Player Matchup

Jormungandr
Jormungandr
Angaheru
Jormungandr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,504 Elo+
Solo
Nox
Nox
Gorkini7
Nox
Level 43
God Stats
0W - 2L
1,267 SR
Queue Stats
14W - 21L
1,367 Elo+
Solo
Charybdis
Charybdis
ProbablyPsycho
Charybdis
Level 156
God Stats
4W - 10L
1,437 SR
Queue Stats
83W - 78L
1,584 Elo+
Solo
Eset
Eset
YouriLoen
Eset
Level 156
God Stats
0W - 1L
1,643 SR
Queue Stats
23W - 25L
1,530 Elo+
Solo
Da Ji
Da Ji
school_bus_gang
Da Ji
Level 120
God Stats
15W - 13L
1,568 SR
Queue Stats
806W - 876L
1,428 Elo+
Solo
Team Averages
Level 125
1,483 SR
1,483 Elo+

VS

Team Averages
Level 146
1,526 SR
1,488 Elo+
Artemis
Artemis
Aythlin
Artemis
Level 157
God Stats
16W - 15L
1,589 SR
Queue Stats
239W - 253L
1,493 Elo+
Solo
Bellona
Bellona
ElderAltair
Bellona
Level 149
God Stats
1W - 5L
1,351 SR
Queue Stats
150W - 146L
1,558 Elo+
Party 1
Poseidon
Poseidon
Gioskyspirit
Poseidon
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 172L
1,333 Elo+
Solo
Kukulkan
Kukulkan
Mralexbrosed
Kukulkan
Level 147
God Stats
2W - 0L
1,692 SR
Queue Stats
59W - 53L
1,539 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ferrybest11
Morgan Le Fay
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Angaheru
Jormungandr
18
2 / 6 / 7
10,585
706
15,463
23,987
26,719
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 0
7,295
486
1,244
3,734
1,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ProbablyPsycho
Charybdis
18
1 / 3 / 2
9,987
666
6,231
12,029
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
17
3 / 6 / 5
10,112
674
13,393
14,601
7,146
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 8 / 2
11,712
781
4,642
16,383
7,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aythlin
Artemis
18
4 / 5 / 9
11,574
772
17,804
11,864
5,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ElderAltair
Bellona
19
9 / 1 / 10
13,137
876
15,298
17,471
21,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
Gioskyspirit
Poseidon
15
0 / 4 / 10
9,701
647
5,246
11,575
4,565
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
Mralexbrosed
Kukulkan
20
6 / 0 / 8
12,744
850
11,565
7,481
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
ferrybest11
Morgan Le Fay
20
6 / 2 / 12
13,027
868
10,406
11,185
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
12
Kills
25
25
Deaths
12
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Angaheru
Jormungandr
2
6
7
0.92
W
Artemis
Aythlin
Artemis
4
5
9
1.7
W
Bellona
ElderAltair
Bellona
9
1
10
14
W
Poseidon
Gioskyspirit
Poseidon
0
4
10
1.25
L
0
2
0
0
W
Kukulkan
Mralexbrosed
Kukulkan
6
0
8
10
L
Charybdis
ProbablyPsycho
Charybdis
1
3
2
0.67
L
Eset
3
6
5
0.92
W
Morgan Le Fay
ferrybest11
Morgan Le Fay
6
2
12
6
L
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,973
Damage
60,319
70,734
Taken
59,576
47,750
Mitigated
41,633
8,049
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Angaheru
Jormungandr
15,463
2,748
75
520
23,987
26,719
0
8,933
13,736
43,893
0
W
Artemis
Aythlin
Artemis
17,804
8,245
0
1,654
11,864
5,503
4,227
5,119
6,745
0
46,417
W
Bellona
ElderAltair
Bellona
15,298
2,685
0
2,122
17,471
21,639
375
6,943
10,528
2,702
26,905
W
Poseidon
Gioskyspirit
Poseidon
5,246
1,125
647
1,953
11,575
4,565
658
8,500
3,075
21,108
0
L
1,244
0
0
0
3,734
1,347
0
2,502
1,002
5,308
0
W
Kukulkan
Mralexbrosed
Kukulkan
11,565
2,206
304
1,536
7,481
4,090
280
5,366
2,115
54,101
0
L
Charybdis
ProbablyPsycho
Charybdis
6,231
2,003
0
3,288
12,029
5,295
0
2,526
9,233
0
50,020
L
Eset
13,393
1,183
142
2,494
14,601
7,146
0
5,904
8,106
41,622
0
W
Morgan Le Fay
ferrybest11
Morgan Le Fay
10,406
1,681
0
2,027
11,185
5,836
2,068
4,470
6,715
62,393
0
L
4,642
628
0
1,530
16,383
7,243
2
7,609
8,343
0
21,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,691
Gold Earned
60,183
294
Minions Killed
421
7
Camps Cleared
10
1,107,111
Distance Traveled
1,414,005
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,585
706
56
4
0
268,953
2
W
Artemis
11,574
772
89
6
5
252,845
3
W
Bellona
13,137
876
36
2
1
347,560
2
W
Poseidon
9,701
647
41
3
0
237,391
3
L
Nox
7,295
486
9
1
0
109,669
0
W
Kukulkan
12,744
850
131
9
1
300,603
2
L
Charybdis
9,987
666
110
7
3
226,109
3
L
Eset
10,112
674
81
5
0
255,820
0
W
Morgan Le Fay
13,027
868
124
8
3
275,606
0
L
Da Ji
11,712
781
38
3
4
246,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role