Player Matchup

Izanami
Izanami
Beatdown2134
Izanami
Level 25
God Stats
1W - 2L
1,959 SR
Queue Stats
69W - 74L
1,595 Elo+
Solo
Nike
Nike
Edalock
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,386 Elo+
Solo
Artio
Artio
Ravunus
Artio
Level 22
God Stats
1W - 6L
1,373 SR
Queue Stats
78W - 59L
1,661 Elo+
Solo
Thoth
Thoth
SonofArgos91
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,514 Elo+
Solo
Fenrir
Fenrir
ÐickSwett
Fenrir
Level 20
God Stats
1W - 1L
1,702 SR
Queue Stats
47W - 42L
1,619 Elo+
Solo
Team Averages
Level 18
1,607 SR
1,555 Elo+

VS

Team Averages
Level 14
1,601 SR
1,650 Elo+
Hades
Hades
 
Hades
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DOKMAN1
Morgan Le Fay
Level 7
God Stats
3W - 0L
1,850 SR
Queue Stats
8W - 6L
1,553 Elo+
Solo
Serqet
Serqet
MyNameIsGonna
Serqet
Level 35
God Stats
3W - 0L
1,657 SR
Queue Stats
32W - 11L
1,759 Elo+
Party 1
Ymir
Ymir
Vaxtin
Ymir
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 7L
1,724 Elo+
Party 1
Medusa
Medusa
axes12345
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beatdown2134
Izanami
10
0 / 2 / 0
5,674
516
1,026
4,950
1,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
Edalock
Nike
7
0 / 3 / 0
4,423
402
2,456
5,117
2,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Ravunus
Artio
8
1 / 5 / 0
5,327
484
3,635
11,859
7,805
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,193
472
506
5,475
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ÐickSwett
Fenrir
9
1 / 2 / 0
5,855
532
3,189
7,376
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 1 / 2
7,284
662
4,837
8,523
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
DOKMAN1
Morgan Le Fay
13
4 / 0 / 6
7,435
676
6,199
4,131
1,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 1 / 1
6,964
633
4,055
5,947
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Vaxtin
Ymir
10
3 / 0 / 5
6,358
578
3,630
5,624
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
axes12345
Medusa
12
1 / 0 / 2
6,819
620
2,118
3,692
1,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
16
16
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
2
3
L
Izanami
Beatdown2134
Izanami
0
2
0
0
W
Morgan Le Fay
DOKMAN1
Morgan Le Fay
4
0
6
7
L
Nike
Edalock
Nike
0
3
0
0
W
6
1
1
6.5
L
Artio
Ravunus
Artio
1
5
0
0.2
L
0
4
0
0
W
Ymir
Vaxtin
Ymir
3
0
5
5.5
W
Medusa
axes12345
Medusa
1
0
2
2
L
Fenrir
ÐickSwett
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,812
Damage
20,839
34,777
Taken
27,917
14,978
Mitigated
12,064
10,582
Healing
13,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,837
1,274
408
5,783
8,523
3,074
396
3,085
5,356
41,806
0
L
Izanami
Beatdown2134
Izanami
1,026
718
0
903
4,950
1,075
0
423
4,527
0
36,076
W
Morgan Le Fay
DOKMAN1
Morgan Le Fay
6,199
1,038
0
2,404
4,131
1,531
775
611
3,438
47,464
0
L
Nike
Edalock
Nike
2,456
228
0
1,442
5,117
2,190
0
2,938
2,179
0
8,156
W
4,055
643
0
1,314
5,947
2,540
0
236
5,711
0
35,368
L
Artio
Ravunus
Artio
3,635
351
13
4,730
11,859
7,805
0
6,957
4,728
27,336
0
L
506
51
0
330
5,475
1,501
408
2,822
2,653
21,941
0
W
Ymir
Vaxtin
Ymir
3,630
938
0
1,374
5,624
3,850
153
209
5,028
17,849
0
W
Medusa
axes12345
Medusa
2,118
1,041
0
2,445
3,692
1,069
0
0
3,655
0
48,203
L
Fenrir
ÐickSwett
Fenrir
3,189
1,503
0
3,164
7,376
2,407
0
1,526
5,568
0
28,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
34,860
259
Minions Killed
400
0
Camps Cleared
0
1,011,802
Distance Traveled
1,071,248
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,284
662
113
10
0
193,218
2
L
Izanami
5,674
516
86
8
0
179,276
4
W
Morgan Le Fay
7,435
676
99
9
0
216,980
1
L
Nike
4,423
402
18
2
0
223,856
4
W
Serqet
6,964
633
67
6
0
248,565
2
L
Artio
5,327
484
47
4
0
210,179
1
L
Thoth
5,193
472
45
4
0
192,061
2
W
Ymir
6,358
578
25
2
0
209,853
2
W
Medusa
6,819
620
96
9
0
202,632
0
L
Fenrir
5,855
532
63
6
0
206,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role