
559
30
3
0
242,036
1
L
Thor
4,385
399
28
3
0
169,394
0
W
Nemesis
6,048
550
65
6
0
198,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role